Player Matchup

Merlin
Merlin
CJharo
Merlin
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 47L
1,679 Elo+
Party 2
Ullr
Ullr
Kalsur
Ullr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 55L
1,701 Elo+
Party 2
Bastet
Bastet
Kobss
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,818 Elo+
Party 2
Guan Yu
Guan Yu
SpilledRainbow
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 26L
1,783 Elo+
Party 2
Nox
Nox
ciscoxh
Nox
Level 140
God Stats
6W - 1L
1,504 SR
Queue Stats
144W - 38L
1,704 Elo+
Party 2
Team Averages
Level 128
1,501 SR
1,737 Elo+

VS

Team Averages
Level 69
1,494 SR
1,675 Elo+
Hercules
Hercules
AnyCúmmers
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,818 Elo+
Party 1
Hou Yi
Hou Yi
AstolfoBussyFan
Hou Yi
Level 142
God Stats
12W - 2L
1,254 SR
Queue Stats
201W - 76L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Poncho327
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Cthulhu
Cthulhu
SloobSoob
Cthulhu
Level 27
God Stats
11W - 4L
1,715 SR
Queue Stats
144W - 38L
1,818 Elo+
Party 1
Ah Puch
Ah Puch
happypcfun
Ah Puch
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
19W - 5L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CJharo
Merlin
18
4 / 2 / 13
10,615
885
12,438
8,389
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Kalsur
Ullr
18
4 / 2 / 7
10,288
857
8,540
10,014
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Kobss
Bastet
18
7 / 0 / 8
10,813
901
15,740
9,734
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 0 / 7
8,659
722
3,090
9,276
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
16
3 / 3 / 9
9,156
763
7,748
8,294
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnyCúmmers
Hercules
13
1 / 5 / 3
8,192
683
3,944
13,437
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 7 / 3
8,611
718
11,866
14,780
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Poncho327
Tsukuyomi
13
0 / 5 / 1
7,461
622
2,031
7,414
2,030
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SloobSoob
Cthulhu
15
1 / 2 / 3
8,088
674
6,403
14,081
10,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
happypcfun
Ah Puch
17
2 / 1 / 3
9,284
774
9,642
8,100
2,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
20
Kills
6
7
Deaths
20
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnyCúmmers
Hercules
1
5
3
0.5
L
2
7
3
0.5
W
Merlin
CJharo
Merlin
4
2
13
5.25
W
Ullr
Kalsur
Ullr
4
2
7
3.75
W
Bastet
Kobss
Bastet
7
0
8
11
L
Tsukuyomi
Poncho327
Tsukuyomi
0
5
1
0.1
L
Cthulhu
SloobSoob
Cthulhu
1
2
3
1.25
W
2
0
7
5.5
W
Nox
3
3
9
2.5
L
Ah Puch
happypcfun
Ah Puch
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
33,886
45,707
Taken
57,812
27,082
Mitigated
32,531
11,204
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnyCúmmers
Hercules
3,944
723
0
2,793
13,437
12,393
0
5,599
7,514
0
6,328
L
11,866
4,472
0
2,549
14,780
4,824
102
4,878
9,635
0
37,435
W
Merlin
CJharo
Merlin
12,438
514
162
1,663
8,389
3,019
425
1,538
6,851
57,599
0
W
Ullr
Kalsur
Ullr
8,540
3,250
0
1,749
10,014
3,955
1,061
5,890
4,124
0
47,684
W
Bastet
Kobss
Bastet
15,740
2,959
0
3,123
9,734
3,591
2,383
2,655
7,079
0
49,547
L
Tsukuyomi
Poncho327
Tsukuyomi
2,031
71
0
621
7,414
2,030
0
2,049
5,300
0
13,982
L
Cthulhu
SloobSoob
Cthulhu
6,403
205
269
3,655
14,081
10,359
84
3,929
9,863
21,193
0
W
3,090
155
1,484
1,962
9,276
8,489
493
2,503
6,773
0
4,886
W
Nox
7,748
431
0
1,061
8,294
8,028
170
3,459
4,835
18,541
0
L
Ah Puch
happypcfun
Ah Puch
9,642
62
0
521
8,100
2,925
0
2,614
5,239
41,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
41,636
298
Minions Killed
206
0
Camps Cleared
0
1,435,347
Distance Traveled
1,089,005
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,192
683
6
1
0
238,456
1
L
Hou Yi
8,611
718
58
5
0
209,773
0
W
Merlin
10,615
885
92
8
0
275,351
3
W
Ullr
10,288
857
86
7
0
283,554
3
W
Bastet
10,813
901
88
7
0
323,482
3
L
Tsukuyomi
7,461
622
28
2
0
131,601
2
L
Cthulhu
8,088
674
30
3
0
250,361
3
W
Guan Yu
8,659
722
4
0
0
294,973
2
W
Nox
9,156
763
28
2
0
257,987
10
L
Ah Puch
9,284
774
84
7
0
258,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role