Player Matchup

Sobek
Sobek
ElRompeQlo777
Sobek
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 24L
1,357 Elo+
Party 2
Susano
Susano
Kedatui
Susano
Level 106
God Stats
1W - 1L
1,739 SR
Queue Stats
13W - 14L
1,785 Elo+
Party 2
Danzaburou
Danzaburou
LordAndroxus
Danzaburou
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,785 Elo+
Party 2
Zhong Kui
Zhong Kui
Olympus99
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,637 Elo+
Party 1
Sol
Sol
chadnesdoly
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,637 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,640 Elo+

VS

Team Averages
Level 98
1,469 SR
1,562 Elo+
Hachiman
Hachiman
ASou1
Hachiman
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 182L
1,492 Elo+
Party 3
Poseidon
Poseidon
PrimalSpeer
Poseidon
Level 86
God Stats
0W - 1L
1,281 SR
Queue Stats
28W - 36L
1,790 Elo+
Solo
Bellona
Bellona
ThyAntichrist
Bellona
Level 135
God Stats
11W - 7L
1,730 SR
Queue Stats
152W - 151L
1,432 Elo+
Solo
Thanatos
Thanatos
davis1920
Thanatos
Level 97
God Stats
14W - 21L
1,257 SR
Queue Stats
345W - 416L
1,605 Elo+
Party 3
Ares
Ares
miguelth
Ares
Level 103
God Stats
31W - 27L
1,574 SR
Queue Stats
217W - 277L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
9,507
475
5,168
19,541
21,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Kedatui
Susano
18
7 / 4 / 4
11,258
563
7,654
13,965
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LordAndroxus
Danzaburou
19
8 / 4 / 2
12,150
608
14,956
13,361
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Olympus99
Zhong Kui
19
4 / 2 / 8
11,683
584
13,160
15,560
15,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 5
11,116
556
3,165
9,096
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASou1
Hachiman
17
2 / 7 / 1
10,339
517
6,054
14,246
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PrimalSpeer
Poseidon
16
3 / 4 / 0
9,676
484
6,575
8,969
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
20
2 / 4 / 1
11,505
575
7,412
12,660
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
davis1920
Thanatos
15
5 / 5 / 4
9,782
489
6,924
14,020
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
2 / 4 / 6
9,839
492
4,639
16,243
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
14
15
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ASou1
Hachiman
2
7
1
0.36
W
2
3
12
2.67
W
Susano
Kedatui
Susano
7
4
4
2.25
W
Danzaburou
LordAndroxus
Danzaburou
8
4
2
2.25
W
Zhong Kui
Olympus99
Zhong Kui
4
2
8
4
L
Poseidon
PrimalSpeer
Poseidon
3
4
0
0.75
L
Bellona
2
4
1
0.63
W
3
2
5
2.75
L
Thanatos
davis1920
Thanatos
5
5
4
1.4
L
Ares
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
31,604
71,523
Taken
66,138
51,631
Mitigated
39,508
26,466
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ASou1
Hachiman
6,054
3,093
0
3,259
14,246
3,190
0
999
13,247
0
75,575
W
5,168
811
255
4,372
19,541
21,449
42
3,214
15,958
21,800
0
W
Susano
Kedatui
Susano
7,654
1,614
0
5,125
13,965
6,090
716
3,191
10,520
0
77,278
W
Danzaburou
LordAndroxus
Danzaburou
14,956
5,815
0
6,404
13,361
5,045
2,184
1,759
11,560
0
93,996
W
Zhong Kui
Olympus99
Zhong Kui
13,160
2,080
0
6,451
15,560
15,888
468
1,160
14,244
81,265
0
L
Poseidon
PrimalSpeer
Poseidon
6,575
565
41
1,131
8,969
2,921
300
4,651
4,318
59,053
0
L
Bellona
7,412
3,252
0
4,794
12,660
11,234
1,015
5,463
7,197
0
99,301
W
3,165
892
0
3,859
9,096
3,159
1,052
1,218
7,790
76,669
0
L
Thanatos
davis1920
Thanatos
6,924
1,076
0
7,487
14,020
4,573
0
4,830
9,190
0
50,473
L
Ares
4,639
146
168
3,156
16,243
17,590
56
5,550
10,693
23,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
51,141
577
Minions Killed
561
0
Camps Cleared
0
1,915,500
Distance Traveled
1,951,811
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,339
517
139
7
0
354,511
4
W
Sobek
9,507
475
17
1
0
392,416
4
W
Susano
11,258
563
121
6
0
427,147
0
W
Danzaburou
12,150
608
142
7
0
387,530
2
W
Zhong Kui
11,683
584
153
8
0
341,773
1
L
Poseidon
9,676
484
115
6
0
386,897
6
L
Bellona
11,505
575
197
10
0
425,622
3
W
Sol
11,116
556
144
7
0
366,634
5
L
Thanatos
9,782
489
83
4
0
401,376
0
L
Ares
9,839
492
27
1
0
383,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role