Player Matchup

Guan Yu
Guan Yu
Fartster1204
Guan Yu
Level 158
God Stats
6W - 3L
1,643 SR
Queue Stats
491W - 433L
1,409 Elo+
Party 2
Sol
Sol
Hoy Ya Sus
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 179L
1,500 Elo+
Party 2
Medusa
Medusa
PaganTheGod
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
bowmaster760
Atlas
Level 125
God Stats
6W - 8L
1,505 SR
Queue Stats
407W - 374L
1,409 Elo+
Party 2
Pele
Pele
scilenceikeelu
Pele
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 107L
1,500 Elo+
Party 2
Team Averages
Level 108
1,530 SR
1,464 Elo+

VS

Team Averages
Level 71
1,500 SR
1,480 Elo+
Danzaburou
Danzaburou
BergRL
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Odin
Odin
EdgedBeast
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Susano
Susano
GoDz Militia
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 1
Mulan
Mulan
Rain_Lda
Mulan
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 28L
1,402 Elo+
Solo
Freya
Freya
iiKnod-
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fartster1204
Guan Yu
19
9 / 2 / 4
12,740
607
23,088
21,858
28,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 7 / 4
9,408
448
5,709
10,901
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
12
1 / 6 / 2
8,451
402
2,545
8,025
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 2 / 8
10,393
495
11,136
20,228
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 3
11,902
567
7,303
13,105
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BergRL
Danzaburou
15
5 / 5 / 5
9,833
468
10,574
13,386
4,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 3
7,352
350
2,338
7,518
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
15
2 / 7 / 6
9,789
466
9,150
17,855
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
Rain_Lda
Mulan
17
0 / 4 / 0
9,789
466
7,006
15,641
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
iiKnod-
Freya
19
12 / 4 / 1
12,367
589
20,880
21,583
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
21
Kills
19
20
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BergRL
Danzaburou
5
5
5
1.5
L
0
1
3
1.5
W
Guan Yu
Fartster1204
Guan Yu
9
2
4
5.5
L
Susano
2
7
6
0.71
W
1
7
4
0.43
W
Medusa
1
6
2
0.33
L
Mulan
Rain_Lda
Mulan
0
4
0
0
W
2
2
8
3
L
Freya
iiKnod-
Freya
12
4
1
3.13
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,781
Damage
49,948
74,117
Taken
75,983
63,176
Mitigated
38,454
21,465
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BergRL
Danzaburou
10,574
4,239
0
2,640
13,386
4,267
858
4,335
9,051
0
62,440
L
2,338
238
0
1,327
7,518
5,594
0
2,231
5,122
0
16,311
W
Guan Yu
Fartster1204
Guan Yu
23,088
3,265
1,768
9,351
21,858
28,357
0
5,323
15,551
0
85,873
L
Susano
9,150
2,257
0
3,984
17,855
6,082
0
3,941
13,914
0
52,427
W
5,709
2,273
0
2,659
10,901
4,087
2,896
4,154
6,747
43,663
5,508
W
Medusa
2,545
668
0
30
8,025
2,296
332
1,887
6,032
0
21,337
L
Mulan
Rain_Lda
Mulan
7,006
487
0
6,319
15,641
14,902
406
613
14,737
0
60,856
W
11,136
3,868
0
1,342
20,228
23,440
0
7,595
12,393
37,031
0
L
Freya
iiKnod-
Freya
20,880
6,183
0
10,792
21,583
7,609
642
5,113
15,937
95,715
0
W
7,303
1,480
0
6,315
13,105
4,996
0
1,921
11,144
0
79,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
49,130
413
Minions Killed
475
0
Camps Cleared
0
1,833,901
Distance Traveled
1,802,922
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,833
468
99
5
0
331,188
2
L
Odin
7,352
350
22
1
0
331,061
5
W
Guan Yu
12,740
607
142
7
0
424,434
6
L
Susano
9,789
466
73
3
0
398,342
4
W
Sol
9,408
448
86
4
0
285,115
0
W
Medusa
8,451
402
35
2
0
244,046
0
L
Mulan
9,789
466
137
7
0
367,982
0
W
Atlas
10,393
495
39
2
0
410,860
0
L
Freya
12,367
589
144
7
0
374,349
8
W
Pele
11,902
567
111
5
0
469,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role