Player Matchup

Cerberus
Cerberus
LocalPiercer
Cerberus
Level 27
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 8L
961 Elo+
Party 1
Rama
Rama
Oddfuture78
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
961 Elo+
Party 1
Loki
Loki
SL4ERY
Loki
Level 20
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 8L
961 Elo+
Party 1
Nike
Nike
TurboHH
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,682 Elo+
Solo
Discordia
Discordia
U_Get_0_Cooochi3
Discordia
Level 34
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 1
Team Averages
Level 34
1,478 SR
1,116 Elo+

VS

Team Averages
Level 85
1,414 SR
1,432 Elo+
Pele
Pele
Arabellex
Pele
Level 42
God Stats
30W - 25L
1,123 SR
Queue Stats
197W - 221L
1,388 Elo+
Party 2
Hel
Hel
Bianconera
Hel
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 160L
1,233 Elo+
Solo
Chaac
Chaac
Codi9294
Chaac
Level 85
God Stats
7W - 5L
1,577 SR
Queue Stats
56W - 64L
1,555 Elo+
Party 3
Anhur
Anhur
MsSammich
Anhur
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,598 Elo+
Party 3
Ganesha
Ganesha
Rebalfamily
Ganesha
Level 32
God Stats
2W - 3L
1,368 SR
Queue Stats
148W - 162L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LocalPiercer
Cerberus
16
2 / 9 / 6
10,730
429
15,180
33,751
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 3 / 3
11,345
454
11,525
11,840
3,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
SL4ERY
Loki
16
2 / 9 / 5
11,069
443
10,824
21,688
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
TurboHH
Nike
19
1 / 5 / 0
11,899
476
11,221
19,663
17,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
16
0 / 8 / 1
9,694
388
8,101
14,122
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 2 / 4
14,836
593
18,963
18,577
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 2 / 8
15,930
637
19,521
21,241
8,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Codi9294
Chaac
20
3 / 0 / 4
15,730
629
9,016
23,320
24,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
MsSammich
Anhur
18
5 / 4 / 9
12,727
509
13,014
17,413
5,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Rebalfamily
Ganesha
19
0 / 3 / 22
13,909
556
13,844
21,935
19,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
32
34
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
13
2
4
7.5
W
11
2
8
7.5
W
Chaac
Codi9294
Chaac
3
0
4
5
L
Cerberus
LocalPiercer
Cerberus
2
9
6
0.56
W
Anhur
MsSammich
Anhur
5
4
9
2.38
L
5
3
3
2.17
W
Ganesha
Rebalfamily
Ganesha
0
3
22
3.67
L
Loki
SL4ERY
Loki
2
9
5
0.5
L
Nike
TurboHH
Nike
1
5
0
0.2
L
Discordia
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,851
Damage
74,358
101,064
Taken
102,486
45,883
Mitigated
66,891
22,110
Healing
53,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
18,963
4,369
0
8,446
18,577
7,265
2,804
5,886
12,691
0
123,359
W
19,521
535
8,667
12,306
21,241
8,976
1,496
6,145
14,820
115,362
0
W
Chaac
Codi9294
Chaac
9,016
1,826
0
8,611
23,320
24,927
1,418
3,251
20,069
0
115,147
L
Cerberus
LocalPiercer
Cerberus
15,180
947
311
7,976
33,751
16,363
1,990
9,578
23,985
52,326
0
W
Anhur
MsSammich
Anhur
13,014
7,480
0
5,069
17,413
5,907
4,408
5,399
12,014
0
70,033
L
11,525
7,659
754
2,704
11,840
3,317
211
4,836
6,958
0
81,468
W
Ganesha
Rebalfamily
Ganesha
13,844
949
4,241
5,927
21,935
19,816
1,043
8,584
12,106
41,241
3,517
L
Loki
SL4ERY
Loki
10,824
1,907
0
6,109
21,688
5,740
1,134
6,216
14,842
0
69,410
L
Nike
TurboHH
Nike
11,221
1,542
261
3,445
19,663
17,452
106
3,232
16,264
13,252
72,131
L
Discordia
8,101
407
0
550
14,122
3,011
777
7,867
5,929
48,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
73,132
568
Minions Killed
708
0
Camps Cleared
0
2,229,791
Distance Traveled
2,461,324
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,836
593
127
5
0
541,776
5
W
Hel
15,930
637
204
8
0
525,457
6
W
Chaac
15,730
629
228
9
0
458,354
2
L
Cerberus
10,730
429
95
4
0
412,963
0
W
Anhur
12,727
509
136
5
0
456,531
0
L
Rama
11,345
454
136
5
0
465,057
0
W
Ganesha
13,909
556
13
1
0
479,206
3
L
Loki
11,069
443
107
4
0
472,964
2
L
Nike
11,899
476
160
6
0
455,531
0
L
Discordia
9,694
388
70
3
0
423,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role