Player Matchup

Osiris
Osiris
AsianNash642
Osiris
Level 125
God Stats
7W - 10L
1,555 SR
Queue Stats
549W - 386L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
ChuskySly2
Sylvanus
Level 56
God Stats
7W - 6L
1,285 SR
Queue Stats
134W - 99L
1,798 Elo+
Party 3
Discordia
Discordia
DiizzyReality
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,719 Elo+
Party 3
Pele
Pele
cragi
Pele
Level 43
God Stats
0W - 2L
1,302 SR
Queue Stats
244W - 146L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
xx2noob4youxxx
Cernunnos
Level 97
God Stats
38W - 26L
1,765 SR
Queue Stats
506W - 352L
1,563 Elo+
Party 2
Team Averages
Level 70
1,481 SR
1,635 Elo+

VS

Team Averages
Level 63
1,502 SR
1,457 Elo+
Baron Samedi
Baron Samedi
AnyCúmmers
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AstolfoBussyFan
Danzaburou
Level 142
God Stats
7W - 1L
1,500 SR
Queue Stats
201W - 76L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
SloobSoob
Cthulhu
Level 26
God Stats
11W - 4L
1,500 SR
Queue Stats
144W - 38L
1,500 Elo+
Party 1
Anubis
Anubis
happypcfun
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
sonicemonk
Mulan
Level 49
God Stats
9W - 8L
1,510 SR
Queue Stats
19W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 5 / 3
8,218
632
7,858
19,512
25,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ChuskySly2
Sylvanus
14
0 / 3 / 1
8,346
642
6,214
14,213
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
DiizzyReality
Discordia
15
1 / 3 / 2
8,240
634
12,567
7,577
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
cragi
Pele
14
0 / 7 / 3
7,949
611
3,055
9,960
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xx2noob4youxxx
Cernunnos
15
3 / 3 / 2
8,925
687
14,128
11,452
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnyCúmmers
Baron Samedi
17
8 / 1 / 11
10,173
783
14,096
8,452
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
AstolfoBussyFan
Danzaburou
17
5 / 2 / 10
10,052
773
11,941
11,011
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SloobSoob
Cthulhu
15
1 / 1 / 13
8,971
690
7,682
15,049
8,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
happypcfun
Anubis
18
5 / 0 / 10
10,311
793
9,331
6,372
3,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
15
2 / 1 / 10
9,170
705
8,501
14,140
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
5
Kills
21
21
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnyCúmmers
Baron Samedi
8
1
11
13.5
L
Osiris
1
5
3
0.5
W
Danzaburou
AstolfoBussyFan
Danzaburou
5
2
10
5
L
Sylvanus
ChuskySly2
Sylvanus
0
3
1
0.17
L
Discordia
DiizzyReality
Discordia
1
3
2
0.67
W
Cthulhu
SloobSoob
Cthulhu
1
1
13
7.5
L
Pele
cragi
Pele
0
7
3
0.21
W
Anubis
happypcfun
Anubis
5
0
10
10
W
Mulan
2
1
10
7
L
Cernunnos
xx2noob4youxxx
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
51,551
62,714
Taken
55,024
45,429
Mitigated
34,005
16,658
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnyCúmmers
Baron Samedi
14,096
1,461
4,321
3,661
8,452
4,068
524
4,487
3,920
28,973
0
L
Osiris
7,858
1,204
452
1,749
19,512
25,133
0
9,441
9,672
0
22,831
W
Danzaburou
AstolfoBussyFan
Danzaburou
11,941
7,069
0
4,162
11,011
5,044
2,596
3,403
7,568
0
49,914
L
Sylvanus
ChuskySly2
Sylvanus
6,214
378
3,416
5,278
14,213
10,177
86
8,427
5,576
16,331
0
L
Discordia
DiizzyReality
Discordia
12,567
835
0
1,348
7,577
2,612
0
3,517
3,997
34,556
0
W
Cthulhu
SloobSoob
Cthulhu
7,682
354
372
4,247
15,049
8,927
495
5,027
9,993
19,694
0
L
Pele
cragi
Pele
3,055
338
0
715
9,960
3,451
0
5,596
4,289
0
12,604
W
Anubis
happypcfun
Anubis
9,331
308
0
3,424
6,372
3,499
736
1,372
4,935
40,551
0
W
Mulan
8,501
700
0
3,726
14,140
12,467
159
4,492
9,501
4,478
18,055
L
Cernunnos
xx2noob4youxxx
Cernunnos
14,128
6,982
0
3,700
11,452
4,056
0
5,393
5,803
0
40,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
48,677
182
Minions Killed
267
0
Camps Cleared
0
1,211,608
Distance Traveled
1,371,323
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,173
783
38
3
0
275,371
0
L
Osiris
8,218
632
34
3
0
264,942
1
W
Danzaburou
10,052
773
90
7
0
273,222
1
L
Sylvanus
8,346
642
30
2
0
240,652
6
L
Discordia
8,240
634
47
4
0
230,256
0
W
Cthulhu
8,971
690
24
2
0
281,867
3
L
Pele
7,949
611
18
1
0
247,461
0
W
Anubis
10,311
793
85
7
0
249,791
3
W
Mulan
9,170
705
30
2
0
291,072
1
L
Cernunnos
8,925
687
53
4
0
228,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role