Player Matchup

Artemis
Artemis
HeyYouSteve
Artemis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 23L
1,642 Elo+
Party 2
Zeus
Zeus
PonyBurgers
Zeus
Level 43
God Stats
22W - 20L
1,191 SR
Queue Stats
23W - 23L
1,215 Elo+
Party 2
Bastet
Bastet
SRKiewning
Bastet
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
186W - 203L
1,151 Elo+
Party 4
Geb
Geb
ducklingninja
Geb
Level 42
God Stats
60W - 36L
1,191 SR
Queue Stats
60W - 37L
1,215 Elo+
Party 2
Ra
Ra
snicker_doodled
Ra
Level 47
God Stats
11W - 8L
1,500 SR
Queue Stats
188W - 204L
1,151 Elo+
Party 4
Team Averages
Level 84
1,376 SR
1,275 Elo+

VS

Team Averages
Level 59
1,613 SR
1,590 Elo+
Charybdis
Charybdis
Hellblazer761
Charybdis
Level 48
God Stats
15W - 10L
1,724 SR
Queue Stats
88W - 71L
1,649 Elo+
Party 3
Set
Set
LazyZealot
Set
Level 109
God Stats
6W - 5L
1,741 SR
Queue Stats
59W - 49L
1,734 Elo+
Party 3
Khepri
Khepri
MoonLightVoid
Khepri
Level 26
God Stats
41W - 6L
1,598 SR
Queue Stats
312W - 82L
1,688 Elo+
Party 1
Hercules
Hercules
Zazzexx
Hercules
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 157L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
champtays
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeyYouSteve
Artemis
17
6 / 1 / 8
11,912
1,191
19,469
11,755
5,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 8
11,604
1,160
18,724
4,978
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
SRKiewning
Bastet
17
1 / 1 / 9
10,931
1,093
6,757
3,722
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 14
10,517
1,052
3,932
8,421
9,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 9
11,435
1,144
6,448
5,070
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hellblazer761
Charybdis
16
0 / 4 / 6
10,783
1,078
9,468
12,646
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 3
11,156
1,116
10,778
15,197
8,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 4 / 0
10,624
1,062
2,820
14,478
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Zazzexx
Hercules
16
1 / 2 / 2
10,405
1,041
4,369
12,945
15,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
champtays
Morgan Le Fay
15
2 / 2 / 2
10,069
1,007
2,900
3,450
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
15
Kills
6
6
Deaths
15
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Hellblazer761
Charybdis
0
4
6
0.75
W
Artemis
HeyYouSteve
Artemis
6
1
8
10
L
3
3
3
1.5
L
0
4
0
0
W
5
2
8
4.5
W
Bastet
SRKiewning
Bastet
1
1
9
5.5
L
Hercules
Zazzexx
Hercules
1
2
2
1
L
Morgan Le Fay
champtays
Morgan Le Fay
2
2
2
1.5
W
0
1
14
7
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
30,335
33,946
Taken
58,716
20,404
Mitigated
48,526
7,039
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Hellblazer761
Charybdis
9,468
5,358
0
2,983
12,646
4,115
0
4,820
7,826
0
41,027
W
Artemis
HeyYouSteve
Artemis
19,469
9,782
0
1,879
11,755
5,509
0
1,906
9,791
0
31,858
L
10,778
4,173
0
714
15,197
8,605
0
6,197
9,000
0
40,884
L
2,820
210
0
784
14,478
18,807
0
8,414
6,064
12,269
0
W
18,724
1,586
0
0
4,978
1,993
0
594
4,380
41,440
0
W
Bastet
SRKiewning
Bastet
6,757
881
0
456
3,722
1,594
0
753
2,929
0
26,170
L
Hercules
Zazzexx
Hercules
4,369
533
0
3,292
12,945
15,807
0
8,199
4,746
0
18,269
L
Morgan Le Fay
champtays
Morgan Le Fay
2,900
285
0
123
3,450
1,192
0
1,474
1,976
7,919
0
W
3,932
142
0
700
8,421
9,059
0
1,787
6,436
14,551
0
W
6,448
647
2,254
1,750
5,070
2,249
0
366
4,690
27,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,399
Gold Earned
53,037
210
Minions Killed
227
10
Camps Cleared
7
1,074,738
Distance Traveled
849,002
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,783
1,078
77
8
2
179,617
1
W
Artemis
11,912
1,191
25
3
5
214,638
2
L
Set
11,156
1,116
72
7
1
216,056
0
L
Khepri
10,624
1,062
24
2
1
183,832
1
W
Zeus
11,604
1,160
61
6
1
216,911
2
W
Bastet
10,931
1,093
41
4
4
221,740
0
L
Hercules
10,405
1,041
37
4
3
194,603
0
L
Morgan Le Fay
10,069
1,007
17
2
0
74,894
0
W
Geb
10,517
1,052
9
1
0
234,760
0
W
Ra
11,435
1,144
74
7
0
186,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role