Player Matchup

Horus
Horus
Hexalle
Horus
Level 36
God Stats
11W - 4L
1,285 SR
Queue Stats
38W - 27L
1,551 Elo+
Party 1
Izanami
Izanami
Waberwa
Izanami
Level 28
God Stats
5W - 2L
1,532 SR
Queue Stats
24W - 21L
1,491 Elo+
Party 1
Janus
Janus
Xenorae
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,496 Elo+
Party 1
Bakasura
Bakasura
Zenegata33
Bakasura
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Chaac
Chaac
Zer0100
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 35
1,463 SR
1,508 Elo+

VS

Team Averages
Level 42
1,602 SR
1,587 Elo+
Anhur
Anhur
Butterydeath
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,500 Elo+
Party 2
Ravana
Ravana
DeadMemeDealer
Ravana
Level 47
God Stats
16W - 25L
1,679 SR
Queue Stats
129W - 154L
1,570 Elo+
Party 2
Apollo
Apollo
Xeotastrophe
Apollo
Level 28
God Stats
3W - 2L
1,832 SR
Queue Stats
96W - 104L
1,641 Elo+
Party 2
Athena
Athena
Zurxido
Athena
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 86L
1,552 Elo+
Solo
Chernobog
Chernobog
gwing1399
Chernobog
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
172W - 166L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hexalle
Horus
11
1 / 1 / 10
7,329
489
5,485
10,873
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Waberwa
Izanami
14
5 / 1 / 4
8,671
578
11,216
8,573
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Xenorae
Janus
13
4 / 3 / 6
8,433
562
10,141
6,272
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Zenegata33
Bakasura
15
6 / 4 / 5
8,815
588
10,497
13,065
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Zer0100
Chaac
13
1 / 8 / 3
7,733
516
4,352
13,166
8,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,005
534
7,622
10,527
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 4
8,957
597
6,666
11,258
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
9 / 4 / 2
9,946
663
12,291
13,134
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Zurxido
Athena
11
0 / 2 / 3
6,386
426
2,815
13,278
8,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
gwing1399
Chernobog
13
1 / 3 / 2
7,806
520
4,706
8,608
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
17
17
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
5
3
4
2.33
W
Horus
Hexalle
Horus
1
1
10
6
W
Izanami
Waberwa
Izanami
5
1
4
7
W
Janus
Xenorae
Janus
4
3
6
2.33
L
Apollo
9
4
2
2.5
W
Bakasura
Zenegata33
Bakasura
6
4
5
2.13
W
Chaac
Zer0100
Chaac
1
8
3
0.31
L
Athena
Zurxido
Athena
0
2
3
0.75
L
Chernobog
gwing1399
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
34,100
51,949
Taken
56,805
25,744
Mitigated
24,028
17,946
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,622
2,960
0
2,203
10,527
3,254
0
4,506
5,349
0
40,098
L
6,666
1,484
0
3,410
11,258
4,506
0
2,378
7,985
0
52,507
W
Horus
Hexalle
Horus
5,485
1,997
865
3,888
10,873
7,898
92
1,887
8,760
0
14,378
W
Izanami
Waberwa
Izanami
11,216
8,634
0
4,809
8,573
2,894
610
479
8,094
0
71,198
W
Janus
Xenorae
Janus
10,141
953
145
1,314
6,272
1,091
0
214
5,919
44,839
0
L
Apollo
12,291
8,624
0
7,156
13,134
5,442
1,354
1,211
11,415
0
61,418
W
Bakasura
Zenegata33
Bakasura
10,497
6,688
0
5,037
13,065
5,555
16
235
12,668
0
50,984
W
Chaac
Zer0100
Chaac
4,352
1,666
0
1,888
13,166
8,306
848
0
13,166
0
31,846
L
Athena
Zurxido
Athena
2,815
1,069
120
1,400
13,278
8,511
0
1,101
11,336
14,500
0
L
Chernobog
gwing1399
Chernobog
4,706
2,703
0
1,503
8,608
2,315
0
365
8,211
0
52,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
41,100
410
Minions Killed
376
0
Camps Cleared
0
1,535,662
Distance Traveled
1,420,752
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,005
534
66
4
0
257,422
5
L
Ravana
8,957
597
102
7
0
341,900
6
W
Horus
7,329
489
28
2
0
293,117
2
W
Izanami
8,671
578
137
9
0
297,912
2
W
Janus
8,433
562
82
5
0
310,234
2
L
Apollo
9,946
663
96
6
0
230,861
1
W
Bakasura
8,815
588
104
7
0
364,003
2
W
Chaac
7,733
516
59
4
0
270,396
0
L
Athena
6,386
426
14
1
0
319,943
10
L
Chernobog
7,806
520
98
7
0
270,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role