Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MikeyBlanch
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,349 Elo+
Party 2
Atlas
Atlas
Tankmaster11
Atlas
Level 144
God Stats
7W - 8L
1,270 SR
Queue Stats
28W - 26L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nickk411
Morgan Le Fay
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,349 Elo+
Party 2
Sol
Sol
vexxosaurus
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,392 Elo+

VS

Team Averages
Level 125
1,574 SR
1,593 Elo+
Geb
Geb
 
Geb
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Magalemusic
Mulan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 140L
1,665 Elo+
Solo
Xbalanque
Xbalanque
R3vliSxD
Xbalanque
Level 152
God Stats
11W - 11L
1,500 SR
Queue Stats
440W - 435L
1,580 Elo+
Solo
Ravana
Ravana
SwishiestGold
Ravana
Level 129
God Stats
1W - 1L
1,870 SR
Queue Stats
8W - 6L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 1 / 4
8,773
585
3,804
7,393
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MikeyBlanch
Tsukuyomi
16
6 / 5 / 1
9,553
637
7,880
11,732
5,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 3
7,938
529
1,674
7,123
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
nickk411
Morgan Le Fay
14
2 / 1 / 2
8,767
584
4,595
3,353
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 2
9,945
663
1,715
4,803
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 0
7,274
485
414
3,387
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
 
Freya
13
0 / 3 / 0
7,242
483
872
7,810
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 4 / 1
7,188
479
6,814
9,840
9,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
R3vliSxD
Xbalanque
3
0 / 1 / 0
4,751
317
479
1,158
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 5 / 0
7,867
524
4,744
10,770
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
7
7
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
4
5
L
Geb
 
Geb
0
0
0
0
L
Freya
 
Freya
0
3
0
0
L
3
4
1
0.88
W
Tsukuyomi
MikeyBlanch
Tsukuyomi
6
5
1
1.3
L
Xbalanque
R3vliSxD
Xbalanque
0
1
0
0
L
4
5
0
0.8
W
1
0
3
2.5
W
Morgan Le Fay
nickk411
Morgan Le Fay
2
1
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
13,323
34,404
Taken
32,965
14,942
Mitigated
17,638
9,934
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,804
1,839
0
3,139
7,393
2,082
0
351
6,838
0
49,270
L
Geb
 
Geb
414
0
0
280
3,387
1,260
0
641
2,746
37,942
0
L
Freya
 
Freya
872
223
0
3,135
7,810
3,202
0
2,377
5,317
42,484
6,421
L
6,814
931
136
2,889
9,840
9,314
0
741
9,099
0
30,615
W
Tsukuyomi
MikeyBlanch
Tsukuyomi
7,880
2,058
0
1,995
11,732
5,522
17
0
11,732
3,113
57,386
L
Xbalanque
R3vliSxD
Xbalanque
479
124
0
364
1,158
247
0
772
386
0
3,962
L
4,744
1,045
0
2,934
10,770
3,615
368
3,095
7,509
0
49,706
W
1,674
329
88
1,542
7,123
4,618
36
99
6,432
12,548
0
W
Morgan Le Fay
nickk411
Morgan Le Fay
4,595
734
0
250
3,353
1,187
170
440
2,913
48,457
1,130
W
1,715
581
0
2,920
4,803
1,533
435
315
4,488
86,354
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
34,322
470
Minions Killed
350
0
Camps Cleared
0
1,507,094
Distance Traveled
1,040,902
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,773
585
92
6
0
327,247
10
L
Geb
7,274
485
83
6
0
257,634
5
L
Freya
7,242
483
100
7
0
240,501
5
L
Mulan
7,188
479
65
4
0
221,802
1
W
Tsukuyomi
9,553
637
103
7
0
307,326
3
L
Xbalanque
4,751
317
6
0
0
48,559
1
L
Ravana
7,867
524
96
6
0
272,406
7
W
Atlas
7,938
529
14
1
0
311,140
5
W
Morgan Le Fay
8,767
584
107
7
0
267,071
1
W
Sol
9,945
663
154
10
0
294,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role