Player Matchup

Poseidon
Poseidon
ExxReyy
Poseidon
Level 84
God Stats
6W - 8L
1,368 SR
Queue Stats
211W - 212L
1,601 Elo+
Solo
Anhur
Anhur
Sentryx1
Anhur
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 2
Ymir
Ymir
Soul12x
Ymir
Level 63
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 13L
1,412 Elo+
Party 2
Ra
Ra
TheDirtyPickler
Ra
Level 28
God Stats
4W - 4L
1,490 SR
Queue Stats
8W - 8L
1,535 Elo+
Party 3
Chaac
Chaac
Tibits
Chaac
Level 121
God Stats
4W - 6L
1,566 SR
Queue Stats
155W - 189L
1,414 Elo+
Party 3
Team Averages
Level 73
1,487 SR
1,475 Elo+

VS

Team Averages
Level 35
1,593 SR
1,523 Elo+
Atlas
Atlas
ArcaneCataclysm
Atlas
Level 44
God Stats
3W - 2L
1,710 SR
Queue Stats
90W - 100L
1,504 Elo+
Party 1
Chronos
Chronos
Glauden
Chronos
Level 63
God Stats
13W - 8L
1,755 SR
Queue Stats
210W - 225L
1,596 Elo+
Solo
Artemis
Artemis
PurpleSipper
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ReggieHammy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Pele
Pele
ShadowMonarch97
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ExxReyy
Poseidon
18
7 / 1 / 8
10,610
589
15,538
11,278
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Sentryx1
Anhur
14
4 / 1 / 4
9,057
503
6,802
12,219
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Soul12x
Ymir
14
1 / 4 / 5
8,686
483
3,212
12,661
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 6
9,605
534
7,353
7,549
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Tibits
Chaac
17
9 / 0 / 6
10,728
596
15,522
18,056
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,878
438
6,604
13,046
10,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Glauden
Chronos
15
1 / 3 / 1
9,133
507
6,598
12,959
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
PurpleSipper
Artemis
11
2 / 7 / 2
7,700
428
10,038
11,212
4,069
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
ReggieHammy
Guan Yu
12
0 / 6 / 0
7,703
428
4,368
16,432
12,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
7,939
441
5,636
12,681
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
24
Kills
6
6
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Poseidon
ExxReyy
Poseidon
7
1
8
11
L
Chronos
Glauden
Chronos
1
3
1
0.5
L
Artemis
PurpleSipper
Artemis
2
7
2
0.43
L
Guan Yu
ReggieHammy
Guan Yu
0
6
0
0
W
Anhur
Sentryx1
Anhur
4
1
4
6
L
1
5
2
0.4
W
Ymir
Soul12x
Ymir
1
4
5
0.88
W
3
0
6
6
W
Chaac
Tibits
Chaac
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,427
Damage
33,244
61,763
Taken
66,330
37,079
Mitigated
36,259
26,682
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,604
2,450
1,829
1,432
13,046
10,884
0
8,005
4,827
20,028
0
W
Poseidon
ExxReyy
Poseidon
15,538
3,251
0
6,705
11,278
3,753
601
2,882
8,396
95,398
0
L
Chronos
Glauden
Chronos
6,598
1,145
271
2,971
12,959
4,322
4,300
5,365
7,182
60,105
0
L
Artemis
PurpleSipper
Artemis
10,038
4,707
0
739
11,212
4,069
0
5,905
5,263
0
34,615
L
Guan Yu
ReggieHammy
Guan Yu
4,368
1,050
338
1,522
16,432
12,513
0
3,812
11,836
0
33,242
W
Anhur
Sentryx1
Anhur
6,802
3,214
0
6,133
12,219
3,775
672
3,057
9,162
0
61,732
L
5,636
699
0
3,535
12,681
4,471
0
4,400
7,940
0
46,067
W
Ymir
Soul12x
Ymir
3,212
383
0
2,112
12,661
9,501
646
2,664
9,997
27,460
0
W
7,353
728
1,602
2,016
7,549
2,966
827
2,378
5,171
58,977
0
W
Chaac
Tibits
Chaac
15,522
2,355
0
8,114
18,056
17,084
477
2,221
15,835
7,147
56,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
40,353
512
Minions Killed
364
0
Camps Cleared
0
1,860,764
Distance Traveled
1,658,198
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,878
438
19
1
0
316,464
2
W
Poseidon
10,610
589
150
8
0
408,808
3
L
Chronos
9,133
507
125
7
0
354,144
1
L
Artemis
7,700
428
62
3
0
278,333
0
L
Guan Yu
7,703
428
75
4
0
326,856
0
W
Anhur
9,057
503
97
5
0
328,109
1
L
Pele
7,939
441
83
5
0
382,401
0
W
Ymir
8,686
483
48
3
0
338,773
0
W
Ra
9,605
534
120
7
0
409,275
4
W
Chaac
10,728
596
97
5
0
375,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role