Player Matchup

Anhur
Anhur
ByPamKzZz
Anhur
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,822 Elo+
Solo
Ares
Ares
MrMonette
Ares
Level 69
God Stats
2W - 1L
1,695 SR
Queue Stats
238W - 189L
1,764 Elo+
Party 1
Zhong Kui
Zhong Kui
RebornXO
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 180L
1,744 Elo+
Party 1
Team Averages
Level 106
1,565 SR
1,777 Elo+

VS

Team Averages
Level 132
1,550 SR
1,698 Elo+
Ullr
Ullr
Scursønä
Ullr
Level 117
God Stats
12W - 6L
1,649 SR
Queue Stats
54W - 23L
1,829 Elo+
Solo
Zhong Kui
Zhong Kui
Stat710
Zhong Kui
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
390W - 227L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Wilson127
Gilgamesh
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
597W - 334L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByPamKzZz
Anhur
13
4 / 4 / 2
9,498
633
10,472
9,768
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
15
1 / 1 / 7
10,335
689
8,382
17,203
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
RebornXO
Zhong Kui
17
4 / 1 / 5
10,535
702
13,665
13,984
13,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
9,244
616
11,346
9,696
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Stat710
Zhong Kui
14
3 / 7 / 2
9,470
631
15,137
14,626
8,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Wilson127
Gilgamesh
14
1 / 2 / 3
8,929
595
6,958
14,091
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
ByPamKzZz
Anhur
4
4
2
1.25
W
Ares
1
1
7
4.5
W
Zhong Kui
RebornXO
Zhong Kui
4
1
5
6.5
L
2
0
2
3
L
Zhong Kui
Stat710
Zhong Kui
3
7
2
0.57
L
Gilgamesh
Wilson127
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
33,441
40,955
Taken
38,413
37,529
Mitigated
21,266
13,278
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ByPamKzZz
Anhur
10,472
5,488
0
1,570
9,768
4,665
660
2,562
7,090
0
34,343
W
Ares
8,382
441
0
3,965
17,203
19,395
159
7,545
9,406
19,147
0
W
Zhong Kui
RebornXO
Zhong Kui
13,665
2,118
0
7,743
13,984
13,469
495
5,301
8,361
53,181
0
L
11,346
3,778
0
18
9,696
2,325
0
3,170
6,526
0
54,115
L
Zhong Kui
Stat710
Zhong Kui
15,137
793
124
2,753
14,626
8,327
68
9,678
4,948
24,886
0
L
Gilgamesh
Wilson127
Gilgamesh
6,958
1,677
0
1,061
14,091
10,614
0
9,371
4,720
0
21,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
27,643
171
Minions Killed
163
7
Camps Cleared
5
801,124
Distance Traveled
840,747
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,498
633
41
3
3
230,190
7
W
Ares
10,335
689
20
1
0
295,931
4
W
Zhong Kui
10,535
702
110
7
4
275,003
0
L
Ullr
9,244
616
108
7
4
342,471
1
L
Zhong Kui
9,470
631
31
2
1
254,594
0
L
Gilgamesh
8,929
595
24
2
0
243,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role