Player Matchup

He Bo
He Bo
Alpha_Chaos213
He Bo
Level 83
God Stats
1W - 8L
1,500 SR
Queue Stats
246W - 246L
1,407 Elo+
Solo
Cthulhu
Cthulhu
AutumnStrider
Cthulhu
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 213L
1,513 Elo+
Solo
Da Ji
Da Ji
McJoker86
Da Ji
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 121L
1,337 Elo+
Solo
Yemoja
Yemoja
gon2a
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Solo
Charybdis
Charybdis
twolemons
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,158 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,331 Elo+

VS

Team Averages
Level 95
1,500 SR
1,446 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
HIImNovaa
Hercules
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 1
Hel
Hel
SSStealthyMixer
Hel
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 1
Chiron
Chiron
The Chef Oso
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 1
Neith
Neith
xDolos
Neith
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 72L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
9,263
772
8,335
13,880
5,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
15
2 / 4 / 5
8,742
729
13,463
17,874
19,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
McJoker86
Da Ji
10
2 / 10 / 3
7,098
592
8,517
11,998
4,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
gon2a
Yemoja
16
1 / 2 / 10
9,003
750
9,956
13,657
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
twolemons
Charybdis
15
2 / 6 / 9
8,313
693
12,133
11,827
5,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
14 / 1 / 15
12,243
1,020
21,645
13,164
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HIImNovaa
Hercules
14
4 / 4 / 19
9,550
796
9,615
13,795
12,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 3 / 20
9,636
803
11,243
15,133
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
6 / 3 / 15
9,841
820
9,755
12,352
4,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xDolos
Neith
16
5 / 2 / 15
9,699
808
10,242
8,883
3,694
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
13
Kills
31
31
Deaths
13
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
1
15
21.5
L
6
9
3
0.83
L
Cthulhu
2
4
5
1.13
W
Hercules
HIImNovaa
Hercules
4
4
19
3.38
L
Da Ji
McJoker86
Da Ji
2
10
3
0.35
W
2
3
20
4
W
Chiron
6
3
15
4.5
L
Yemoja
gon2a
Yemoja
1
2
10
3
L
Charybdis
twolemons
Charybdis
2
6
9
1.08
W
Neith
xDolos
Neith
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,404
Damage
62,500
69,236
Taken
63,327
49,713
Mitigated
34,082
20,879
Healing
41,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,645
243
1,419
5,292
13,164
5,976
770
7,858
5,306
52,760
0
L
8,335
255
2,238
2,255
13,880
5,613
0
8,054
5,826
15,374
0
L
Cthulhu
13,463
161
4,070
3,012
17,874
19,069
0
6,934
10,940
29,883
0
W
Hercules
HIImNovaa
Hercules
9,615
3,111
0
3,164
13,795
12,930
201
7,377
6,418
0
13,390
L
Da Ji
McJoker86
Da Ji
8,517
1,298
0
492
11,998
4,855
0
4,100
7,898
0
11,117
W
11,243
399
12,815
9,559
15,133
6,557
325
5,832
9,301
16,487
0
W
Chiron
9,755
4,572
1,333
3,179
12,352
4,925
1,757
6,469
5,883
0
18,006
L
Yemoja
gon2a
Yemoja
9,956
1,894
3,832
3,338
13,657
14,968
28
8,023
5,634
19,764
0
L
Charybdis
twolemons
Charybdis
12,133
4,443
723
919
11,827
5,208
46
5,777
6,050
0
23,970
W
Neith
xDolos
Neith
10,242
3,888
2,346
2,499
8,883
3,694
2,495
4,218
4,665
0
26,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
50,969
113
Minions Killed
130
0
Camps Cleared
0
903,141
Distance Traveled
1,176,736
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,243
1,020
75
6
0
238,550
1
L
He Bo
9,263
772
18
2
0
171,737
2
L
Cthulhu
8,742
729
33
3
0
222,099
0
W
Hercules
9,550
796
2
0
0
242,393
0
L
Da Ji
7,098
592
1
0
0
163,306
0
W
Hel
9,636
803
17
1
0
260,316
3
W
Chiron
9,841
820
13
1
0
230,409
0
L
Yemoja
9,003
750
27
2
0
182,909
0
L
Charybdis
8,313
693
34
3
0
163,090
0
W
Neith
9,699
808
23
2
0
205,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role