Player Matchup

Cu Chulainn
Cu Chulainn
ChanchMan
Cu Chulainn
Level 26
God Stats
3W - 4L
1,694 SR
Queue Stats
15W - 20L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
JB-GreatOdinSon
Nu Wa
Level 40
God Stats
18W - 21L
1,709 SR
Queue Stats
48W - 57L
1,659 Elo+
Party 3
Artemis
Artemis
SnapsEsquire
Artemis
Level 93
God Stats
3W - 6L
1,301 SR
Queue Stats
112W - 105L
1,624 Elo+
Party 2
Bakasura
Bakasura
VioletIcarus
Bakasura
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
114W - 94L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
legoslayer10
Jormungandr
Level 27
God Stats
32W - 23L
1,669 SR
Queue Stats
46W - 43L
1,624 Elo+
Party 2
Team Averages
Level 51
1,575 SR
1,617 Elo+

VS

Team Averages
Level 78
1,426 SR
1,600 Elo+
Serqet
Serqet
Forehead69
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,727 Elo+
Party 1
Kuzenbo
Kuzenbo
HundredAtom7280
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,490 Elo+
Party 4
Poseidon
Poseidon
Qoobs
Poseidon
Level 45
God Stats
8W - 16L
1,132 SR
Queue Stats
392W - 369L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
SergeantRektini
Heimdallr
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 348L
1,705 Elo+
Party 1
Ymir
Ymir
meatbeater1106
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChanchMan
Cu Chulainn
11
0 / 2 / 1
6,930
578
5,416
8,312
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,832
569
3,704
3,997
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SnapsEsquire
Artemis
12
2 / 0 / 3
7,150
596
5,747
6,546
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
VioletIcarus
Bakasura
14
5 / 0 / 0
7,834
653
3,695
7,499
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
legoslayer10
Jormungandr
10
0 / 0 / 4
6,329
527
1,911
4,193
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Forehead69
Serqet
13
2 / 1 / 1
7,051
588
3,369
7,664
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 1
6,607
551
3,588
8,245
7,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Qoobs
Poseidon
12
1 / 1 / 1
6,815
568
2,599
3,498
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SergeantRektini
Heimdallr
8
0 / 2 / 0
4,970
414
1,874
5,731
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,333
444
1,541
5,864
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChanchMan
Cu Chulainn
0
2
1
0.25
L
Serqet
Forehead69
Serqet
2
1
1
2.5
L
1
1
1
1.5
W
1
2
2
1
L
Poseidon
Qoobs
Poseidon
1
1
1
1.5
L
Heimdallr
SergeantRektini
Heimdallr
0
2
0
0
W
Artemis
SnapsEsquire
Artemis
2
0
3
3.5
W
Bakasura
VioletIcarus
Bakasura
5
0
0
5
W
Jormungandr
legoslayer10
Jormungandr
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
12,971
30,547
Taken
31,002
14,226
Mitigated
14,767
12,974
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChanchMan
Cu Chulainn
5,416
652
0
2,483
8,312
6,382
0
3,318
4,748
0
39,808
L
Serqet
Forehead69
Serqet
3,369
1,348
0
4,486
7,664
2,494
0
966
6,536
0
44,814
L
3,588
1,162
0
3,227
8,245
7,078
0
495
7,012
37,194
0
W
3,704
228
245
794
3,997
933
745
850
2,935
42,506
0
L
Poseidon
Qoobs
Poseidon
2,599
134
0
0
3,498
1,079
226
1,823
1,575
45,125
0
L
Heimdallr
SergeantRektini
Heimdallr
1,874
606
0
1,791
5,731
1,331
0
997
4,504
0
27,408
W
Artemis
SnapsEsquire
Artemis
5,747
2,101
0
3,278
6,546
2,119
732
1,168
5,378
0
39,169
W
Bakasura
VioletIcarus
Bakasura
3,695
2,488
0
2,375
7,499
2,798
25
759
6,538
0
48,014
W
Jormungandr
legoslayer10
Jormungandr
1,911
513
1,981
1,818
4,193
1,994
317
1,413
2,672
15,361
1,780
L
1,541
182
0
540
5,864
2,785
0
1,180
4,504
13,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
30,776
404
Minions Killed
352
0
Camps Cleared
0
1,238,712
Distance Traveled
1,252,736
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,930
578
94
8
0
206,768
2
L
Serqet
7,051
588
100
8
0
294,000
5
L
Kuzenbo
6,607
551
71
6
0
238,226
4
W
Nu Wa
6,832
569
83
7
0
236,829
6
L
Poseidon
6,815
568
101
8
0
264,814
8
L
Heimdallr
4,970
414
45
4
0
225,106
2
W
Artemis
7,150
596
77
6
0
226,798
3
W
Bakasura
7,834
653
119
10
0
336,265
2
W
Jormungandr
6,329
527
31
3
0
232,052
3
L
Ymir
5,333
444
35
3
0
230,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role