Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GanTheKid
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,280 Elo+
Party 2
Neith
Neith
ShookNine
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,311 Elo+
Party 2
Sobek
Sobek
TORTU345
Sobek
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
TheFrostyOne
Fenrir
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 191L
1,604 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,439 Elo+

VS

Team Averages
Level 109
1,497 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IkBlackheart
Olorun
Level 67
God Stats
6W - 4L
1,914 SR
Queue Stats
20W - 18L
1,657 Elo+
Party 1
Anubis
Anubis
ItzGish
Anubis
Level 114
God Stats
11W - 6L
1,269 SR
Queue Stats
78W - 84L
1,657 Elo+
Party 1
Bellona
Bellona
Lord_Buffchest
Bellona
Level 144
God Stats
2W - 3L
1,300 SR
Queue Stats
72W - 83L
1,500 Elo+
Party 1
Poseidon
Poseidon
N1NJ4P3NGUIN12
Poseidon
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 0 / 0
3,294
659
124
2,494
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GanTheKid
Anubis
6
1 / 0 / 0
3,637
727
776
1,713
677
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ShookNine
Neith
4
0 / 2 / 0
3,024
605
1,130
1,665
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
TORTU345
Sobek
2
0 / 1 / 0
2,680
536
142
1,734
662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
5
1 / 1 / 0
3,127
625
1,486
3,861
1,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
3,619
724
2,026
2,153
814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
6
2 / 0 / 1
3,815
763
1,107
607
141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
ItzGish
Anubis
5
0 / 0 / 0
3,329
666
349
1,568
590
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 2
3,487
697
1,252
2,874
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
5
0 / 1 / 0
3,124
625
382
1,386
192
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Neith
 
Neith
1
1
0
1
L
Anubis
GanTheKid
Anubis
1
0
0
1
W
Olorun
2
0
1
2.5
W
Anubis
ItzGish
Anubis
0
0
0
0
W
1
0
2
2
W
Poseidon
0
1
0
0
L
Neith
ShookNine
Neith
0
2
0
0
L
Sobek
TORTU345
Sobek
0
1
0
0
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,658
Damage
5,116
11,467
Taken
8,588
3,679
Mitigated
3,907
4,989
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
124
51
0
1,650
2,494
630
0
51
2,443
0
10,879
W
Neith
 
Neith
2,026
398
0
1,006
2,153
814
210
0
2,001
0
12,612
L
Anubis
GanTheKid
Anubis
776
0
0
1,138
1,713
677
205
576
1,137
11,656
0
W
Olorun
1,107
288
52
424
607
141
0
0
607
10,368
0
W
Anubis
ItzGish
Anubis
349
40
0
737
1,568
590
0
0
1,568
9,979
0
W
1,252
287
0
1,215
2,874
2,170
20
142
2,732
0
7,392
W
Poseidon
382
0
0
250
1,386
192
0
776
610
7,727
0
L
Neith
ShookNine
Neith
1,130
633
0
151
1,665
473
0
538
1,065
0
6,916
L
Sobek
TORTU345
Sobek
142
30
0
878
1,734
662
0
518
1,134
1,791
0
L
Fenrir
1,486
459
0
1,172
3,861
1,237
0
155
3,404
0
6,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,762
Gold Earned
17,374
92
Minions Killed
101
0
Camps Cleared
0
421,310
Distance Traveled
494,580
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,294
659
37
7
0
108,944
1
W
Neith
3,619
724
25
5
0
98,192
0
L
Anubis
3,637
727
23
5
0
92,177
1
W
Olorun
3,815
763
23
5
0
100,932
1
W
Anubis
3,329
666
30
6
0
96,103
2
W
Bellona
3,487
697
13
3
0
108,426
6
W
Poseidon
3,124
625
10
2
0
90,927
1
L
Neith
3,024
605
19
4
0
83,079
1
L
Sobek
2,680
536
3
1
0
44,479
0
L
Fenrir
3,127
625
10
2
0
92,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role