Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Namagem
Horus
Level 114
God Stats
18W - 5L
1,811 SR
Queue Stats
84W - 40L
1,869 Elo+
Party 1
Izanami
Izanami
TheSaltySantos
Izanami
Level 26
God Stats
5W - 1L
1,696 SR
Queue Stats
54W - 33L
1,974 Elo+
Party 1
Team Averages
Level 86
1,669 SR
1,781 Elo+

VS

Team Averages
Level 63
1,584 SR
1,485 Elo+
Kali
Kali
ITzxNinjax
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Knb583
Sol
Level 126
God Stats
29W - 32L
1,753 SR
Queue Stats
235W - 256L
1,455 Elo+
Solo
Cthulhu
Cthulhu
T3him0n
Cthulhu
Level 46
God Stats
32W - 24L
1,500 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 1 / 5
10,932
781
20,910
8,647
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Namagem
Horus
15
3 / 1 / 10
9,773
698
9,142
10,487
10,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 10
9,721
694
4,422
9,943
4,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
9,006
643
4,476
15,614
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Knb583
Sol
14
1 / 2 / 0
8,938
638
10,032
10,712
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
T3him0n
Cthulhu
13
0 / 4 / 1
8,903
636
7,506
15,365
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
3
3
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
5
11.5
L
2
8
0
0.25
L
Sol
Knb583
Sol
1
2
0
0.5
W
Horus
Namagem
Horus
3
1
10
8
L
Cthulhu
T3him0n
Cthulhu
0
4
1
0.13
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
22,014
29,077
Taken
41,691
18,984
Mitigated
25,256
12,872
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,910
4,679
0
3,717
8,647
3,752
880
4,854
3,793
54,002
0
L
4,476
1,887
0
1,367
15,614
5,956
0
8,224
7,390
0
17,073
L
Sol
Knb583
Sol
10,032
725
0
3,032
10,712
2,953
0
6,224
4,488
41,639
0
W
Horus
Namagem
Horus
9,142
2,411
2,912
3,560
10,487
10,984
116
6,117
4,370
0
18,104
L
Cthulhu
T3him0n
Cthulhu
7,506
0
142
492
15,365
16,347
0
7,097
8,268
22,992
0
W
4,422
2,928
182
2,501
9,943
4,248
1,964
6,956
2,987
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
26,847
182
Minions Killed
141
8
Camps Cleared
4
790,027
Distance Traveled
719,785
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,932
781
70
5
5
259,139
4
L
Kali
9,006
643
37
3
1
222,174
4
L
Sol
8,938
638
73
5
3
258,092
3
W
Horus
9,773
698
15
1
2
273,898
2
L
Cthulhu
8,903
636
31
2
0
239,519
1
W
Izanami
9,721
694
97
7
1
256,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role