Player Matchup

Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FaZoBlaZe
Gilgamesh
Level 87
God Stats
5W - 4L
1,685 SR
Queue Stats
181W - 140L
1,774 Elo+
Party 2
Team Averages
Level 125
1,562 SR
1,591 Elo+

VS

Team Averages
Level 58
1,512 SR
1,587 Elo+
Thoth
Thoth
CDADDY6969
Thoth
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Nemesis
Nemesis
SHHHEEEEESHHH
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
Scursønä
Ullr
Level 117
God Stats
12W - 6L
1,536 SR
Queue Stats
54W - 23L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 6 / 3
7,790
708
6,471
12,208
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
 
Erlang Shen
11
1 / 6 / 2
7,393
672
3,994
14,910
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FaZoBlaZe
Gilgamesh
10
0 / 5 / 2
6,734
612
7,230
14,999
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 4 / 10
8,388
763
7,276
8,020
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
1 / 2 / 11
8,335
758
3,334
12,751
4,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
14 / 0 / 3
10,758
978
24,118
9,224
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
3
0.75
L
Erlang Shen
 
Erlang Shen
1
6
2
0.33
W
Thoth
2
4
10
1.75
L
Gilgamesh
FaZoBlaZe
Gilgamesh
0
5
2
0.2
W
Nemesis
1
2
11
3.25
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
34,728
42,117
Taken
29,995
21,239
Mitigated
10,775
4,406
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,471
2,137
0
1,192
12,208
4,628
0
3,075
9,133
14,730
1,236
L
Erlang Shen
 
Erlang Shen
3,994
1,451
0
1,806
14,910
9,084
0
2,613
12,297
0
25,043
W
Thoth
7,276
546
0
2,107
8,020
2,516
359
1,967
5,877
30,984
0
L
Gilgamesh
FaZoBlaZe
Gilgamesh
7,230
1,088
0
1,408
14,999
7,527
0
1,946
13,053
0
15,602
W
Nemesis
3,334
225
0
1,559
12,751
4,384
135
2,676
8,736
0
21,114
W
24,118
8,232
0
1,232
9,224
3,875
948
2,040
6,973
0
55,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
27,481
97
Minions Killed
142
3
Camps Cleared
6
549,242
Distance Traveled
651,734
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,790
708
31
3
0
151,536
3
L
Erlang Shen
7,393
672
50
5
3
190,856
2
W
Thoth
8,388
763
35
3
2
176,100
3
L
Gilgamesh
6,734
612
16
1
0
206,850
2
W
Nemesis
8,335
758
37
3
0
232,066
3
W
Ullr
10,758
978
70
6
4
243,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role