Player Matchup

Cerberus
Cerberus
Embalmer666
Cerberus
Level 49
God Stats
6W - 7L
1,679 SR
Queue Stats
28W - 32L
1,303 Elo+
Solo
Achilles
Achilles
R3dSan
Achilles
Level 103
God Stats
2W - 1L
1,736 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Scylla
Scylla
SrLiT
Scylla
Level 41
God Stats
63W - 45L
1,416 SR
Queue Stats
120W - 132L
1,350 Elo+
Solo
Pele
Pele
Vrael32
Pele
Level 53
God Stats
8W - 6L
1,485 SR
Queue Stats
160W - 170L
1,397 Elo+
Party 1
Izanami
Izanami
skyon89
Izanami
Level 50
God Stats
23W - 17L
1,233 SR
Queue Stats
270W - 306L
1,446 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,399 Elo+

VS

Team Averages
Level 50
1,449 SR
1,407 Elo+
Ymir
Ymir
Magoguito
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Skadi
Skadi
MrGameOver12
Skadi
Level 103
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
He Bo
He Bo
Rootuser98
He Bo
Level 83
God Stats
2W - 3L
1,188 SR
Queue Stats
112W - 127L
1,473 Elo+
Solo
Loki
Loki
UhhFinchh
Loki
Level 3
God Stats
1W - 3L
1,551 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
Chaac
Chaac
oSaar
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Embalmer666
Cerberus
13
3 / 4 / 10
9,001
529
7,867
13,761
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
R3dSan
Achilles
16
5 / 1 / 2
10,161
598
8,177
11,389
13,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
SrLiT
Scylla
16
3 / 4 / 9
10,046
591
3,108
9,495
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Vrael32
Pele
16
8 / 3 / 8
10,300
606
9,505
12,916
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
skyon89
Izanami
17
9 / 2 / 7
10,693
629
13,773
12,037
3,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 8 / 2
7,025
413
3,602
16,270
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 7 / 3
7,857
462
5,770
11,341
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

He Bo
14
4 / 3 / 3
9,322
548
10,839
7,440
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
7 / 7 / 5
9,859
580
9,229
11,949
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
oSaar
Chaac
13
1 / 3 / 2
7,758
456
4,788
10,902
6,544
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
28
Kills
14
14
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Embalmer666
Cerberus
3
4
10
2
L
Ymir
0
8
2
0.13
L
2
7
3
0.5
W
Achilles
R3dSan
Achilles
5
1
2
6
L
He Bo
4
3
3
1.83
W
Scylla
SrLiT
Scylla
3
4
9
1.88
L
Loki
7
7
5
1.36
W
Pele
Vrael32
Pele
8
3
8
4
L
Chaac
oSaar
Chaac
1
3
2
0.67
W
Izanami
skyon89
Izanami
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
34,228
59,598
Taken
57,902
35,781
Mitigated
28,912
22,189
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Embalmer666
Cerberus
7,867
1,084
843
2,558
13,761
11,212
352
2,542
11,097
26,939
0
L
Ymir
3,602
294
0
438
16,270
13,044
24
3,946
12,324
13,156
0
L
5,770
3,098
0
675
11,341
2,903
72
1,780
9,561
0
35,165
W
Achilles
R3dSan
Achilles
8,177
1,583
0
3,131
11,389
13,635
511
585
10,790
0
55,701
L
He Bo
10,839
383
0
826
7,440
2,354
0
1,821
5,619
45,644
0
W
Scylla
SrLiT
Scylla
3,108
507
0
2,887
9,495
2,854
1,086
4,782
4,419
55,274
0
L
Loki
9,229
3,194
0
2,232
11,949
4,067
0
2,336
9,613
0
43,842
W
Pele
Vrael32
Pele
9,505
4,146
0
5,663
12,916
4,317
846
2,744
10,108
0
63,623
L
Chaac
oSaar
Chaac
4,788
1,300
0
1,587
10,902
6,544
0
1,092
9,810
0
38,252
W
Izanami
skyon89
Izanami
13,773
9,044
0
7,107
12,037
3,763
4,401
3,230
8,743
0
82,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
41,821
489
Minions Killed
314
0
Camps Cleared
0
1,661,779
Distance Traveled
1,589,781
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,001
529
33
2
0
321,784
2
L
Ymir
7,025
413
18
1
0
323,717
0
L
Skadi
7,857
462
67
4
0
303,268
0
W
Achilles
10,161
598
106
6
0
302,830
0
L
He Bo
9,322
548
87
5
0
317,245
1
W
Scylla
10,046
591
111
7
0
337,762
5
L
Loki
9,859
580
69
4
0
331,808
0
W
Pele
10,300
606
90
5
0
379,372
1
L
Chaac
7,758
456
73
4
0
313,743
0
W
Izanami
10,693
629
149
9
0
320,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role