Player Matchup

Fafnir
Fafnir
BetterPencil872
Fafnir
Level 65
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 11L
1,100 Elo+
Solo
Skadi
Skadi
BrunoJayme
Skadi
Level 85
God Stats
2W - 4L
1,666 SR
Queue Stats
14W - 15L
1,461 Elo+
Solo
Atlas
Atlas
HealthyOYT
Atlas
Level 107
God Stats
6W - 12L
1,140 SR
Queue Stats
51W - 60L
1,152 Elo+
Solo
Erlang Shen
Erlang Shen
RandomDudePunch
Erlang Shen
Level 68
God Stats
9W - 8L
1,160 SR
Queue Stats
212W - 220L
1,341 Elo+
Solo
Pele
Pele
hennessy25
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,308 Elo+
Solo
Team Averages
Level 82
1,345 SR
1,272 Elo+

VS

Team Averages
Level 83
1,400 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Ancinet Bows
Kali
Level 124
God Stats
1W - 1L
1,251 SR
Queue Stats
24W - 48L
1,286 Elo+
Solo
Cerberus
Cerberus
TazTheSavage-Taz
Cerberus
Level 55
God Stats
5W - 10L
1,246 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,755
528
1,429
5,424
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
6
0 / 4 / 0
4,038
449
2,439
5,613
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
7
1 / 3 / 0
4,172
464
2,438
5,999
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RandomDudePunch
Erlang Shen
7
3 / 3 / 1
4,937
549
4,200
5,626
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 1 / 0
3,402
378
0
1,088
229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 0 / 1
5,877
653
5,810
4,195
1,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
9
4 / 0 / 0
5,305
589
5,756
3,791
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
8
1 / 2 / 4
5,123
569
2,563
5,536
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 3
4,599
511
547
3,472
1,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 3
5,082
565
1,832
3,199
1,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
1
5.5
W
Skadi
 
Skadi
4
0
0
4
W
Thanatos
 
Thanatos
1
2
4
1.5
W
1
2
3
1.25
L
0
0
0
0
L
Skadi
0
4
0
0
L
Atlas
1
3
0
0.33
L
Erlang Shen
RandomDudePunch
Erlang Shen
3
3
1
1.17
W
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,506
Damage
16,508
23,750
Taken
20,193
11,219
Mitigated
6,590
4,177
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,810
778
0
1,851
4,195
1,305
235
1,254
2,705
28,365
0
W
Skadi
 
Skadi
5,756
2,813
294
1,232
3,791
994
899
767
3,024
0
31,813
W
Thanatos
 
Thanatos
2,563
552
0
5,236
5,536
1,496
0
431
5,057
0
19,884
W
547
97
0
865
3,472
1,078
321
393
3,003
0
4,625
L
1,429
338
196
1,331
5,424
4,695
0
1,192
4,232
11,553
0
L
Skadi
2,439
1,152
47
958
5,613
1,171
0
640
4,973
0
13,561
L
Atlas
2,438
343
0
500
5,999
2,031
0
2,930
2,977
12,168
0
L
Erlang Shen
RandomDudePunch
Erlang Shen
4,200
1,687
0
793
5,626
3,093
0
2,607
3,019
0
17,944
W
1,832
86
997
1,206
3,199
1,717
305
662
2,537
11,206
0
L
0
0
0
352
1,088
229
0
273
815
0
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,304
Gold Earned
25,986
107
Minions Killed
185
0
Camps Cleared
0
676,099
Distance Traveled
861,149
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,877
653
57
6
0
174,106
0
W
Skadi
5,305
589
49
5
0
158,659
0
W
Thanatos
5,123
569
43
5
0
207,008
0
W
Kali
4,599
511
5
1
0
137,318
6
L
Fafnir
4,755
528
20
2
0
162,738
1
L
Skadi
4,038
449
17
2
0
131,611
0
L
Atlas
4,172
464
21
2
0
162,647
1
L
Erlang Shen
4,937
549
41
5
0
188,031
2
W
Cerberus
5,082
565
31
3
0
184,058
0
L
Pele
3,402
378
8
1
0
31,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role