Player Matchup

Fenrir
Fenrir
DropdeadTA
Fenrir
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 146L
1,404 Elo+
Party 1
Hachiman
Hachiman
Noskril
Hachiman
Level 60
God Stats
2W - 3L
1,284 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 1
Ares
Ares
Wasted740
Ares
Level 145
God Stats
3W - 7L
1,500 SR
Queue Stats
225W - 174L
1,308 Elo+
Party 1
Skadi
Skadi
iDaper
Skadi
Level 123
God Stats
12W - 7L
1,725 SR
Queue Stats
99W - 91L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
xjrafx
Nu Wa
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
156W - 125L
1,470 Elo+
Party 1
Team Averages
Level 120
1,545 SR
1,444 Elo+

VS

Team Averages
Level 144
1,454 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigBen71784
Sol
Level 144
God Stats
3W - 2L
1,271 SR
Queue Stats
61W - 56L
1,469 Elo+
Solo
Anubis
Anubis
DerpTaxzy
Anubis
Level 149
God Stats
21W - 27L
1,500 SR
Queue Stats
490W - 490L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DropdeadTA
Fenrir
14
3 / 5 / 2
7,806
710
5,809
12,452
7,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Noskril
Hachiman
15
4 / 4 / 4
8,754
796
9,474
9,253
3,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
2 / 4 / 4
8,875
807
8,502
14,663
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
iDaper
Skadi
14
2 / 4 / 5
7,853
714
9,325
8,068
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
xjrafx
Nu Wa
13
0 / 4 / 7
7,316
665
7,660
8,421
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 3 / 5
8,973
816
10,647
11,161
8,719
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
 
Vamana
16
4 / 1 / 4
8,946
813
7,184
11,214
12,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
 
Ganesha
14
0 / 2 / 14
8,336
758
7,507
13,919
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 5
8,296
754
9,299
10,748
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
DerpTaxzy
Anubis
16
5 / 2 / 9
8,664
788
9,369
8,497
4,379
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
21
21
Deaths
11
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
3
5
3.83
W
Vamana
 
Vamana
4
1
4
6
W
Ganesha
 
Ganesha
0
2
14
3.5
W
3
3
5
1.83
W
Anubis
DerpTaxzy
Anubis
5
2
9
4.75
L
Fenrir
DropdeadTA
Fenrir
3
5
2
0.8
L
Hachiman
Noskril
Hachiman
4
4
4
1.5
L
Ares
2
4
4
1
L
Skadi
iDaper
Skadi
2
4
5
1.13
L
Nu Wa
xjrafx
Nu Wa
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
44,006
52,857
Taken
55,539
25,475
Mitigated
44,690
6,372
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,647
2,424
1,090
1,638
11,161
8,719
0
2,533
8,628
0
23,112
W
Vamana
 
Vamana
7,184
2,284
105
2,695
11,214
12,494
381
4,913
6,301
0
33,472
W
Ganesha
 
Ganesha
7,507
469
81
3,544
13,919
14,660
0
4,583
9,336
19,815
0
W
9,299
3,097
0
2,964
10,748
4,438
2,843
2,473
8,275
36,462
0
W
Anubis
DerpTaxzy
Anubis
9,369
85
0
3,054
8,497
4,379
292
1,660
6,837
25,292
0
L
Fenrir
DropdeadTA
Fenrir
5,809
1,656
0
925
12,452
7,201
0
6,992
5,460
0
17,065
L
Hachiman
Noskril
Hachiman
9,474
5,379
0
2,136
9,253
3,447
324
3,521
5,732
0
25,810
L
Ares
8,502
545
0
2,561
14,663
10,690
0
6,438
8,225
21,525
0
L
Skadi
iDaper
Skadi
9,325
3,183
0
0
8,068
1,942
0
4,293
3,775
0
30,789
L
Nu Wa
xjrafx
Nu Wa
7,660
1,332
0
750
8,421
2,195
0
4,931
3,490
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
43,215
182
Minions Killed
218
0
Camps Cleared
0
1,020,394
Distance Traveled
1,077,134
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,973
816
45
4
0
223,544
0
W
Vamana
8,946
813
65
6
0
223,874
2
W
Ganesha
8,336
758
4
0
0
220,611
3
W
Sol
8,296
754
60
5
0
217,267
2
W
Anubis
8,664
788
44
4
0
191,838
2
L
Fenrir
7,806
710
28
3
0
210,577
1
L
Hachiman
8,754
796
40
4
0
180,956
1
L
Ares
8,875
807
28
3
0
224,626
2
L
Skadi
7,853
714
51
5
0
204,487
1
L
Nu Wa
7,316
665
35
3
0
199,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role