Player Matchup

Scylla
Scylla
Feeling_Desolate
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 96L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
FredWurst
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,309 Elo+
Party 2
Serqet
Serqet
TheKevini
Serqet
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 93L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
busheyryan
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,461 Elo+
Party 2
Chaac
Chaac
kurama_165
Chaac
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Team Averages
Level 111
1,545 SR
1,454 Elo+

VS

Team Averages
Level 116
1,500 SR
1,713 Elo+
Scylla
Scylla
AM Stang
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,739 Elo+
Party 1
Janus
Janus
EUG0LYz
Janus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 70L
1,674 Elo+
Party 1
Chernobog
Chernobog
LtScrubbs
Chernobog
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 94L
1,853 Elo+
Party 1
Sun Wukong
Sun Wukong
SmithNWesson17
Sun Wukong
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 244L
1,991 Elo+
Party 1
Loki
Loki
VegetaHulk
Loki
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
11,200
747
13,404
8,854
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
FredWurst
Jormungandr
19
3 / 2 / 22
11,917
794
12,137
19,260
21,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
TheKevini
Serqet
18
9 / 4 / 10
11,516
768
9,206
15,924
13,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
busheyryan
Sun Wukong
18
6 / 3 / 19
11,541
769
16,020
21,087
34,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
20
15 / 3 / 18
12,677
845
22,545
28,786
27,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AM Stang
Scylla
17
3 / 7 / 4
10,641
709
17,453
11,195
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
EUG0LYz
Janus
14
0 / 10 / 7
9,348
623
9,324
13,481
4,985
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LtScrubbs
Chernobog
19
4 / 6 / 4
12,145
810
10,541
17,832
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SmithNWesson17
Sun Wukong
20
4 / 4 / 8
11,706
780
15,559
20,701
26,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 9 / 6
9,930
662
7,247
15,314
6,399
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
36
Kills
13
14
Deaths
36
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
AM Stang
Scylla
3
7
4
0.71
L
Janus
EUG0LYz
Janus
0
10
7
0.35
W
3
2
14
5
W
Jormungandr
FredWurst
Jormungandr
3
2
22
7
L
Chernobog
LtScrubbs
Chernobog
4
6
4
1
L
Sun Wukong
SmithNWesson17
Sun Wukong
4
4
8
2
W
Serqet
TheKevini
Serqet
9
4
10
3.5
L
2
9
6
0.56
W
Sun Wukong
busheyryan
Sun Wukong
6
3
19
5.17
W
Chaac
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,312
Damage
60,124
93,911
Taken
78,523
101,688
Mitigated
50,365
36,951
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AM Stang
Scylla
17,453
1,729
1,055
674
11,195
4,590
445
2,330
8,705
31,156
0
L
Janus
EUG0LYz
Janus
9,324
693
721
721
13,481
4,985
264
2,248
10,797
22,644
0
W
13,404
1,690
950
854
8,854
4,189
1,584
1,411
7,209
30,022
0
W
Jormungandr
FredWurst
Jormungandr
12,137
2,845
3,995
4,711
19,260
21,852
891
7,401
11,269
37,218
0
L
Chernobog
LtScrubbs
Chernobog
10,541
6,325
982
6,212
17,832
8,035
884
6,728
10,804
0
36,836
L
Sun Wukong
SmithNWesson17
Sun Wukong
15,559
2,159
1,679
7,111
20,701
26,356
347
9,978
9,589
3,524
19,859
W
Serqet
TheKevini
Serqet
9,206
1,528
1,562
1,232
15,924
13,799
1,583
3,398
12,119
435
13,068
L
7,247
1,682
592
1,669
15,314
6,399
0
4,471
10,220
0
14,792
W
Sun Wukong
busheyryan
Sun Wukong
16,020
1,417
1,828
4,994
21,087
34,036
798
7,071
13,171
0
21,243
W
Chaac
22,545
4,383
1,035
15,790
28,786
27,812
988
8,337
19,924
0
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,851
Gold Earned
53,770
123
Minions Killed
134
0
Camps Cleared
0
1,379,263
Distance Traveled
1,237,571
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,641
709
31
2
0
228,438
2
L
Janus
9,348
623
27
2
0
216,774
2
W
Scylla
11,200
747
38
3
0
260,860
0
W
Jormungandr
11,917
794
34
2
0
287,142
1
L
Chernobog
12,145
810
43
3
0
265,204
0
L
Sun Wukong
11,706
780
22
1
0
274,712
0
W
Serqet
11,516
768
9
1
0
265,571
0
L
Loki
9,930
662
11
1
0
252,443
0
W
Sun Wukong
11,541
769
9
1
0
289,568
0
W
Chaac
12,677
845
33
2
0
276,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role