Player Matchup

Chaac
Chaac
Arrow1991
Chaac
Level 117
God Stats
2W - 3L
1,302 SR
Queue Stats
11W - 16L
1,397 Elo+
Party 3
Pele
Pele
Esdrasan
Pele
Level 29
God Stats
7W - 7L
1,642 SR
Queue Stats
8W - 10L
1,596 Elo+
Party 3
Tiamat
Tiamat
l1lSummer
Tiamat
Level 149
God Stats
17W - 9L
1,833 SR
Queue Stats
433W - 388L
1,455 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
Level 33
God Stats
24W - 33L
1,736 SR
Queue Stats
78W - 103L
1,547 Elo+
Solo
Yemoja
Yemoja
stevens2222
Yemoja
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 109L
1,579 Elo+
Party 3
Team Averages
Level 91
1,603 SR
1,515 Elo+

VS

Team Averages
Level 54
1,523 SR
1,392 Elo+
Rama
Rama
Bows
Rama
Level 148
God Stats
7W - 6L
1,890 SR
Queue Stats
395W - 289L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
FALL3NxRICH
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Bellona
Bellona
Goramz
Bellona
Level 65
God Stats
1W - 3L
1,437 SR
Queue Stats
299W - 205L
1,646 Elo+
Party 2
Poseidon
Poseidon
Joedak
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Odin
Odin
ctroup1114
Odin
Level 48
God Stats
0W - 3L
1,286 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arrow1991
Chaac
18
4 / 0 / 11
11,086
739
15,850
16,651
16,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
17
6 / 7 / 3
10,393
693
14,793
16,777
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
l1lSummer
Tiamat
20
12 / 0 / 7
12,550
837
25,970
12,782
11,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
17
3 / 3 / 11
10,238
683
15,706
7,959
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
1 / 1 / 10
10,544
703
5,259
8,995
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bows
Rama
18
4 / 4 / 4
10,628
709
12,706
16,000
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FALL3NxRICH
Cthulhu
16
1 / 3 / 6
9,348
623
13,046
23,158
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Goramz
Bellona
19
4 / 3 / 2
11,548
770
9,505
22,193
20,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Poseidon
Joedak
Poseidon
15
1 / 10 / 2
8,959
597
13,800
15,898
4,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 2
8,999
600
3,569
13,942
6,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
11
11
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arrow1991
Chaac
4
0
11
9.5
L
Rama
Bows
Rama
4
4
4
1.5
W
Pele
6
7
3
1.07
L
Cthulhu
FALL3NxRICH
Cthulhu
1
3
6
1.33
L
Bellona
Goramz
Bellona
4
3
2
1.67
L
Poseidon
Joedak
Poseidon
1
10
2
0.2
L
1
6
2
0.33
W
Tiamat
l1lSummer
Tiamat
12
0
7
15.5
W
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
3
3
11
2.83
W
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
52,626
63,164
Taken
91,191
47,710
Mitigated
48,393
27,001
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arrow1991
Chaac
15,850
2,367
0
7,717
16,651
16,330
0
6,411
9,990
387
46,425
L
Rama
Bows
Rama
12,706
10,096
0
5,033
16,000
4,072
840
9,440
6,359
0
47,388
W
Pele
14,793
3,239
0
2,048
16,777
8,266
0
6,402
10,037
0
34,989
L
Cthulhu
FALL3NxRICH
Cthulhu
13,046
1,699
130
10,237
23,158
13,947
0
12,471
10,441
25,041
0
L
Bellona
Goramz
Bellona
9,505
3,491
1,624
6,179
22,193
20,140
129
8,569
13,331
0
46,248
L
Poseidon
Joedak
Poseidon
13,800
2,630
241
1,926
15,898
4,005
0
6,816
8,790
25,197
0
L
3,569
994
191
949
13,942
6,229
56
8,742
5,041
0
19,100
W
Tiamat
l1lSummer
Tiamat
25,970
2,146
0
4,560
12,782
11,793
312
3,908
8,676
62,978
0
W
Morgan Le Fay
rockstarv_ibe
Morgan Le Fay
15,706
2,431
0
733
7,959
3,936
1,145
2,522
5,305
26,773
0
W
Yemoja
5,259
1,336
9,007
2,936
8,995
7,385
0
5,975
2,310
11,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,811
Gold Earned
49,482
249
Minions Killed
265
0
Camps Cleared
0
1,462,283
Distance Traveled
1,383,538
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,086
739
64
4
0
297,395
2
L
Rama
10,628
709
72
5
0
263,344
1
W
Pele
10,393
693
41
3
0
300,822
2
L
Cthulhu
9,348
623
28
2
0
284,038
3
L
Bellona
11,548
770
89
6
0
302,648
0
L
Poseidon
8,959
597
30
2
0
259,756
1
L
Odin
8,999
600
46
3
0
273,752
0
W
Tiamat
12,550
837
114
8
0
343,644
3
W
Morgan Le Fay
10,238
683
16
1
0
253,320
0
W
Yemoja
10,544
703
14
1
0
267,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role