Player Matchup

Aphrodite
Aphrodite
FilthySwampWater
Aphrodite
Level 145
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 64L
1,588 Elo+
Party 1
Terra
Terra
Jae-G_21
Terra
Level 71
God Stats
5W - 0L
1,740 SR
Queue Stats
33W - 32L
1,529 Elo+
Party 1
Horus
Horus
Lucifer-_-Mond
Horus
Level 24
God Stats
5W - 1L
1,866 SR
Queue Stats
13W - 6L
1,529 Elo+
Party 1
Team Averages
Level 80
1,702 SR
1,549 Elo+

VS

Team Averages
Level 51
1,508 SR
1,604 Elo+
Cthulhu
Cthulhu
MeowCats1
Cthulhu
Level 28
God Stats
2W - 3L
1,523 SR
Queue Stats
15W - 8L
1,544 Elo+
Party 2
Tiamat
Tiamat
TheBiggestGrease
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,544 Elo+
Party 2
Chiron
Chiron
XxkingmidasxX44
Chiron
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
66W - 98L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
18
7 / 4 / 7
12,834
755
34,688
29,183
14,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Jae-G_21
Terra
17
3 / 2 / 10
12,731
749
9,869
29,051
28,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 9
11,868
698
8,388
28,035
28,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeowCats1
Cthulhu
16
3 / 4 / 7
10,947
644
31,763
37,797
34,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 5
10,797
635
21,507
15,584
10,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 4
10,916
642
20,262
15,612
5,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
14
Kills
10
10
Deaths
14
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
7
4
7
2.63
W
Terra
Jae-G_21
Terra
3
2
10
4
W
4
4
9
2.13
L
Cthulhu
MeowCats1
Cthulhu
3
4
7
1.63
L
3
4
5
1.38
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
73,532
86,269
Taken
68,993
71,719
Mitigated
50,199
53,466
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
34,688
3,663
12,490
15,536
29,183
14,227
1,222
18,883
9,853
79,862
0
W
Terra
Jae-G_21
Terra
9,869
3,680
5,380
7,922
29,051
28,606
733
17,057
11,134
22,882
0
W
8,388
4,403
4,947
7,191
28,035
28,886
711
15,116
11,833
0
19,014
L
Cthulhu
MeowCats1
Cthulhu
31,763
2,391
1,349
12,654
37,797
34,927
145
20,470
17,327
53,226
0
L
21,507
1,152
0
2,454
15,584
10,129
344
11,482
4,102
39,266
0
L
20,262
8,123
1,113
2,453
15,612
5,143
841
12,948
2,598
0
57,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
32,660
147
Minions Killed
168
7
Camps Cleared
5
931,706
Distance Traveled
877,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,834
755
111
7
5
302,442
2
W
Terra
12,731
749
23
1
1
310,094
2
W
Horus
11,868
698
13
1
1
319,170
1
L
Cthulhu
10,947
644
68
4
1
325,187
1
L
Tiamat
10,797
635
29
2
0
311,588
4
L
Chiron
10,916
642
71
4
4
240,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role