Player Matchup

Zeus
Zeus
ElderFlamee
Zeus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,797 Elo+
Party 2
Baron Samedi
Baron Samedi
KatoGhoul
Baron Samedi
Level 8
God Stats
2W - 1L
1,757 SR
Queue Stats
5W - 2L
1,797 Elo+
Party 2
Izanami
Izanami
Lucrezio
Izanami
Level 26
God Stats
3W - 0L
1,853 SR
Queue Stats
8W - 5L
1,779 Elo+
Party 2
Sol
Sol
SuperSwagDog
Sol
Level 124
God Stats
5W - 1L
1,698 SR
Queue Stats
6W - 5L
1,797 Elo+
Party 2
Artio
Artio
doooooooooooooog
Artio
Level 56
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 67
1,704 SR
1,734 Elo+

VS

Team Averages
Level 47
1,562 SR
1,880 Elo+
Rama
Rama
KlaxonRT
Rama
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 2L
1,906 Elo+
Party 1
Eset
Eset
MarkyMarc
Eset
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,970 Elo+
Party 1
Thanatos
Thanatos
Sci123
Thanatos
Level 78
God Stats
1W - 1L
1,617 SR
Queue Stats
14W - 6L
1,945 Elo+
Party 1
Ares
Ares
mynameismatt22
Ares
Level 14
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 2L
1,945 Elo+
Party 1
Tiamat
Tiamat
vSavageLM18
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
9,832
894
23,262
8,245
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
KatoGhoul
Baron Samedi
14
0 / 3 / 6
8,082
735
1,813
6,831
3,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Lucrezio
Izanami
17
9 / 4 / 9
10,004
909
12,723
11,277
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 10
11,119
1,011
17,107
15,190
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 2 / 12
8,183
744
4,256
11,987
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 7 / 1
7,934
721
7,136
14,304
5,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
17
6 / 4 / 3
9,417
856
15,322
11,903
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Sci123
Thanatos
15
3 / 6 / 2
8,199
745
9,128
15,330
6,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 6
8,493
772
3,884
15,393
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
10
0 / 5 / 0
6,591
599
960
8,328
3,500
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
26
Kills
11
11
Deaths
26
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Baron Samedi
KatoGhoul
Baron Samedi
0
3
6
1
L
Rama
1
7
1
0.21
W
Izanami
Lucrezio
Izanami
9
4
9
3.38
L
Eset
6
4
3
1.88
L
Thanatos
Sci123
Thanatos
3
6
2
0.67
W
10
1
10
15
W
0
2
12
3
L
1
4
6
1
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,161
Damage
36,430
53,530
Taken
65,258
27,745
Mitigated
34,962
18,131
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,262
2,853
0
1,635
8,245
2,758
548
1,151
7,094
52,035
0
W
Baron Samedi
KatoGhoul
Baron Samedi
1,813
0
269
497
6,831
3,451
506
4,265
2,566
10,867
0
L
Rama
7,136
5,911
0
2,399
14,304
5,588
0
9,389
4,622
0
24,669
W
Izanami
Lucrezio
Izanami
12,723
9,621
119
2,866
11,277
4,712
1,486
5,382
5,895
0
41,516
L
Eset
15,322
315
362
2,699
11,903
4,997
0
7,320
4,417
40,900
0
L
Thanatos
Sci123
Thanatos
9,128
900
0
4,704
15,330
6,224
0
9,412
5,622
0
22,324
W
17,107
8,054
0
8,385
15,190
6,906
5,158
6,359
8,831
58,273
5,458
W
4,256
510
567
3,793
11,987
9,918
54
3,009
8,978
13,175
0
L
3,884
188
0
2,312
15,393
14,653
0
10,114
4,696
6,782
0
L
Tiamat
960
82
187
529
8,328
3,500
0
6,880
1,197
1,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
40,634
250
Minions Killed
133
0
Camps Cleared
0
1,139,044
Distance Traveled
974,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,832
894
56
5
0
237,073
1
W
Baron Samedi
8,082
735
21
2
0
211,547
0
L
Rama
7,934
721
33
3
0
188,823
1
W
Izanami
10,004
909
52
5
0
233,195
1
L
Eset
9,417
856
64
6
0
227,914
0
L
Thanatos
8,199
745
31
3
0
234,382
1
W
Sol
11,119
1,011
98
9
0
215,637
0
W
Artio
8,183
744
23
2
0
241,592
2
L
Ares
8,493
772
1
0
0
229,131
0
L
Tiamat
6,591
599
4
0
0
94,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role