Player Matchup

Cerberus
Cerberus
AXEL117
Cerberus
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 23L
1,618 Elo+
Party 1
Persephone
Persephone
MikeSanz
Persephone
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 46L
1,618 Elo+
Party 1
Tiamat
Tiamat
NewPaquito115
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,618 Elo+
Party 1
Ullr
Ullr
Yevn
Ullr
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
97W - 95L
1,516 Elo+
Party 3
Khepri
Khepri
Yvng Wizzle
Khepri
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,377 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,549 Elo+

VS

Team Averages
Level 34
1,500 SR
1,466 Elo+
Susano
Susano
HotDogWater7498
Susano
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Janus
Janus
Keter 035
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,323 Elo+
Solo
King Arthur
King Arthur
MrLini
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,392 Elo+
Party 2
Vamana
Vamana
Quickfire56
Vamana
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
267W - 226L
1,693 Elo+
Solo
Sol
Sol
naeyoe
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AXEL117
Cerberus
15
1 / 2 / 15
9,386
782
7,226
12,517
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MikeSanz
Persephone
16
4 / 2 / 14
10,064
839
16,371
7,530
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 10
10,102
842
8,240
7,521
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ullr
Yevn
Ullr
17
7 / 1 / 11
10,167
847
11,814
6,927
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
16
1 / 2 / 18
9,967
831
3,887
13,462
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
9,789
816
10,710
9,509
2,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Keter 035
Janus
15
1 / 5 / 3
7,523
627
7,583
8,919
2,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MrLini
King Arthur
14
1 / 3 / 7
7,951
663
4,039
9,959
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
13
1 / 7 / 4
7,980
665
6,204
16,900
12,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
naeyoe
Sol
16
0 / 1 / 6
7,866
656
5,380
7,221
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
21
Kills
10
10
Deaths
21
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AXEL117
Cerberus
1
2
15
4.25
L
7
5
2
1.6
L
Janus
Keter 035
Janus
1
5
3
0.5
W
Persephone
MikeSanz
Persephone
4
2
14
5.5
L
King Arthur
MrLini
King Arthur
1
3
7
1.5
W
8
3
10
4.33
L
Vamana
1
7
4
0.43
W
Ullr
Yevn
Ullr
7
1
11
12.5
W
Khepri
1
2
18
5
L
Sol
naeyoe
Sol
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
33,916
47,957
Taken
52,508
40,655
Mitigated
25,875
18,637
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AXEL117
Cerberus
7,226
620
0
2,773
12,517
14,556
0
4,272
8,097
15,679
0
L
10,710
1,208
638
2,045
9,509
2,749
0
5,923
3,586
0
16,375
L
Janus
Keter 035
Janus
7,583
859
285
1,153
8,919
2,129
0
6,230
2,689
17,633
0
W
Persephone
MikeSanz
Persephone
16,371
947
591
1,914
7,530
3,598
687
1,091
6,361
30,638
0
L
King Arthur
MrLini
King Arthur
4,039
687
681
1,922
9,959
6,601
0
6,905
3,054
0
6,870
W
8,240
598
301
1,786
7,521
5,301
797
1,884
5,637
12,598
0
L
Vamana
6,204
2,167
1,815
4,044
16,900
12,341
0
11,316
5,584
0
17,172
W
Ullr
Yevn
Ullr
11,814
4,461
4,071
1,993
6,927
3,008
2,630
1,969
3,906
0
37,997
W
Khepri
3,887
52
1,875
3,333
13,462
14,192
85
3,747
7,951
8,144
0
L
Sol
naeyoe
Sol
5,380
740
1,368
3,540
7,221
2,055
0
5,350
1,871
18,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
41,109
151
Minions Killed
90
0
Camps Cleared
0
1,065,339
Distance Traveled
1,054,699
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,386
782
32
3
0
191,738
2
L
Susano
9,789
816
16
1
0
228,630
0
L
Janus
7,523
627
28
2
0
187,985
0
W
Persephone
10,064
839
44
4
0
234,483
0
L
King Arthur
7,951
663
8
1
0
210,852
0
W
Tiamat
10,102
842
14
1
0
222,807
0
L
Vamana
7,980
665
9
1
0
212,258
0
W
Ullr
10,167
847
37
3
0
196,512
0
W
Khepri
9,967
831
24
2
0
219,799
0
L
Sol
7,866
656
29
2
0
214,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role