Player Matchup

Discordia
Discordia
Cambrïa
Discordia
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 59L
1,612 Elo+
Party 2
Vulcan
Vulcan
Fantastic Genji
Vulcan
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 38L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
JerryOnPC
Cernunnos
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 11L
1,337 Elo+
Party 1
Artemis
Artemis
Splotchy___Sack
Artemis
Level 147
God Stats
6W - 2L
1,715 SR
Queue Stats
404W - 405L
1,612 Elo+
Solo
Cabrakan
Cabrakan
Ziqe
Cabrakan
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 86L
1,536 Elo+
Party 2
Team Averages
Level 141
1,543 SR
1,544 Elo+

VS

Team Averages
Level 144
1,500 SR
1,505 Elo+
Hera
Hera
Adicto28
Hera
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 193L
1,767 Elo+
Solo
Ne Zha
Ne Zha
Juice4882
Ne Zha
Level 153
God Stats
6W - 3L
1,500 SR
Queue Stats
245W - 236L
1,322 Elo+
Solo
Chronos
Chronos
Staffosaurus
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Party 3
Tyr
Tyr
Tylisseus
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 23L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ihaverona
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cambrïa
Discordia
18
6 / 4 / 12
10,879
837
9,648
10,248
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 3 / 12
10,036
772
14,220
7,318
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JerryOnPC
Cernunnos
19
8 / 3 / 15
11,403
877
19,328
16,673
8,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 17
10,279
791
12,306
10,048
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Ziqe
Cabrakan
17
5 / 3 / 15
11,244
865
7,766
15,900
21,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 4 / 6
10,073
775
13,027
9,769
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Juice4882
Ne Zha
16
5 / 4 / 5
9,993
769
12,716
12,089
11,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Staffosaurus
Chronos
15
4 / 6 / 3
9,632
741
9,895
16,719
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 6 / 8
10,125
779
7,357
20,231
25,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ihaverona
Hun Batz
16
1 / 5 / 7
9,773
752
8,538
15,201
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
25
Kills
16
16
Deaths
25
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
4
4
6
1.75
W
Discordia
Cambrïa
Discordia
6
4
12
3
W
4
3
12
3.33
W
Cernunnos
JerryOnPC
Cernunnos
8
3
15
5.17
L
Ne Zha
Juice4882
Ne Zha
5
4
5
1.88
W
2
3
17
3.5
L
Chronos
Staffosaurus
Chronos
4
6
3
0.92
L
2
6
8
1
W
Cabrakan
Ziqe
Cabrakan
5
3
15
4.17
L
Hun Batz
ihaverona
Hun Batz
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
51,533
60,187
Taken
74,009
42,788
Mitigated
64,695
21,231
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,027
1,856
1,370
1,263
9,769
4,797
1,670
2,966
6,803
25,755
0
W
Discordia
Cambrïa
Discordia
9,648
398
229
2,047
10,248
4,276
812
2,510
7,524
35,174
0
W
14,220
6,686
698
977
7,318
3,153
0
1,133
6,036
33,387
0
W
Cernunnos
JerryOnPC
Cernunnos
19,328
11,252
0
7,826
16,673
8,326
2,689
8,663
7,509
0
40,797
L
Ne Zha
Juice4882
Ne Zha
12,716
1,115
633
3,214
12,089
11,766
379
5,656
6,433
0
28,131
W
12,306
4,884
319
881
10,048
5,849
2,111
4,321
5,627
0
24,553
L
Chronos
Staffosaurus
Chronos
9,895
3,601
389
2,745
16,719
6,722
2,996
9,039
7,680
25,899
0
L
7,357
360
1,149
5,882
20,231
25,351
207
8,226
12,005
0
22,494
W
Cabrakan
Ziqe
Cabrakan
7,766
969
2,731
5,523
15,900
21,184
56
6,295
9,188
10,977
0
L
Hun Batz
ihaverona
Hun Batz
8,538
1,102
938
1,731
15,201
16,059
449
5,747
9,454
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
49,596
141
Minions Killed
147
0
Camps Cleared
0
1,196,332
Distance Traveled
1,079,794
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,073
775
29
2
0
229,800
0
W
Discordia
10,879
837
54
4
0
235,214
0
W
Vulcan
10,036
772
22
2
0
247,184
1
W
Cernunnos
11,403
877
33
3
0
242,079
4
L
Ne Zha
9,993
769
22
2
0
199,908
2
W
Artemis
10,279
791
31
2
0
227,339
0
L
Chronos
9,632
741
36
3
0
185,671
2
L
Tyr
10,125
779
25
2
0
232,512
0
W
Cabrakan
11,244
865
1
0
0
244,516
5
L
Hun Batz
9,773
752
35
3
0
231,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role