Player Matchup

Achilles
Achilles
Gold II
CreamCookiess
Achilles
Gold II
Level 121
God Stats
9W - 5L
1,333 SR
Queue Stats
25W - 15L
1,669 MMR
Party 1
Scylla
Scylla
Gold II
ccjjm1
Scylla
Gold II
Level 113
God Stats
1W - 3L
1,518 SR
Queue Stats
25W - 15L
1,669 MMR
Party 1
Geb
Geb
Gold II
kayman747
Geb
Gold II
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 15L
1,669 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,379 SR
1,669 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,640 SR
1,632 MMR
Atlas
Atlas
Gold V
BeanSoupBob
Atlas
Gold V
Level 160
God Stats
5W - 0L
1,717 SR
Queue Stats
12W - 1L
1,632 MMR
Party 2
Anhur
Anhur
Gold V
Usagι
Anhur
Gold V
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,632 MMR
Party 2
Yemoja
Yemoja
Gold V
frosteee3
Yemoja
Gold V
Level 136
God Stats
8W - 0L
1,703 SR
Queue Stats
9W - 1L
1,632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CreamCookiess
Achilles
11
4 / 6 / 1
6,998
700
10,020
13,785
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
ccjjm1
Scylla
11
1 / 4 / 3
6,986
699
6,836
7,007
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 5
6,703
670
3,738
11,672
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioSolBastetGilgameshKumbhakarna

VS

Bans
Ah Muzen CabMerlinThothFenrirOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 8
8,255
826
14,939
11,485
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Usagι
Anhur
12
7 / 4 / 7
8,270
827
9,165
9,806
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
frosteee3
Yemoja
12
2 / 1 / 11
7,906
791
5,173
8,576
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
16
16
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Achilles
CreamCookiess
Achilles
4
6
1
0.75
W
Anhur
Usagι
Anhur
7
4
7
2.63
L
Scylla
ccjjm1
Scylla
1
4
3
0.63
W
Yemoja
frosteee3
Yemoja
2
1
11
7.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
29,277
32,464
Taken
29,867
14,690
Mitigated
19,893
5,759
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,939
6,756
567
4,218
11,485
9,643
0
3,355
7,585
26,428
0
L
Achilles
CreamCookiess
Achilles
10,020
2,907
0
2,494
13,785
5,890
0
8,613
4,658
0
15,608
W
Anhur
Usagι
Anhur
9,165
6,846
0
2,515
9,806
3,290
935
3,933
5,425
0
31,072
L
Scylla
ccjjm1
Scylla
6,836
1,124
0
1,035
7,007
1,668
0
3,570
3,157
26,737
0
W
Yemoja
frosteee3
Yemoja
5,173
1,590
2,834
1,958
8,576
6,960
92
2,990
5,318
10,776
0
L
3,738
493
70
2,160
11,672
7,132
0
6,746
4,431
7,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
24,431
75
Minions Killed
93
5
Camps Cleared
3
504,921
Distance Traveled
512,560
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,255
826
25
3
0
186,806
2
L
Achilles
6,998
700
12
1
0
168,702
1
W
Anhur
8,270
827
48
5
3
147,325
2
L
Scylla
6,986
699
58
6
4
161,997
2
W
Yemoja
7,906
791
20
2
0
178,429
2
L
Geb
6,703
670
5
1
1
174,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role