Player Matchup

Achilles
Achilles
Silver I
El Paps4678
Achilles
Silver I
Level 160
God Stats
3W - 9L
1,417 SR
Queue Stats
247W - 241L
1,483 MMR
Solo
Horus
Horus
Silver II
El_Lobo11_RD
Horus
Silver II
Level 129
God Stats
19W - 18L
1,291 SR
Queue Stats
341W - 323L
1,478 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Introvert_Jay
The Morrigan
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,477 MMR
Solo
Odin
Odin
Bronze III
MYST1C4LM3X
Odin
Bronze III
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 25L
1,478 MMR
Solo
Neith
Neith
Gold V
foxwarrior112
Neith
Gold V
Level 125
God Stats
0W - 8L
1,096 SR
Queue Stats
344W - 381L
1,478 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,361 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,484 SR
1,485 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
XHerculesSenpaiX
Zhong Kui
Silver I
Level 160
God Stats
37W - 24L
1,637 SR
Queue Stats
283W - 302L
1,520 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
plabonte1975
Danzaburou
Bronze III
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,477 MMR
Solo
Chaac
Chaac
Silver III
rawdigie
Chaac
Silver III
Level 157
God Stats
73W - 68L
1,285 SR
Queue Stats
502W - 529L
1,475 MMR
Solo
Ganesha
Ganesha
Bronze III
v2__EVO
Ganesha
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
El Paps4678
Achilles
10
1 / 1 / 0
5,518
552
4,111
5,634
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,502
550
2,353
9,808
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Introvert_Jay
The Morrigan
7
0 / 4 / 0
4,794
479
2,242
4,755
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 1
6,440
644
4,440
10,871
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

2
0 / 7 / 0
3,665
367
0
5,156
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
AmaterasuMedusaKhepriSol

VS

Bans
BastetAtlasKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 3
5,631
563
3,938
7,029
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
11
6 / 0 / 1
6,622
662
5,543
5,171
3,803
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
plabonte1975
Danzaburou
11
6 / 2 / 4
7,102
710
7,528
6,484
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
rawdigie
Chaac
10
1 / 2 / 0
6,053
605
5,284
7,496
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
v2__EVO
Ganesha
9
1 / 0 / 7
6,081
608
1,608
5,216
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
15
16
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
3
1.25
L
Achilles
El Paps4678
Achilles
1
1
0
1
L
2
3
1
0.83
L
The Morrigan
Introvert_Jay
The Morrigan
0
4
0
0
L
3
1
1
3.5
W
Zhong Kui
6
0
1
6.5
L
0
7
0
0
W
Danzaburou
plabonte1975
Danzaburou
6
2
4
4
W
Chaac
rawdigie
Chaac
1
2
0
0.5
W
Ganesha
v2__EVO
Ganesha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
23,901
36,224
Taken
31,396
14,650
Mitigated
19,770
8,991
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,938
1,539
0
2,760
7,029
3,347
192
263
6,668
0
24,539
L
Achilles
El Paps4678
Achilles
4,111
1,196
0
697
5,634
1,955
0
588
5,007
0
37,036
L
2,353
1,250
168
2,186
9,808
5,521
0
1,713
8,055
0
13,360
L
The Morrigan
Introvert_Jay
The Morrigan
2,242
238
0
1,310
4,755
1,460
0
2,637
2,055
17,315
354
L
4,440
1,524
0
4,292
10,871
4,877
0
841
9,656
0
33,217
W
Zhong Kui
5,543
1,291
0
3,814
5,171
3,803
236
888
4,107
31,431
0
L
0
0
0
338
5,156
837
0
1,309
3,847
0
1,184
W
Danzaburou
plabonte1975
Danzaburou
7,528
4,368
0
2,145
6,484
2,363
1,361
0
6,484
0
43,651
W
Chaac
rawdigie
Chaac
5,284
1,147
0
3,936
7,496
5,509
858
0
7,496
0
33,104
W
Ganesha
v2__EVO
Ganesha
1,608
671
96
1,353
5,216
4,748
0
423
4,753
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
31,489
209
Minions Killed
293
0
Camps Cleared
0
935,824
Distance Traveled
983,081
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,631
563
55
6
0
245,185
0
L
Achilles
5,518
552
69
7
0
226,447
2
L
Horus
5,502
550
28
3
0
205,359
1
L
The Morrigan
4,794
479
37
4
0
192,649
2
L
Odin
6,440
644
72
7
0
202,379
1
W
Zhong Kui
6,622
662
65
7
0
187,323
3
L
Neith
3,665
367
3
0
0
108,990
0
W
Danzaburou
7,102
710
95
10
0
188,709
0
W
Chaac
6,053
605
67
7
0
169,494
1
W
Ganesha
6,081
608
11
1
0
192,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role