Player Matchup

Merlin
Merlin
Drevaro
Merlin
Level 26
God Stats
1W - 5L
1,039 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Nike
Nike
Kyruro
Nike
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
Lieux
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,199 Elo+
Solo
Izanami
Izanami
Rynira
Izanami
Level 97
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Atlas
Atlas
Vyru
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 80
1,368 SR
1,440 Elo+

VS

Team Averages
Level 79
1,499 SR
1,444 Elo+
Ymir
Ymir
AlbertSTS
Ymir
Level 69
God Stats
61W - 52L
1,908 SR
Queue Stats
132W - 143L
1,677 Elo+
Party 1
Chaac
Chaac
KennyUrg
Chaac
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,527 Elo+
Party 1
Thanatos
Thanatos
Koby123
Thanatos
Level 60
God Stats
19W - 20L
1,366 SR
Queue Stats
131W - 147L
1,522 Elo+
Party 1
Izanami
Izanami
Leopardoletrado
Izanami
Level 118
God Stats
10W - 10L
1,457 SR
Queue Stats
43W - 53L
1,400 Elo+
Solo
Discordia
Discordia
OscarGVO
Discordia
Level 84
God Stats
10W - 11L
1,267 SR
Queue Stats
59W - 71L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drevaro
Merlin
8
0 / 2 / 0
4,440
444
543
2,977
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Kyruro
Nike
8
0 / 2 / 0
4,875
488
2,715
4,996
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Lieux
Bakasura
9
2 / 3 / 0
5,650
565
1,873
7,909
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rynira
Izanami
9
0 / 4 / 1
5,163
516
2,708
6,126
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Vyru
Atlas
8
2 / 3 / 1
5,350
535
2,367
7,149
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 4
5,997
600
2,620
6,385
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
KennyUrg
Chaac
10
0 / 0 / 2
5,799
580
3,597
5,763
2,451
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Koby123
Thanatos
10
5 / 0 / 4
6,475
648
3,522
5,559
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
6,427
643
4,645
4,179
1,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
OscarGVO
Discordia
11
4 / 1 / 1
6,529
653
4,076
3,506
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
4
2
L
Merlin
Drevaro
Merlin
0
2
0
0
W
Chaac
KennyUrg
Chaac
0
0
2
1
W
Thanatos
Koby123
Thanatos
5
0
4
7
L
Nike
Kyruro
Nike
0
2
0
0
W
3
1
2
4
L
Bakasura
Lieux
Bakasura
2
3
0
0.67
W
Discordia
OscarGVO
Discordia
4
1
1
4.5
L
Izanami
Rynira
Izanami
0
4
1
0.13
L
Atlas
Vyru
Atlas
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
18,460
29,157
Taken
25,392
11,569
Mitigated
9,909
6,253
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,620
798
445
1,103
6,385
3,552
314
1,003
5,382
18,107
0
L
Merlin
Drevaro
Merlin
543
0
0
525
2,977
754
0
848
1,935
18,381
0
W
Chaac
KennyUrg
Chaac
3,597
304
0
1,956
5,763
2,451
223
0
5,424
0
27,651
W
Thanatos
Koby123
Thanatos
3,522
924
0
6,029
5,559
1,764
0
319
5,204
0
26,000
L
Nike
Kyruro
Nike
2,715
116
0
886
4,996
3,863
0
0
4,996
0
20,434
W
4,645
3,184
0
1,431
4,179
1,091
910
636
3,509
0
42,337
L
Bakasura
Lieux
Bakasura
1,873
1,620
0
1,559
7,909
2,500
0
1,486
6,315
0
16,404
W
Discordia
OscarGVO
Discordia
4,076
120
0
750
3,506
1,051
0
952
2,529
31,524
0
L
Izanami
Rynira
Izanami
2,708
2,197
0
1,361
6,126
1,466
0
1,582
4,504
0
30,378
L
Atlas
Vyru
Atlas
2,367
729
353
1,569
7,149
2,986
0
2,354
4,711
10,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
31,227
225
Minions Killed
311
0
Camps Cleared
0
915,675
Distance Traveled
1,032,517
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,997
600
36
4
0
191,494
2
L
Merlin
4,440
444
32
3
0
147,246
0
W
Chaac
5,799
580
59
6
0
215,224
4
W
Thanatos
6,475
648
60
6
0
271,349
1
L
Nike
4,875
488
52
5
0
180,331
1
W
Izanami
6,427
643
84
8
0
155,277
1
L
Bakasura
5,650
565
56
6
0
223,012
2
W
Discordia
6,529
653
72
7
0
199,173
4
L
Izanami
5,163
516
72
7
0
178,666
0
L
Atlas
5,350
535
13
1
0
186,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role