Player Matchup

Hel
Hel
AceOfHearts2400
Hel
Level 5
God Stats
4W - 1L
1,306 SR
Queue Stats
4W - 3L
1,650 Elo+
Party 3
King Arthur
King Arthur
Cowboys_R_Hot
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 3
Hachiman
Hachiman
Hutcho44
Hachiman
Level 24
God Stats
49W - 35L
1,684 SR
Queue Stats
142W - 123L
1,686 Elo+
Party 2
Jing Wei
Jing Wei
snakeXXeyez79
Jing Wei
Level 56
God Stats
9W - 2L
1,500 SR
Queue Stats
135W - 85L
1,710 Elo+
Party 2
Geb
Geb
thejollieollie
Geb
Level 28
God Stats
11W - 5L
1,898 SR
Queue Stats
201W - 137L
1,655 Elo+
Party 2
Team Averages
Level 30
1,578 SR
1,629 Elo+

VS

Team Averages
Level 26
1,660 SR
1,723 Elo+
Horus
Horus
 
Horus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MNC93
Baron Samedi
Level 6
God Stats
2W - 1L
1,768 SR
Queue Stats
157W - 144L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
Level 60
God Stats
16W - 14L
1,836 SR
Queue Stats
110W - 90L
1,737 Elo+
Party 1
Ymir
Ymir
SlickNick7
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,818 Elo+
Party 1
Zeus
Zeus
kingandrew45
Zeus
Level 13
God Stats
5W - 1L
1,696 SR
Queue Stats
15W - 4L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
13,249
779
8,145
14,655
7,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Cowboys_R_Hot
King Arthur
18
2 / 6 / 15
11,508
677
13,777
22,813
28,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Hutcho44
Hachiman
20
7 / 2 / 12
12,730
749
20,632
12,940
5,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
snakeXXeyez79
Jing Wei
20
14 / 1 / 9
14,298
841
28,019
15,350
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 18
12,359
727
11,290
22,790
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 6 / 7
10,802
635
8,766
20,484
18,640
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MNC93
Baron Samedi
17
2 / 8 / 7
10,757
633
17,206
21,662
11,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Rowanboats
Ah Muzen Cab
19
4 / 4 / 6
11,544
679
23,243
17,251
7,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 8
10,625
625
5,225
23,830
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 3
11,157
656
16,438
13,248
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
28
Kills
12
12
Deaths
28
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
7
0.92
W
4
1
8
8
W
King Arthur
Cowboys_R_Hot
King Arthur
2
6
15
1.58
W
Hachiman
Hutcho44
Hachiman
7
2
12
6.5
L
Baron Samedi
MNC93
Baron Samedi
2
8
7
0.69
L
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
4
4
6
1.75
L
0
6
8
0.67
L
4
4
3
1.38
W
Jing Wei
snakeXXeyez79
Jing Wei
14
1
9
18.5
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,863
Damage
70,878
88,548
Taken
96,475
72,023
Mitigated
66,730
43,471
Healing
26,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,766
4,193
1,835
3,001
20,484
18,640
1,118
4,428
15,274
0
22,556
W
8,145
201
7,753
9,320
14,655
7,287
2,388
6,248
8,407
53,637
0
W
King Arthur
Cowboys_R_Hot
King Arthur
13,777
1,160
0
2,831
22,813
28,471
202
12,966
9,847
2,162
19,836
W
Hachiman
Hutcho44
Hachiman
20,632
10,844
0
5,890
12,940
5,194
1,667
4,264
8,676
0
59,829
L
Baron Samedi
MNC93
Baron Samedi
17,206
691
4,853
6,593
21,662
11,831
462
4,500
16,618
42,677
0
L
Ah Muzen Cab
Rowanboats
Ah Muzen Cab
23,243
8,467
1,099
5,602
17,251
7,949
1,307
3,442
13,555
0
59,799
L
5,225
1,194
0
3,116
23,830
23,071
261
4,485
18,562
13,391
0
L
16,438
2,402
0
235
13,248
5,239
138
3,219
9,666
51,682
0
W
Jing Wei
snakeXXeyez79
Jing Wei
28,019
21,042
0
8,664
15,350
6,894
5,066
6,578
8,772
0
81,964
W
11,290
773
1,672
7,341
22,790
24,177
289
8,813
13,977
29,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,144
Gold Earned
54,885
363
Minions Killed
253
0
Camps Cleared
0
1,734,888
Distance Traveled
1,517,309
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,802
635
35
2
0
290,537
2
W
Hel
13,249
779
131
8
0
357,543
1
W
King Arthur
11,508
677
28
2
0
336,295
0
W
Hachiman
12,730
749
84
5
0
331,759
7
L
Baron Samedi
10,757
633
69
4
0
297,495
1
L
Ah Muzen Cab
11,544
679
73
4
0
337,638
3
L
Ymir
10,625
625
12
1
0
284,455
0
L
Zeus
11,157
656
64
4
0
307,184
3
W
Jing Wei
14,298
841
88
5
0
358,394
2
W
Geb
12,359
727
32
2
0
350,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role