Player Matchup

Hel
Hel
DainTheFox
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
RNS Crimson
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,274 Elo+
Party 2
Izanami
Izanami
RNS sP3d
Izanami
Level 23
God Stats
10W - 17L
1,399 SR
Queue Stats
12W - 20L
1,342 Elo+
Party 2
Poseidon
Poseidon
Wolfyy27
Poseidon
Level 20
God Stats
7W - 9L
1,642 SR
Queue Stats
22W - 28L
1,349 Elo+
Solo
Bellona
Bellona
YonderShrimp
Bellona
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 23L
1,368 Elo+
Party 2
Team Averages
Level 30
1,508 SR
1,367 Elo+

VS

Team Averages
Level 60
1,500 SR
1,488 Elo+
Cthulhu
Cthulhu
Blizxy-B
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jachri03
Bakasura
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 97L
1,469 Elo+
Party 3
Sol
Sol
Mauriplop
Sol
Level 28
God Stats
15W - 20L
1,500 SR
Queue Stats
85W - 103L
1,485 Elo+
Party 3
Ares
Ares
Thunderbeast_OG
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
VADO22
Vamana
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 131L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
6,732
842
5,374
5,751
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
6,439
805
3,536
3,884
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
RNS sP3d
Izanami
13
2 / 1 / 3
7,034
879
4,145
4,854
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Wolfyy27
Poseidon
13
6 / 1 / 9
7,370
921
6,011
6,988
2,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
YonderShrimp
Bellona
13
8 / 3 / 7
7,578
947
9,439
8,057
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blizxy-B
Cthulhu
9
0 / 5 / 0
5,266
658
2,345
6,158
2,992
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Jachri03
Bakasura
12
3 / 5 / 1
6,854
857
6,070
10,296
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
5,786
723
4,620
6,581
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,191
649
698
2,975
1,160
Vamana
VADO22
Vamana
13
2 / 4 / 2
6,835
854
6,542
10,628
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
5
6
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blizxy-B
Cthulhu
0
5
0
0
W
3
0
8
7
L
Bakasura
Jachri03
Bakasura
3
5
1
0.7
L
0
4
2
0.25
W
2
1
6
5
W
Izanami
RNS sP3d
Izanami
2
1
3
3.5
L
0
3
0
0
L
Vamana
VADO22
Vamana
2
4
2
0.75
W
Poseidon
Wolfyy27
Poseidon
6
1
9
10.5
W
Bellona
YonderShrimp
Bellona
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
20,275
29,534
Taken
36,638
13,376
Mitigated
16,795
7,955
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blizxy-B
Cthulhu
2,345
63
0
74
6,158
2,992
0
1,630
4,501
3,844
0
W
5,374
816
416
2,040
5,751
1,618
771
1,307
4,213
16,611
0
L
Bakasura
Jachri03
Bakasura
6,070
3,858
0
1,328
10,296
3,818
0
2,813
7,404
0
9,219
L
4,620
1,106
0
1,125
6,581
2,299
0
2,246
4,299
10,427
1,345
W
3,536
1,386
0
302
3,884
1,836
36
706
3,065
0
9,497
W
Izanami
RNS sP3d
Izanami
4,145
2,858
0
311
4,854
1,591
2,148
662
3,904
0
25,077
L
698
60
0
0
2,975
1,160
0
673
2,224
1,044
0
L
Vamana
VADO22
Vamana
6,542
1,877
0
2,256
10,628
6,526
106
4,023
6,451
0
16,992
W
Poseidon
Wolfyy27
Poseidon
6,011
1,324
198
3,164
6,988
2,463
514
1,255
5,435
15,959
0
W
Bellona
YonderShrimp
Bellona
9,439
5,387
260
1,264
8,057
5,868
0
3,378
4,111
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
29,932
151
Minions Killed
60
0
Camps Cleared
0
838,249
Distance Traveled
691,210
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,266
658
1
0
0
113,458
0
W
Hel
6,732
842
25
3
0
187,295
1
L
Bakasura
6,854
857
17
2
0
186,293
0
L
Sol
5,786
723
22
3
0
146,898
1
W
Thor
6,439
805
14
2
0
144,103
1
W
Izanami
7,034
879
65
8
0
161,876
2
L
Ares
5,191
649
0
0
0
64,643
0
L
Vamana
6,835
854
20
3
0
179,918
4
W
Poseidon
7,370
921
26
3
0
169,142
2
W
Bellona
7,578
947
21
3
0
175,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role