Player Matchup

He Bo
He Bo
A Good Pun
He Bo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 126L
1,500 Elo+
Party 4
Bastet
Bastet
DeLaLuz
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,162 Elo+
Party 3
Charybdis
Charybdis
Ka1isThighs
Charybdis
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 134L
1,402 Elo+
Party 4
Sylvanus
Sylvanus
SalphaOX
Sylvanus
Level 129
God Stats
10W - 14L
1,500 SR
Queue Stats
91W - 105L
1,162 Elo+
Party 3
Zeus
Zeus
richiessexslave
Zeus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,500 Elo+
Party 4
Team Averages
Level 120
1,500 SR
1,345 Elo+

VS

Team Averages
Level 106
1,566 SR
1,513 Elo+
Agni
Agni
BalooGamer123
Agni
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 111L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Jinxxd
Danzaburou
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 1
Ymir
Ymir
Once_And_Then
Ymir
Level 81
God Stats
16W - 9L
1,598 SR
Queue Stats
43W - 38L
1,499 Elo+
Party 2
Mercury
Mercury
PhillyD76
Mercury
Level 102
God Stats
16W - 12L
1,732 SR
Queue Stats
254W - 242L
1,705 Elo+
Party 2
Bellona
Bellona
TheBlackMask
Bellona
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 3 / 0
6,240
567
2,214
5,506
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
DeLaLuz
Bastet
12
2 / 0 / 1
6,353
578
5,959
8,283
3,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Ka1isThighs
Charybdis
10
0 / 3 / 0
5,531
503
4,586
7,981
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SalphaOX
Sylvanus
7
0 / 4 / 0
4,504
409
4,009
7,277
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 1
5,712
519
2,512
5,373
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,403
673
3,726
4,140
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jinxxd
Danzaburou
11
2 / 1 / 6
6,971
634
5,710
5,095
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 7
6,578
598
2,462
10,723
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
PhillyD76
Mercury
15
12 / 0 / 1
8,738
794
6,875
6,152
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
TheBlackMask
Bellona
11
0 / 4 / 1
6,694
609
4,534
8,372
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
15
15
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
3
0
1
W
1
1
5
3.5
L
Bastet
DeLaLuz
Bastet
2
0
1
2.5
W
Danzaburou
Jinxxd
Danzaburou
2
1
6
5
L
Charybdis
Ka1isThighs
Charybdis
0
3
0
0
W
0
0
7
3.5
W
Mercury
PhillyD76
Mercury
12
0
1
12.5
L
Sylvanus
SalphaOX
Sylvanus
0
4
0
0
W
Bellona
TheBlackMask
Bellona
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
23,307
34,420
Taken
34,482
11,863
Mitigated
15,249
11,279
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
2,214
0
0
1,433
5,506
1,502
0
1,053
4,453
32,732
0
W
3,726
180
0
906
4,140
1,239
0
2,101
1,771
44,972
0
L
Bastet
DeLaLuz
Bastet
5,959
1,115
0
3,725
8,283
3,450
0
0
8,283
0
32,963
W
Danzaburou
Jinxxd
Danzaburou
5,710
2,346
0
1,792
5,095
1,425
1,200
1,295
3,800
0
35,297
L
Charybdis
Ka1isThighs
Charybdis
4,586
2,796
0
2,872
7,981
2,126
0
900
7,081
0
40,429
W
2,462
308
1,711
4,302
10,723
5,277
162
2,040
8,683
23,892
0
W
Mercury
PhillyD76
Mercury
6,875
2,783
0
250
6,152
2,033
0
1,438
4,636
0
60,712
L
Sylvanus
SalphaOX
Sylvanus
4,009
1,588
665
2,014
7,277
2,996
0
1,242
6,035
9,855
2,641
W
Bellona
TheBlackMask
Bellona
4,534
1,053
0
2,133
8,372
5,275
0
851
7,521
0
33,645
L
2,512
146
0
570
5,373
1,789
0
2,993
2,380
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
36,384
294
Minions Killed
421
0
Camps Cleared
0
1,025,857
Distance Traveled
1,147,055
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,240
567
75
7
0
236,494
2
W
Agni
7,403
673
92
8
0
248,323
6
L
Bastet
6,353
578
68
6
0
241,956
0
W
Danzaburou
6,971
634
86
8
0
202,052
2
L
Charybdis
5,531
503
69
6
0
206,344
1
W
Ymir
6,578
598
32
3
0
213,026
1
W
Mercury
8,738
794
119
11
0
286,293
0
L
Sylvanus
4,504
409
29
3
0
159,166
2
W
Bellona
6,694
609
92
8
0
197,361
0
L
Zeus
5,712
519
53
5
0
181,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role