Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Daynno
Medusa
Gold IV
Level 121
God Stats
3W - 2L
1,564 SR
Queue Stats
138W - 124L
1,653 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Juan3w
Nu Wa
Gold IV
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 68L
1,689 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
NiickNick
Gilgamesh
Gold V
Level 136
God Stats
1W - 0L
1,631 SR
Queue Stats
40W - 32L
1,567 MMR
Party 1
Tyr
Tyr
Silver I
theyingyang
Tyr
Silver I
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
107W - 74L
1,542 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,496 SR
1,590 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,559 SR
1,592 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
EgoCheck
Anhur
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,631 MMR
Solo
Agni
Agni
Silver I
IBakerI
Agni
Silver I
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 43L
1,639 MMR
Party 2
Osiris
Osiris
Gold IV
Teejj
Osiris
Gold IV
Level 160
God Stats
2W - 4L
1,795 SR
Queue Stats
60W - 56L
1,599 MMR
Solo
Ganesha
Ganesha
Bronze III
Zolkar
Ganesha
Bronze III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 39L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 5
5,990
545
3,277
9,053
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Daynno
Medusa
12
2 / 2 / 1
6,785
617
5,092
5,119
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Juan3w
Nu Wa
14
5 / 2 / 3
7,726
702
7,671
4,694
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
NiickNick
Gilgamesh
12
3 / 2 / 3
6,719
611
4,456
6,695
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 2
7,300
664
7,026
12,892
5,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArtioFreyaSolCliodhna

VS

Bans
GebCamazotzOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 3
5,802
527
3,761
7,440
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Anhur
EgoCheck
Anhur
10
6 / 4 / 1
6,384
580
6,526
7,454
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
IBakerI
Agni
11
1 / 2 / 2
6,443
586
3,104
6,191
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Teejj
Osiris
10
0 / 4 / 1
5,781
526
5,900
10,247
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Zolkar
Ganesha
10
0 / 2 / 5
5,936
540
3,694
6,377
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
8
8
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
5
2.5
L
Hou Yi
 
Hou Yi
1
1
3
2.5
W
Medusa
Daynno
Medusa
2
2
1
1.25
L
Anhur
EgoCheck
Anhur
6
4
1
1.63
L
Agni
IBakerI
Agni
1
2
2
1
W
Nu Wa
Juan3w
Nu Wa
5
2
3
3.25
W
Gilgamesh
NiickNick
Gilgamesh
3
2
3
2.25
L
Osiris
Teejj
Osiris
0
4
1
0.13
L
Ganesha
Zolkar
Ganesha
0
2
5
1.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
22,985
38,453
Taken
37,709
16,755
Mitigated
16,620
16,103
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,277
707
71
3,850
9,053
6,625
150
2,591
6,350
11,496
0
L
Hou Yi
 
Hou Yi
3,761
1,740
0
2,942
7,440
1,365
276
2,450
4,484
0
34,222
W
Medusa
Daynno
Medusa
5,092
2,276
0
1,758
5,119
1,005
526
499
4,580
0
50,940
L
Anhur
EgoCheck
Anhur
6,526
2,881
0
500
7,454
1,779
0
1,938
5,422
0
33,706
L
Agni
IBakerI
Agni
3,104
366
0
1,445
6,191
1,996
0
1,901
4,068
34,032
0
W
Nu Wa
Juan3w
Nu Wa
7,671
1,404
0
654
4,694
1,376
0
1,065
3,503
51,040
0
W
Gilgamesh
NiickNick
Gilgamesh
4,456
1,192
0
2,568
6,695
2,044
0
186
6,505
0
34,461
L
Osiris
Teejj
Osiris
5,900
2,903
0
2,553
10,247
7,190
0
1,554
8,607
0
33,518
L
Ganesha
Zolkar
Ganesha
3,694
372
431
1,270
6,377
4,290
0
2,455
3,674
15,338
2,268
W
7,026
758
0
7,202
12,892
5,705
0
1,207
11,671
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
30,346
377
Minions Killed
290
0
Camps Cleared
0
1,127,686
Distance Traveled
1,085,714
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,990
545
10
1
0
232,055
4
L
Hou Yi
5,802
527
83
8
0
207,251
2
W
Medusa
6,785
617
111
10
0
212,881
3
L
Anhur
6,384
580
52
5
0
208,242
3
L
Agni
6,443
586
87
8
0
211,857
3
W
Nu Wa
7,726
702
106
10
0
205,563
3
W
Gilgamesh
6,719
611
65
6
0
241,850
4
L
Osiris
5,781
526
63
6
0
215,230
1
L
Ganesha
5,936
540
5
0
0
243,134
5
W
Tyr
7,300
664
85
8
0
235,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role