Player Matchup

Thanatos
Thanatos
Harle20
Thanatos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 147L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
SsgtEmndz
Gilgamesh
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,725 Elo+
Solo
Tiamat
Tiamat
TheMilkman
Tiamat
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Atlas
Atlas
ToastyTaterTot
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 186L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
Wood1892
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,859 Elo+
Party 3
Team Averages
Level 117
1,500 SR
1,661 Elo+

VS

Team Averages
Level 138
1,545 SR
1,518 Elo+
Cthulhu
Cthulhu
AlexRos
Cthulhu
Level 132
God Stats
12W - 7L
1,500 SR
Queue Stats
104W - 83L
1,413 Elo+
Party 1
Vulcan
Vulcan
BYtheHORNs
Vulcan
Level 160
God Stats
7W - 4L
1,732 SR
Queue Stats
79W - 79L
1,719 Elo+
Party 4
Hou Yi
Hou Yi
Redoxeide
Hou Yi
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 131L
1,413 Elo+
Party 1
Da Ji
Da Ji
laloek
Da Ji
Level 130
God Stats
107W - 74L
1,209 SR
Queue Stats
148W - 118L
1,267 Elo+
Party 1
Jormungandr
Jormungandr
paraNoiâ
Jormungandr
Level 144
God Stats
8W - 4L
1,786 SR
Queue Stats
27W - 17L
1,781 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Harle20
Thanatos
16
3 / 7 / 3
10,507
438
7,028
21,786
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SsgtEmndz
Gilgamesh
18
1 / 7 / 2
11,701
488
12,355
25,158
21,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TheMilkman
Tiamat
17
2 / 5 / 3
11,317
472
11,626
18,881
9,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 5
10,072
420
7,760
32,020
21,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Wood1892
Cernunnos
19
3 / 2 / 0
11,783
491
10,797
14,551
4,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexRos
Cthulhu
20
4 / 1 / 11
14,191
591
13,675
21,361
33,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
BYtheHORNs
Vulcan
20
2 / 1 / 9
13,938
581
23,956
12,394
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Redoxeide
Hou Yi
20
8 / 1 / 4
15,167
632
13,901
15,660
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
laloek
Da Ji
20
6 / 3 / 6
13,845
577
11,923
15,981
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
paraNoiâ
Jormungandr
20
7 / 3 / 10
16,212
676
25,541
23,742
37,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
27
27
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexRos
Cthulhu
4
1
11
9.5
W
Vulcan
BYtheHORNs
Vulcan
2
1
9
6.5
L
Thanatos
Harle20
Thanatos
3
7
3
0.64
W
Hou Yi
Redoxeide
Hou Yi
8
1
4
10
L
Gilgamesh
SsgtEmndz
Gilgamesh
1
7
2
0.29
L
Tiamat
TheMilkman
Tiamat
2
5
3
0.7
L
0
6
5
0.42
L
Cernunnos
Wood1892
Cernunnos
3
2
0
1.5
W
Da Ji
laloek
Da Ji
6
3
6
3
W
Jormungandr
paraNoiâ
Jormungandr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
88,996
112,396
Taken
89,138
63,976
Mitigated
91,096
39,453
Healing
39,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexRos
Cthulhu
13,675
1,150
1,711
8,338
21,361
33,298
771
6,093
15,056
51,301
0
W
Vulcan
BYtheHORNs
Vulcan
23,956
9,310
0
2,559
12,394
5,731
1,923
5,729
6,465
139,525
5,067
L
Thanatos
Harle20
Thanatos
7,028
1,474
0
11,570
21,786
6,917
0
9,784
11,968
0
68,682
W
Hou Yi
Redoxeide
Hou Yi
13,901
6,765
0
9,213
15,660
7,042
11,129
2,537
13,097
0
130,262
L
Gilgamesh
SsgtEmndz
Gilgamesh
12,355
4,464
0
5,788
25,158
21,446
0
17,822
7,248
0
77,531
L
Tiamat
TheMilkman
Tiamat
11,626
551
242
5,087
18,881
9,566
64
11,953
6,646
87,204
0
L
7,760
2,562
5,722
8,791
32,020
21,476
0
17,496
14,310
33,727
0
L
Cernunnos
Wood1892
Cernunnos
10,797
4,596
0
2,253
14,551
4,571
66
4,998
9,499
0
97,677
W
Da Ji
laloek
Da Ji
11,923
2,035
0
8,303
15,981
7,523
2,420
2,883
13,052
0
97,314
W
Jormungandr
paraNoiâ
Jormungandr
25,541
8,734
0
9,460
23,742
37,502
1,089
4,031
19,605
119,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,380
Gold Earned
73,353
677
Minions Killed
892
0
Camps Cleared
0
2,309,743
Distance Traveled
2,422,269
22
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,191
591
70
3
0
510,676
9
W
Vulcan
13,938
581
202
8
0
542,793
8
L
Thanatos
10,507
438
97
4
0
484,109
2
W
Hou Yi
15,167
632
223
9
0
462,184
11
L
Gilgamesh
11,701
488
156
7
0
455,069
5
L
Tiamat
11,317
472
211
9
0
406,434
3
L
Atlas
10,072
420
31
1
0
491,690
9
L
Cernunnos
11,783
491
182
8
0
472,441
3
W
Da Ji
13,845
577
155
6
0
486,970
6
W
Jormungandr
16,212
676
242
10
0
419,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role