Player Matchup

Pele
Pele
All4Legs
Pele
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 66L
1,718 Elo+
Solo
Danzaburou
Danzaburou
DarkSpartacus
Danzaburou
Level 114
God Stats
5W - 2L
1,292 SR
Queue Stats
342W - 369L
1,743 Elo+
Solo
Erlang Shen
Erlang Shen
Don_Brandao
Erlang Shen
Level 127
God Stats
7W - 5L
1,297 SR
Queue Stats
1,156W - 1,131L
1,368 Elo+
Party 1
Hel
Hel
E_RICKING
Hel
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 224L
1,295 Elo+
Party 1
Sylvanus
Sylvanus
PedroBasan
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,498 Elo+
Party 1
Team Averages
Level 94
1,418 SR
1,524 Elo+

VS

Team Averages
Level 82
1,615 SR
1,646 Elo+
Tsukuyomi
Tsukuyomi
Derpincow
Tsukuyomi
Level 69
God Stats
7W - 8L
1,569 SR
Queue Stats
129W - 107L
1,712 Elo+
Party 2
Scylla
Scylla
JonPrankEm
Scylla
Level 95
God Stats
13W - 8L
1,557 SR
Queue Stats
79W - 72L
1,441 Elo+
Party 2
Athena
Athena
LilKolorblind
Athena
Level 116
God Stats
7W - 9L
1,523 SR
Queue Stats
121W - 100L
1,712 Elo+
Party 2
Mulan
Mulan
NoCreationz
Mulan
Level 65
God Stats
23W - 16L
1,500 SR
Queue Stats
82W - 83L
1,654 Elo+
Solo
Arachne
Arachne
SpinningPringle
Arachne
Level 64
God Stats
5W - 1L
1,924 SR
Queue Stats
22W - 12L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 10 / 2
10,669
427
6,922
19,499
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DarkSpartacus
Danzaburou
17
5 / 10 / 4
11,438
458
13,657
22,116
8,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Don_Brandao
Erlang Shen
18
1 / 8 / 6
11,732
469
16,879
32,651
36,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 11 / 2
12,000
480
15,099
23,957
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PedroBasan
Sylvanus
14
3 / 10 / 5
10,716
429
10,051
31,129
37,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Derpincow
Tsukuyomi
20
14 / 3 / 11
13,826
553
25,290
15,831
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
JonPrankEm
Scylla
20
14 / 5 / 14
14,507
580
30,674
17,600
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 2 / 25
12,937
517
13,940
24,645
26,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 11
13,759
550
20,962
21,374
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 4 / 16
12,155
486
15,861
19,078
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
16
Kills
49
49
Deaths
16
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Pele
2
10
2
0.3
L
Danzaburou
DarkSpartacus
Danzaburou
5
10
4
0.7
W
Tsukuyomi
Derpincow
Tsukuyomi
14
3
11
6.5
L
Erlang Shen
Don_Brandao
Erlang Shen
1
8
6
0.5
L
5
11
2
0.55
W
Scylla
JonPrankEm
Scylla
14
5
14
4.2
W
3
2
25
7.75
W
11
2
11
8.25
L
Sylvanus
PedroBasan
Sylvanus
3
10
5
0.55
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,608
Damage
106,727
129,352
Taken
98,528
98,654
Mitigated
71,652
42,396
Healing
34,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,922
1,218
0
4,471
19,499
6,391
0
5,256
13,978
0
68,942
L
Danzaburou
DarkSpartacus
Danzaburou
13,657
6,101
112
5,388
22,116
8,294
1,280
7,566
14,374
0
65,544
W
Tsukuyomi
Derpincow
Tsukuyomi
25,290
8,699
0
6,094
15,831
6,420
2,709
2,802
12,961
0
105,983
L
Erlang Shen
Don_Brandao
Erlang Shen
16,879
8,270
209
10,394
32,651
36,052
141
9,316
22,437
19,114
67,532
L
15,099
1,660
4,734
7,545
23,957
10,133
453
10,693
12,674
77,213
0
W
Scylla
JonPrankEm
Scylla
30,674
4,720
0
8,498
17,600
7,226
4,278
6,348
10,977
102,547
0
W
13,940
3,217
809
3,456
24,645
26,013
620
6,485
17,978
39,126
0
W
20,962
4,628
53
9,385
21,374
24,369
1,593
6,059
15,175
0
85,594
L
Sylvanus
PedroBasan
Sylvanus
10,051
1,238
2,046
7,497
31,129
37,784
268
10,516
19,968
26,067
1,001
W
15,861
11,395
0
6,310
19,078
7,624
1,140
6,206
12,464
0
60,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
67,184
541
Minions Killed
556
0
Camps Cleared
0
1,976,784
Distance Traveled
2,465,758
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,669
427
112
4
0
395,133
1
L
Danzaburou
11,438
458
103
4
0
387,758
2
W
Tsukuyomi
13,826
553
143
6
0
537,894
1
L
Erlang Shen
11,732
469
153
6
0
420,141
1
L
Hel
12,000
480
143
6
0
393,514
2
W
Scylla
14,507
580
143
6
0
442,638
2
W
Athena
12,937
517
48
2
0
492,646
1
W
Mulan
13,759
550
151
6
0
476,291
2
L
Sylvanus
10,716
429
30
1
0
380,238
2
W
Arachne
12,155
486
71
3
0
516,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role