Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gredieboy
Cupid
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
447W - 507L
1,555 Elo+
Solo
Izanami
Izanami
JaumBiel
Izanami
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 17L
1,436 Elo+
Party 1
He Bo
He Bo
Xx FeFaria xX
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,357 Elo+
Party 1
Set
Set
iMingau
Set
Level 128
God Stats
7W - 4L
1,758 SR
Queue Stats
179W - 197L
1,376 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,445 Elo+

VS

Team Averages
Level 46
1,416 SR
1,302 Elo+
Fenrir
Fenrir
Knight6379
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
PipeDownJosh
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,137 Elo+
Solo
Chang'e
Chang'e
Pus_slay3r_123
Chang'e
Level 10
God Stats
13W - 11L
1,359 SR
Queue Stats
22W - 20L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
catbug908
Nu Wa
Level 119
God Stats
88W - 77L
1,288 SR
Queue Stats
323W - 346L
1,186 Elo+
Solo
Cerberus
Cerberus
goinham102
Cerberus
Level 64
God Stats
11W - 6L
1,433 SR
Queue Stats
44W - 43L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 0
7,282
560
814
2,475
1,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Gredieboy
Cupid
13
0 / 3 / 4
8,263
636
4,984
11,853
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JaumBiel
Izanami
14
2 / 4 / 4
8,545
657
4,725
9,565
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 4
8,730
672
3,156
8,519
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
16
5 / 3 / 1
9,455
727
11,334
12,922
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knight6379
Fenrir
12
1 / 3 / 3
7,874
606
1,449
5,069
1,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
15
1 / 2 / 11
8,866
682
5,654
6,547
2,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 5
9,730
748
6,599
9,269
3,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
catbug908
Nu Wa
17
4 / 1 / 4
9,676
744
10,406
5,498
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
goinham102
Cerberus
17
5 / 1 / 8
10,445
803
13,930
11,861
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
15
15
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Cupid
Gredieboy
Cupid
0
3
4
0.67
L
Izanami
JaumBiel
Izanami
2
4
4
1
W
Fenrir
Knight6379
Fenrir
1
3
3
0.83
W
Vulcan
1
2
11
3.25
W
4
1
5
6.5
L
1
4
4
0.75
W
Nu Wa
catbug908
Nu Wa
4
1
4
6
W
Cerberus
goinham102
Cerberus
5
1
8
9
L
Set
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
38,038
45,334
Taken
38,244
14,826
Mitigated
20,090
7,476
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
814
56
0
311
2,475
1,072
0
2,402
73
814
0
L
Cupid
Gredieboy
Cupid
4,984
3,142
149
3,659
11,853
3,353
0
10,028
1,825
0
27,845
L
Izanami
JaumBiel
Izanami
4,725
3,352
0
488
9,565
2,466
0
7,315
2,250
0
27,316
W
Fenrir
Knight6379
Fenrir
1,449
141
0
0
5,069
1,588
0
572
4,419
0
2,005
W
Vulcan
5,654
1,530
41
733
6,547
2,486
0
747
5,642
15,659
0
W
6,599
656
1,931
3,461
9,269
3,248
560
1,164
7,770
34,400
0
L
3,156
0
0
1,070
8,519
2,559
0
5,755
2,764
18,992
0
W
Nu Wa
catbug908
Nu Wa
10,406
1,754
602
942
5,498
1,910
2,787
801
4,651
48,163
0
W
Cerberus
goinham102
Cerberus
13,930
1,150
0
2,578
11,861
10,858
0
686
10,878
33,293
0
L
Set
11,334
3,929
0
1,799
12,922
5,376
0
11,089
1,833
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
46,591
155
Minions Killed
215
0
Camps Cleared
0
957,219
Distance Traveled
1,165,956
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,282
560
0
0
0
16,772
0
L
Cupid
8,263
636
36
3
0
253,974
0
L
Izanami
8,545
657
38
3
0
192,767
1
W
Fenrir
7,874
606
0
0
0
123,432
0
W
Vulcan
8,866
682
39
3
0
277,737
0
W
Chang'e
9,730
748
63
5
0
263,466
3
L
He Bo
8,730
672
36
3
0
240,510
2
W
Nu Wa
9,676
744
62
5
0
233,328
0
W
Cerberus
10,445
803
51
4
0
267,993
1
L
Set
9,455
727
45
3
0
253,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role