Player Matchup

Bakasura
Bakasura
Absolute
Bakasura
Level 157
God Stats
4W - 3L
1,285 SR
Queue Stats
204W - 200L
1,468 Elo+
Party 1
Nox
Nox
BeheadedMouse
Nox
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 91L
1,603 Elo+
Party 2
Janus
Janus
Captn Boggs
Janus
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,614 Elo+
Party 2
Fafnir
Fafnir
NuggahJim
Fafnir
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 126L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VintageGoddesss
Morgan Le Fay
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
283W - 283L
1,468 Elo+
Party 1
Team Averages
Level 120
1,457 SR
1,517 Elo+

VS

Team Averages
Level 77
1,500 SR
1,381 Elo+
Cabrakan
Cabrakan
Akahru
Cabrakan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 77L
1,329 Elo+
Party 3
Persephone
Persephone
Deviljester666
Persephone
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 130L
1,329 Elo+
Party 3
Neith
Neith
FierceTotem
Neith
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 111L
1,329 Elo+
Party 3
Thoth
Thoth
Nitrick666
Thoth
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
259W - 279L
1,416 Elo+
Solo
He Bo
He Bo
malshift
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Absolute
Bakasura
19
10 / 5 / 12
12,107
1,009
11,503
14,528
8,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 5 / 12
11,074
923
13,343
10,513
5,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 9
9,816
818
15,401
8,695
3,835
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
NuggahJim
Fafnir
20
7 / 4 / 15
11,804
984
9,171
23,548
35,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
VintageGoddesss
Morgan Le Fay
14
0 / 6 / 11
8,525
710
11,316
9,384
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Akahru
Cabrakan
16
0 / 4 / 21
9,728
811
4,251
15,812
24,047
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Deviljester666
Persephone
18
6 / 4 / 11
10,659
888
16,226
12,726
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 5 / 8
12,622
1,052
21,167
14,869
6,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
2 / 7 / 15
9,030
753
6,228
11,998
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
malshift
He Bo
14
2 / 8 / 12
9,019
752
8,102
13,469
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
28
Kills
26
26
Deaths
28
59
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Absolute
Bakasura
10
5
12
3.2
L
Cabrakan
Akahru
Cabrakan
0
4
21
2.63
W
9
5
12
3
W
2
6
9
1.08
L
Persephone
Deviljester666
Persephone
6
4
11
2.88
L
16
5
8
4
L
Thoth
2
7
15
1.36
W
Fafnir
NuggahJim
Fafnir
7
4
15
3.63
W
Morgan Le Fay
VintageGoddesss
Morgan Le Fay
0
6
11
0.92
L
He Bo
malshift
He Bo
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,734
Damage
55,974
66,668
Taken
68,874
57,193
Mitigated
44,461
19,772
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Absolute
Bakasura
11,503
7,211
1,149
4,952
14,528
8,174
1,474
9,385
5,143
0
17,196
L
Cabrakan
Akahru
Cabrakan
4,251
1,234
1,141
2,225
15,812
24,047
359
10,058
5,109
6,777
0
W
13,343
858
1,054
872
10,513
5,577
1,783
5,864
4,649
28,676
0
W
15,401
408
933
856
8,695
3,835
763
5,664
3,031
34,732
0
L
Persephone
Deviljester666
Persephone
16,226
917
2,544
4,216
12,726
5,188
519
8,235
3,827
37,945
0
L
21,167
14,744
2,379
5,974
14,869
6,186
2,980
9,754
4,228
0
43,175
L
Thoth
6,228
742
1,804
2,236
11,998
4,352
70
9,709
2,058
13,792
0
W
Fafnir
NuggahJim
Fafnir
9,171
2,063
745
7,346
23,548
35,556
968
10,035
13,513
15,953
0
W
Morgan Le Fay
VintageGoddesss
Morgan Le Fay
11,316
2,098
1,022
843
9,384
4,051
411
3,859
5,525
17,039
0
L
He Bo
malshift
He Bo
8,102
1,161
2,604
1,248
13,469
4,688
287
11,472
1,711
13,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
51,058
128
Minions Killed
140
0
Camps Cleared
0
1,066,702
Distance Traveled
1,046,192
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,107
1,009
26
2
0
241,653
0
L
Cabrakan
9,728
811
6
1
0
209,897
1
W
Nox
11,074
923
33
3
0
213,841
0
W
Janus
9,816
818
44
4
0
194,472
0
L
Persephone
10,659
888
38
3
0
225,799
0
L
Neith
12,622
1,052
54
5
0
196,044
0
L
Thoth
9,030
753
28
2
0
207,914
0
W
Fafnir
11,804
984
11
1
0
225,509
1
W
Morgan Le Fay
8,525
710
14
1
0
191,227
0
L
He Bo
9,019
752
14
1
0
206,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role