Player Matchup

Discordia
Discordia
Bladerydre
Discordia
Level 103
God Stats
4W - 15L
1,293 SR
Queue Stats
330W - 387L
1,441 Elo+
Solo
Sylvanus
Sylvanus
FreeTuggiesx
Sylvanus
Level 153
God Stats
3W - 6L
1,271 SR
Queue Stats
103W - 111L
1,533 Elo+
Party 1
Janus
Janus
Saitama3g
Janus
Level 50
God Stats
1W - 2L
1,460 SR
Queue Stats
57W - 58L
1,468 Elo+
Solo
Fenrir
Fenrir
Scott Senju
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,575 Elo+
Solo
Charybdis
Charybdis
x lnvictus x
Charybdis
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 37L
1,543 Elo+
Party 1
Team Averages
Level 101
1,405 SR
1,512 Elo+

VS

Team Averages
Level 105
1,626 SR
1,453 Elo+
Aphrodite
Aphrodite
Anemonie
Aphrodite
Level 148
God Stats
5W - 6L
1,688 SR
Queue Stats
69W - 67L
1,457 Elo+
Solo
Vamana
Vamana
GodOfAnimosity
Vamana
Level 122
God Stats
6W - 5L
1,707 SR
Queue Stats
115W - 102L
1,587 Elo+
Party 2
Achilles
Achilles
Lord_Zephyrus
Achilles
Level 108
God Stats
7W - 13L
1,500 SR
Queue Stats
153W - 161L
1,264 Elo+
Solo
Janus
Janus
Sith-Lord-Mando
Janus
Level 87
God Stats
15W - 14L
1,736 SR
Queue Stats
83W - 79L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aldonishi
Ah Muzen Cab
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
341W - 359L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bladerydre
Discordia
20
2 / 3 / 5
16,470
1,029
25,504
16,059
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FreeTuggiesx
Sylvanus
20
2 / 0 / 4
15,604
975
1,439
5,669
8,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
Saitama3g
Janus
20
0 / 12 / 4
15,472
967
18,793
24,382
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
3 / 1 / 3
15,880
993
6,262
22,524
36,485
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
x lnvictus x
Charybdis
20
0 / 3 / 5
15,272
955
10,077
12,104
5,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anemonie
Aphrodite
20
0 / 1 / 14
16,419
1,026
18,425
17,722
11,793
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 4 / 2
18,717
1,170
21,986
22,680
13,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Lord_Zephyrus
Achilles
20
1 / 1 / 10
15,434
965
11,526
19,811
24,198
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 5
15,969
998
12,147
5,688
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
aldonishi
Ah Muzen Cab
20
3 / 1 / 7
15,843
990
12,649
12,518
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
7
Kills
19
19
Deaths
7
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anemonie
Aphrodite
0
1
14
7
L
Discordia
Bladerydre
Discordia
2
3
5
1.5
L
Sylvanus
FreeTuggiesx
Sylvanus
2
0
4
4
W
13
4
2
3.5
W
Achilles
Lord_Zephyrus
Achilles
1
1
10
6
L
Janus
Saitama3g
Janus
0
12
4
0.17
L
Fenrir
3
1
3
4.5
W
2
0
5
4.5
W
Ah Muzen Cab
aldonishi
Ah Muzen Cab
3
1
7
6.5
L
Charybdis
x lnvictus x
Charybdis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,075
Damage
76,733
80,738
Taken
78,419
65,770
Mitigated
54,511
2,687
Healing
46,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anemonie
Aphrodite
18,425
75
15,461
14,021
17,722
11,793
0
11,280
5,252
43,183
0
L
Discordia
Bladerydre
Discordia
25,504
624
0
338
16,059
6,632
0
7,064
8,904
74,754
0
L
Sylvanus
FreeTuggiesx
Sylvanus
1,439
156
997
600
5,669
8,400
0
3,809
1,820
4,135
0
W
21,986
9,985
1,674
6,134
22,680
13,456
0
9,616
7,001
859
51,685
W
Achilles
Lord_Zephyrus
Achilles
11,526
1,267
1,498
3,664
19,811
24,198
0
11,584
6,653
619
19,492
L
Janus
Saitama3g
Janus
18,793
348
0
263
24,382
8,956
0
6,093
18,045
46,226
0
L
Fenrir
6,262
437
0
98
22,524
36,485
0
9,546
12,213
3,398
11,650
W
12,147
482
20
569
5,688
1,399
0
4,701
915
37,475
0
W
Ah Muzen Cab
aldonishi
Ah Muzen Cab
12,649
4,711
0
3,362
12,518
3,665
0
9,431
2,859
0
57,035
L
Charybdis
x lnvictus x
Charybdis
10,077
3,278
228
163
12,104
5,297
0
4,786
7,056
0
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,698
Gold Earned
82,382
297
Minions Killed
348
8
Camps Cleared
14
1,303,016
Distance Traveled
1,614,244
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,419
1,026
85
5
5
368,008
1
L
Discordia
16,470
1,029
134
8
0
292,888
0
L
Sylvanus
15,604
975
1
0
0
171,127
1
W
Vamana
18,717
1,170
61
4
6
306,685
0
W
Achilles
15,434
965
19
1
0
296,606
0
L
Janus
15,472
967
67
4
3
275,616
0
L
Fenrir
15,880
993
22
1
0
273,429
2
W
Janus
15,969
998
77
5
3
326,394
0
W
Ah Muzen Cab
15,843
990
106
7
0
316,551
0
L
Charybdis
15,272
955
73
5
5
289,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role