Player Matchup

Cerberus
Cerberus
CensoredNames
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Ao Kuang
Ao Kuang
ChefArch
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,436 Elo+
Party 1
Neith
Neith
DearThomas
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Ra
Ra
IAmTheWaffleLord
Ra
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Horus
Horus
M3NTHU
Horus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,340 Elo+
Party 1
Team Averages
Level 58
1,458 SR
1,267 Elo+

VS

Team Averages
Level 58
1,615 SR
1,629 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fireball06
Ah Muzen Cab
Level 59
God Stats
9W - 7L
1,618 SR
Queue Stats
21W - 21L
1,744 Elo+
Party 3
Hun Batz
Hun Batz
Saberh
Hun Batz
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,810 Elo+
Party 2
Khepri
Khepri
SubAverageRandy
Khepri
Level 88
God Stats
2W - 1L
1,468 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Vulcan
Vulcan
UnicornPowers35
Vulcan
Level 47
God Stats
2W - 2L
1,846 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Horus
Horus
ZachSandwhich
Horus
Level 43
God Stats
3W - 0L
1,641 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CensoredNames
Cerberus
18
3 / 6 / 3
12,266
1,022
16,515
27,312
34,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ChefArch
Ao Kuang
16
2 / 3 / 2
11,672
973
2,924
6,043
1,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
1 / 8 / 4
11,797
983
14,270
19,020
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 1
11,678
973
18,068
17,114
4,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
M3NTHU
Horus
17
1 / 7 / 6
12,923
1,077
11,696
34,150
46,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fireball06
Ah Muzen Cab
20
13 / 1 / 7
14,962
1,247
28,804
13,258
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Saberh
Hun Batz
20
13 / 0 / 15
15,867
1,322
24,634
14,211
6,173
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 3 / 16
13,236
1,103
10,074
16,818
13,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 4 / 10
12,761
1,063
14,565
9,557
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 1 / 24
13,327
1,111
19,913
16,917
19,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
32
32
Deaths
9
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CensoredNames
Cerberus
3
6
3
0.75
L
Ao Kuang
ChefArch
Ao Kuang
2
3
2
1
L
Neith
1
8
4
0.38
W
Ah Muzen Cab
Fireball06
Ah Muzen Cab
13
1
7
16.5
L
2
8
1
0.31
L
Horus
M3NTHU
Horus
1
7
6
0.57
W
Hun Batz
Saberh
Hun Batz
13
0
15
20.5
W
0
3
16
2.67
W
4
4
10
2.25
W
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,473
Damage
97,990
103,639
Taken
70,761
92,054
Mitigated
47,460
15,995
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CensoredNames
Cerberus
16,515
1,084
0
3,965
27,312
34,278
0
9,092
17,937
38,121
0
L
Ao Kuang
ChefArch
Ao Kuang
2,924
247
0
720
6,043
1,609
0
1,081
4,928
11,139
0
L
Neith
14,270
5,830
0
2,435
19,020
5,074
0
3,732
15,102
553
30,961
W
Ah Muzen Cab
Fireball06
Ah Muzen Cab
28,804
18,372
0
5,650
13,258
5,303
0
4,930
8,018
0
55,786
L
18,068
1,674
946
40
17,114
4,480
0
4,608
12,432
33,487
0
L
Horus
M3NTHU
Horus
11,696
3,998
2,035
5,854
34,150
46,613
0
5,547
28,421
6,761
18,353
W
Hun Batz
Saberh
Hun Batz
24,634
7,862
0
1,916
14,211
6,173
0
7,065
6,663
0
52,959
W
10,074
2,118
2,551
3,759
16,818
13,006
0
10,915
5,305
23,184
0
W
14,565
2,611
0
381
9,557
3,864
0
6,324
2,825
33,726
0
W
19,913
9,572
3,997
5,353
16,917
19,114
0
8,514
7,648
180
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
70,153
198
Minions Killed
231
5
Camps Cleared
7
950,185
Distance Traveled
1,206,584
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,266
1,022
46
4
0
199,505
0
L
Ao Kuang
11,672
973
20
2
4
139,030
0
L
Neith
11,797
983
59
5
0
170,687
1
W
Ah Muzen Cab
14,962
1,247
77
6
2
255,089
0
L
Ra
11,678
973
49
4
0
215,495
0
L
Horus
12,923
1,077
24
2
1
225,468
1
W
Hun Batz
15,867
1,322
75
6
1
283,391
0
W
Khepri
13,236
1,103
16
1
1
210,445
0
W
Vulcan
12,761
1,063
55
5
1
211,961
0
W
Horus
13,327
1,111
8
1
2
245,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role