Player Matchup

Chaac
Chaac
CASHMONEYp0
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
CoastToDraco
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,176 Elo+
Party 1
Kuzenbo
Kuzenbo
JtFRit0BaNDit0
Kuzenbo
Level 46
God Stats
2W - 1L
1,679 SR
Queue Stats
90W - 133L
1,449 Elo+
Solo
Team Averages
Level 34
1,560 SR
1,303 Elo+

VS

Team Averages
Level 44
1,370 SR
1,302 Elo+
Pele
Pele
AlboRain007
Pele
Level 38
God Stats
15W - 17L
1,477 SR
Queue Stats
191W - 230L
1,253 Elo+
Party 2
Gilgamesh
Gilgamesh
bookiller64
Gilgamesh
Level 59
God Stats
7W - 5L
1,350 SR
Queue Stats
27W - 28L
1,504 Elo+
Solo
Sol
Sol
infamousweeg
Sol
Level 35
God Stats
14W - 16L
1,283 SR
Queue Stats
212W - 257L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,514
655
11,456
12,452
9,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
CoastToDraco
Kukulkan
11
0 / 6 / 1
7,675
590
2,162
9,895
3,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 6 / 2
8,218
632
6,308
18,486
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
10,701
823
12,591
12,503
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
bookiller64
Gilgamesh
14
6 / 0 / 7
9,887
761
11,204
11,480
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 11
9,412
724
12,017
7,741
2,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
2
3
0
0.67
L
Kukulkan
CoastToDraco
Kukulkan
0
6
1
0.08
L
0
6
2
0.17
W
Gilgamesh
bookiller64
Gilgamesh
6
0
7
9.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
35,812
40,833
Taken
31,724
32,591
Mitigated
14,356
5,286
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,591
2,928
0
3,366
12,503
4,545
796
3,926
8,577
0
37,775
L
11,456
1,467
510
2,349
12,452
9,405
0
3,588
8,864
0
36,425
L
Kukulkan
CoastToDraco
Kukulkan
2,162
466
0
504
9,895
3,221
12
2,034
7,709
25,593
0
L
6,308
1,463
479
1,444
18,486
19,965
18
6,806
11,680
11,621
0
W
Gilgamesh
bookiller64
Gilgamesh
11,204
3,431
1,120
2,451
11,480
7,469
1,034
2,770
8,710
0
40,420
W
12,017
4,732
0
3,583
7,741
2,342
1,076
2,435
5,306
41,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
30,000
106
Minions Killed
169
3
Camps Cleared
9
645,277
Distance Traveled
767,474
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,701
823
50
4
4
255,698
0
L
Chaac
8,514
655
41
3
1
244,462
1
L
Kukulkan
7,675
590
55
4
2
179,032
0
L
Kuzenbo
8,218
632
10
1
0
221,783
1
W
Gilgamesh
9,887
761
59
5
4
272,564
0
W
Sol
9,412
724
60
5
1
239,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role