Player Matchup

Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
Chim064
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 128L
1,439 Elo+
Party 3
Thor
Thor
Thrantantra
Thor
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 185L
1,511 Elo+
Party 3
Neith
Neith
XNofeaRX03
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 4
Chang'e
Chang'e
autodidact21
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 364L
1,464 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,483 Elo+

VS

Team Averages
Level 88
1,500 SR
1,307 Elo+
Terra
Terra
Guanesh
Terra
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 312L
1,408 Elo+
Party 2
Chernobog
Chernobog
IronLungStoner
Chernobog
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 30L
1,286 Elo+
Party 2
Nike
Nike
Ragnarokk45
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 1
Fenrir
Fenrir
SaVaGe MaNiAc85
Fenrir
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 104L
1,408 Elo+
Party 2
Anhur
Anhur
monkeylicker69
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 1 / 13
9,577
871
12,841
16,725
12,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Chim064
Da Ji
14
5 / 5 / 12
8,653
787
12,919
10,899
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 14
8,850
805
8,040
11,855
4,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
15
1 / 1 / 19
8,600
782
7,366
8,153
2,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
autodidact21
Chang'e
16
5 / 3 / 14
9,489
863
10,345
10,645
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Guanesh
Terra
18
5 / 3 / 8
10,320
938
18,420
12,953
14,701
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
IronLungStoner
Chernobog
14
4 / 7 / 1
8,579
780
8,058
11,159
4,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 7
8,125
739
7,184
12,482
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 4
9,483
862
7,245
12,811
7,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 4
7,496
681
3,366
10,320
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
24
Kills
14
14
Deaths
25
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
13
14.5
W
Da Ji
Chim064
Da Ji
5
5
12
2.2
L
Terra
Guanesh
Terra
5
3
8
3
L
Chernobog
IronLungStoner
Chernobog
4
7
1
0.64
L
0
6
7
0.58
L
5
3
4
2.33
W
5
4
14
3
W
Neith
1
1
19
10.5
W
Chang'e
autodidact21
Chang'e
5
3
14
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
44,273
58,277
Taken
59,725
29,204
Mitigated
38,824
27,910
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,841
4,148
1,735
7,289
16,725
12,909
360
7,749
8,639
4,533
17,276
W
Da Ji
Chim064
Da Ji
12,919
3,221
1,044
1,630
10,899
4,636
405
3,057
7,763
0
17,264
L
Terra
Guanesh
Terra
18,420
1,942
3,602
4,594
12,953
14,701
0
3,856
9,097
32,041
0
L
Chernobog
IronLungStoner
Chernobog
8,058
2,780
954
651
11,159
4,284
0
1,544
9,615
0
19,595
L
7,184
522
630
1,855
12,482
8,938
0
3,039
9,443
4,550
13,524
L
7,245
2,211
1,111
3,667
12,811
7,521
816
2,963
9,848
0
11,276
W
8,040
2,800
1,561
735
11,855
4,823
0
3,342
8,467
0
13,200
W
Neith
7,366
2,929
1,048
3,553
8,153
2,853
692
2,498
5,511
0
19,274
W
Chang'e
autodidact21
Chang'e
10,345
1,786
5,399
3,916
10,645
3,983
310
3,830
6,644
27,444
0
L
3,366
1,307
126
292
10,320
3,380
648
797
9,523
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
44,003
98
Minions Killed
91
0
Camps Cleared
0
961,659
Distance Traveled
889,705
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,577
871
19
2
0
191,868
0
W
Da Ji
8,653
787
9
1
0
207,223
1
L
Terra
10,320
938
17
2
0
202,789
0
L
Chernobog
8,579
780
23
2
0
179,106
0
L
Nike
8,125
739
28
3
0
201,108
2
L
Fenrir
9,483
862
6
1
0
130,749
0
W
Thor
8,850
805
10
1
0
196,163
0
W
Neith
8,600
782
29
3
0
176,300
0
W
Chang'e
9,489
863
31
3
0
190,105
1
L
Anhur
7,496
681
17
2
0
175,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role