Player Matchup

Ao Kuang
Ao Kuang
AVAitoR2
Ao Kuang
Level 58
God Stats
3W - 8L
1,715 SR
Queue Stats
193W - 370L
1,216 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolfheart_98
Ah Muzen Cab
Level 74
God Stats
15W - 21L
1,715 SR
Queue Stats
29W - 65L
1,216 Elo+
Party 1
Serqet
Serqet
zxxLoboxxz
Serqet
Level 64
God Stats
1W - 4L
1,823 SR
Queue Stats
53W - 115L
1,241 Elo+
Party 1
Team Averages
Level 65
1,751 SR
1,224 Elo+

VS

Team Averages
Level 102
1,385 SR
1,246 Elo+
Zhong Kui
Zhong Kui
BeheadedMouse
Zhong Kui
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 96L
1,243 Elo+
Party 2
Chaac
Chaac
Captn Boggs
Chaac
Level 117
God Stats
2W - 5L
1,156 SR
Queue Stats
9W - 19L
1,243 Elo+
Party 2
Cernunnos
Cernunnos
Stoney-Loges
Cernunnos
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 31L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AVAitoR2
Ao Kuang
14
9 / 9 / 6
10,751
827
13,600
16,036
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Wolfheart_98
Ah Muzen Cab
15
7 / 5 / 7
10,660
820
8,156
13,145
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
zxxLoboxxz
Serqet
13
1 / 8 / 9
8,571
659
6,893
14,690
4,660
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeheadedMouse
Zhong Kui
15
5 / 7 / 12
10,687
822
13,301
13,937
8,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 8 / 9
10,704
823
11,066
15,541
7,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Stoney-Loges
Cernunnos
17
9 / 2 / 9
11,366
874
11,965
9,322
3,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
22
22
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AVAitoR2
Ao Kuang
9
9
6
1.33
W
Zhong Kui
BeheadedMouse
Zhong Kui
5
7
12
1.57
W
8
8
9
1.56
W
Cernunnos
Stoney-Loges
Cernunnos
9
2
9
6.75
L
Ah Muzen Cab
Wolfheart_98
Ah Muzen Cab
7
5
7
2.1
L
Serqet
zxxLoboxxz
Serqet
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
36,332
43,871
Taken
38,800
16,475
Mitigated
18,963
6,399
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AVAitoR2
Ao Kuang
13,600
5,853
0
2,638
16,036
6,316
131
5,881
10,155
23,271
3,329
W
Zhong Kui
BeheadedMouse
Zhong Kui
13,301
1,503
168
4,406
13,937
8,755
1,436
5,490
8,447
32,736
0
W
11,066
2,397
322
2,871
15,541
7,188
397
5,426
9,669
0
37,843
W
Cernunnos
Stoney-Loges
Cernunnos
11,965
5,591
0
4,269
9,322
3,020
1,259
2,361
6,371
0
33,940
L
Ah Muzen Cab
Wolfheart_98
Ah Muzen Cab
8,156
4,471
0
2,446
13,145
5,499
962
4,705
8,440
0
24,489
L
Serqet
zxxLoboxxz
Serqet
6,893
1,294
445
870
14,690
4,660
0
3,183
11,507
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
32,757
91
Minions Killed
141
6
Camps Cleared
5
615,960
Distance Traveled
646,625
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,751
827
28
2
4
205,025
2
W
Zhong Kui
10,687
822
47
4
2
217,159
4
W
Chaac
10,704
823
39
3
3
199,862
1
W
Cernunnos
11,366
874
55
4
0
229,604
4
L
Ah Muzen Cab
10,660
820
30
2
1
211,128
1
L
Serqet
8,571
659
33
3
1
199,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role