Player Matchup

Cthulhu
Cthulhu
BadSlenderman69
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
980 Elo+
Party 1
Agni
Agni
Dartagnan24
Agni
Level 126
God Stats
33W - 44L
1,546 SR
Queue Stats
442W - 490L
1,543 Elo+
Solo
Chang'e
Chang'e
Jaxon__98
Chang'e
Level 57
God Stats
8W - 21L
1,340 SR
Queue Stats
17W - 42L
1,058 Elo+
Party 1
Bacchus
Bacchus
JudgedGlint1
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
980 Elo+
Party 1
Neith
Neith
jd825
Neith
Level 118
God Stats
1W - 4L
1,278 SR
Queue Stats
68W - 75L
1,384 Elo+
Solo
Team Averages
Level 62
1,433 SR
1,189 Elo+

VS

Team Averages
Level 89
1,460 SR
1,520 Elo+
Bastet
Bastet
NFRSyeko27
Bastet
Level 87
God Stats
15W - 12L
1,485 SR
Queue Stats
207W - 254L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ODaRealHydro
Ah Muzen Cab
Level 143
God Stats
11W - 3L
1,500 SR
Queue Stats
207W - 236L
1,485 Elo+
Solo
Nemesis
Nemesis
Really Alex
Nemesis
Level 102
God Stats
8W - 12L
1,474 SR
Queue Stats
67W - 61L
1,617 Elo+
Party 2
Bakasura
Bakasura
edmon300
Bakasura
Level 52
God Stats
3W - 4L
1,351 SR
Queue Stats
48W - 42L
1,530 Elo+
Solo
Ares
Ares
freeekyd
Ares
Level 62
God Stats
74W - 66L
1,491 SR
Queue Stats
292W - 369L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 0
10,504
955
7,003
24,037
10,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 7 / 1
11,428
1,039
6,934
16,977
5,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Jaxon__98
Chang'e
16
0 / 4 / 1
10,629
966
11,121
14,809
6,636
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JudgedGlint1
Bacchus
16
0 / 9 / 1
10,588
963
5,972
18,103
24,268
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
jd825
Neith
16
1 / 5 / 1
11,356
1,032
10,516
14,777
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

19

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NFRSyeko27
Bastet
19
2 / 0 / 21
12,528
1,139
13,870
9,193
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
ODaRealHydro
Ah Muzen Cab
19
11 / 0 / 17
13,711
1,246
22,312
4,156
1,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Really Alex
Nemesis
19
7 / 2 / 18
13,682
1,244
20,011
13,883
11,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
edmon300
Bakasura
19
8 / 0 / 11
13,650
1,241
10,781
12,373
5,210
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
8 / 0 / 21
13,882
1,262
15,558
11,625
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
124
2
Kills
36
36
Deaths
2
4
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
1
7
1
0.21
L
Chang'e
Jaxon__98
Chang'e
0
4
1
0.13
L
Bacchus
JudgedGlint1
Bacchus
0
9
1
0.06
W
Bastet
NFRSyeko27
Bastet
2
0
21
12.5
W
Ah Muzen Cab
ODaRealHydro
Ah Muzen Cab
11
0
17
19.5
W
Nemesis
Really Alex
Nemesis
7
2
18
8
W
Bakasura
edmon300
Bakasura
8
0
11
13.5
W
Ares
8
0
21
18.5
L
Neith
jd825
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
82,532
88,703
Taken
51,230
52,706
Mitigated
39,220
7,539
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,003
1,185
13
224
24,037
10,577
0
6,513
17,174
22,686
0
L
6,934
595
0
313
16,977
5,303
0
4,090
12,674
32,767
0
L
Chang'e
Jaxon__98
Chang'e
11,121
420
2,332
2,302
14,809
6,636
0
2,099
12,655
23,480
0
L
Bacchus
JudgedGlint1
Bacchus
5,972
531
0
0
18,103
24,268
0
2,084
15,933
15,766
0
W
Bastet
NFRSyeko27
Bastet
13,870
5,772
0
3,028
9,193
4,127
0
6,020
3,173
0
36,079
W
Ah Muzen Cab
ODaRealHydro
Ah Muzen Cab
22,312
5,890
0
1,728
4,156
1,660
0
3,396
760
0
46,957
W
Nemesis
Really Alex
Nemesis
20,011
6,946
0
4,067
13,883
11,162
0
8,402
5,481
826
33,206
W
Bakasura
edmon300
Bakasura
10,781
9,101
0
2,331
12,373
5,210
0
6,105
5,120
0
32,969
W
Ares
15,558
359
0
1,081
11,625
17,061
0
6,834
4,791
22,520
0
L
Neith
jd825
Neith
10,516
5,526
464
1,891
14,777
5,922
0
1,510
13,267
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
67,453
204
Minions Killed
238
3
Camps Cleared
12
893,820
Distance Traveled
1,181,705
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,504
955
40
4
2
156,784
2
L
Agni
11,428
1,039
67
6
0
197,106
3
L
Chang'e
10,629
966
31
3
1
196,463
2
L
Bacchus
10,588
963
17
2
0
159,234
0
W
Bastet
12,528
1,139
69
6
2
256,453
0
W
Ah Muzen Cab
13,711
1,246
61
6
0
209,265
2
W
Nemesis
13,682
1,244
30
3
0
245,641
1
W
Bakasura
13,650
1,241
64
6
9
245,405
1
W
Ares
13,882
1,262
14
1
1
224,941
1
L
Neith
11,356
1,032
49
4
0
184,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role