Player Matchup

Da Ji
Da Ji
Faze snipes8500
Da Ji
Level 89
God Stats
4W - 1L
1,653 SR
Queue Stats
109W - 140L
1,646 Elo+
Solo
Nu Wa
Nu Wa
FiremanPig
Nu Wa
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
T17weasel
Cthulhu
Level 129
God Stats
2W - 3L
1,380 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 2
Team Averages
Level 119
1,583 SR
1,485 Elo+

VS

Team Averages
Level 115
1,614 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Liex59
Gilgamesh
Level 108
God Stats
1W - 1L
1,808 SR
Queue Stats
21W - 32L
1,568 Elo+
Party 1
Susano
Susano
TrueTrash22
Susano
Level 127
God Stats
2W - 2L
1,281 SR
Queue Stats
22W - 40L
1,470 Elo+
Party 1
Scylla
Scylla
eppisaurus
Scylla
Level 109
God Stats
30W - 43L
1,753 SR
Queue Stats
606W - 577L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 7
13,331
741
16,691
20,003
6,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
18
6 / 4 / 9
13,275
738
14,303
13,338
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
T17weasel
Cthulhu
17
3 / 4 / 11
12,894
716
11,604
17,014
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Liex59
Gilgamesh
15
1 / 9 / 11
11,021
612
10,452
18,842
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
17
7 / 7 / 6
13,123
729
13,731
18,715
6,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
eppisaurus
Scylla
18
8 / 2 / 6
12,627
702
17,644
12,449
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
16
16
Deaths
18
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
8
7
1.56
W
Nu Wa
6
4
9
2.63
L
Gilgamesh
Liex59
Gilgamesh
1
9
11
0.72
W
Cthulhu
T17weasel
Cthulhu
3
4
11
2.13
L
Susano
7
7
6
1.43
L
Scylla
eppisaurus
Scylla
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
41,827
50,355
Taken
50,006
28,401
Mitigated
17,546
10,790
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,691
3,971
0
4,210
20,003
6,770
412
4,509
15,252
0
39,361
W
Nu Wa
14,303
5,246
0
2,937
13,338
3,970
1,545
6,475
6,863
52,671
0
L
Gilgamesh
Liex59
Gilgamesh
10,452
2,387
0
693
18,842
6,947
0
9,182
8,586
0
31,314
W
Cthulhu
T17weasel
Cthulhu
11,604
1,044
971
2,672
17,014
17,661
81
7,832
9,182
33,192
0
L
Susano
13,731
2,261
0
2,102
18,715
6,619
0
8,456
9,480
0
43,601
L
Scylla
eppisaurus
Scylla
17,644
128
0
1,940
12,449
3,980
0
5,983
5,828
60,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
36,771
162
Minions Killed
181
7
Camps Cleared
9
941,573
Distance Traveled
955,295
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,331
741
44
2
5
316,109
3
W
Nu Wa
13,275
738
71
4
1
306,254
2
L
Gilgamesh
11,021
612
36
2
2
297,474
1
W
Cthulhu
12,894
716
47
3
1
319,210
2
L
Susano
13,123
729
68
4
2
288,120
3
L
Scylla
12,627
702
77
4
5
369,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role