Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chribe
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IdioticWeevil4
Achilles
Level 88
God Stats
11W - 9L
1,886 SR
Queue Stats
82W - 79L
1,837 Elo+
Party 1
Horus
Horus
Juawanna
Horus
Level 43
God Stats
11W - 7L
1,947 SR
Queue Stats
53W - 39L
1,861 Elo+
Party 1
Zhong Kui
Zhong Kui
RyanChrist27
Zhong Kui
Level 82
God Stats
3W - 2L
2,080 SR
Queue Stats
80W - 61L
1,861 Elo+
Party 1
Team Averages
Level 63
1,783 SR
1,712 Elo+

VS

Team Averages
Level 71
1,525 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Nekeyzt
Sol
Level 47
God Stats
0W - 3L
1,427 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
NoxiousAlien
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,315 Elo+
Party 2
Kuzenbo
Kuzenbo
Russman183
Kuzenbo
Level 68
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SmokeyPete02
Heimdallr
Level 27
God Stats
0W - 4L
1,496 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 3 / 28
11,655
777
13,866
19,569
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Chribe
Izanami
18
2 / 5 / 6
11,108
741
5,328
12,786
4,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
19
10 / 4 / 14
12,305
820
17,544
18,850
20,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Juawanna
Horus
18
8 / 5 / 17
12,582
839
9,387
24,695
26,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
RyanChrist27
Zhong Kui
20
13 / 4 / 12
13,347
890
35,898
21,577
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 5 / 5
12,258
817
23,668
13,787
5,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
18
3 / 9 / 11
11,088
739
14,164
16,502
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
5 / 7 / 4
10,562
704
14,650
19,039
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Russman183
Kuzenbo
15
2 / 5 / 8
10,331
689
9,486
21,092
28,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SmokeyPete02
Heimdallr
17
3 / 8 / 6
11,218
748
14,802
21,291
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
55
34
Kills
21
21
Deaths
34
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
28
5
L
Ah Muzen Cab
 
Ah Muzen Cab
8
5
5
2.1
W
Izanami
Chribe
Izanami
2
5
6
1
W
Achilles
10
4
14
4.25
W
Horus
Juawanna
Horus
8
5
17
3.3
L
Sol
3
9
11
0.94
L
Ravana
5
7
4
1
L
Kuzenbo
Russman183
Kuzenbo
2
5
8
1.2
W
Zhong Kui
RyanChrist27
Zhong Kui
13
4
12
4.75
L
Heimdallr
SmokeyPete02
Heimdallr
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,023
Damage
76,770
97,477
Taken
91,711
93,144
Mitigated
61,412
42,880
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,866
1,006
1,477
5,685
19,569
26,608
24
4,154
14,935
23,921
0
L
Ah Muzen Cab
 
Ah Muzen Cab
23,668
9,861
0
2,849
13,787
5,604
3,639
7,772
6,015
0
56,565
W
Izanami
Chribe
Izanami
5,328
2,897
0
1,201
12,786
4,253
4,488
2,899
9,767
0
43,889
W
Achilles
17,544
4,603
752
2,039
18,850
20,384
970
5,772
12,426
0
33,604
W
Horus
Juawanna
Horus
9,387
4,800
11,454
13,595
24,695
26,917
256
5,923
18,169
0
17,327
L
Sol
14,164
3,762
0
1,963
16,502
5,951
0
8,826
7,676
38,779
0
L
Ravana
14,650
2,591
0
3,445
19,039
11,964
0
9,128
9,911
0
17,308
L
Kuzenbo
Russman183
Kuzenbo
9,486
2,858
1,075
4,327
21,092
28,557
0
10,353
10,739
14,210
0
W
Zhong Kui
RyanChrist27
Zhong Kui
35,898
11,263
529
6,148
21,577
14,982
916
4,866
16,280
69,546
8,081
L
Heimdallr
SmokeyPete02
Heimdallr
14,802
8,355
0
2,585
21,291
9,336
0
9,923
11,368
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,997
Gold Earned
55,457
237
Minions Killed
155
0
Camps Cleared
0
1,595,546
Distance Traveled
1,394,698
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,655
777
6
0
0
431,974
1
L
Ah Muzen Cab
12,258
817
54
4
0
290,601
0
W
Izanami
11,108
741
84
6
0
222,474
0
W
Achilles
12,305
820
32
2
0
326,071
1
W
Horus
12,582
839
22
1
0
337,096
5
L
Sol
11,088
739
33
2
0
272,602
0
L
Ravana
10,562
704
9
1
0
279,865
0
L
Kuzenbo
10,331
689
10
1
0
291,402
0
W
Zhong Kui
13,347
890
93
6
0
277,931
1
L
Heimdallr
11,218
748
49
3
0
260,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role