Player Matchup

Gilgamesh
Gilgamesh
Denkk_
Gilgamesh
Level 88
God Stats
12W - 7L
1,500 SR
Queue Stats
106W - 96L
1,533 Elo+
Party 1
Sol
Sol
Kaptainn_
Sol
Level 100
God Stats
10W - 10L
1,500 SR
Queue Stats
103W - 101L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
Timouunnnn
Hou Yi
Level 17
God Stats
5W - 2L
1,700 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
kryss69
Sylvanus
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 130L
1,492 Elo+
Party 1
Vulcan
Vulcan
nClouud
Vulcan
Level 46
God Stats
1W - 2L
1,279 SR
Queue Stats
30W - 38L
1,486 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,515 Elo+

VS

Team Averages
Level 31
1,434 SR
1,276 Elo+
Guan Yu
Guan Yu
Hellartonz
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,098 Elo+
Party 2
Kukulkan
Kukulkan
IndolentBard
Kukulkan
Level 12
God Stats
6W - 6L
1,463 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
Khodabear
Sylvanus
Level 78
God Stats
0W - 1L
1,374 SR
Queue Stats
31W - 33L
1,287 Elo+
Party 2
Hachiman
Hachiman
PotentBadger
Hachiman
Level 12
God Stats
3W - 11L
1,335 SR
Queue Stats
6W - 20L
1,174 Elo+
Party 2
Ah Puch
Ah Puch
Shottalley
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denkk_
Gilgamesh
20
15 / 6 / 9
12,847
918
20,846
14,925
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 1 / 15
14,220
1,016
32,733
17,062
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Timouunnnn
Hou Yi
16
3 / 4 / 7
10,241
732
7,539
8,918
3,387
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
kryss69
Sylvanus
18
3 / 2 / 20
11,553
825
9,274
17,294
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
nClouud
Vulcan
17
1 / 0 / 12
10,452
747
11,731
2,577
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hellartonz
Guan Yu
16
4 / 9 / 3
10,096
721
10,905
21,847
21,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
IndolentBard
Kukulkan
18
4 / 7 / 1
10,658
761
8,661
14,028
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Khodabear
Sylvanus
15
0 / 6 / 6
9,188
656
4,038
26,729
23,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
PotentBadger
Hachiman
18
4 / 7 / 1
10,467
748
8,764
15,623
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Shottalley
Ah Puch
14
0 / 11 / 1
8,374
598
6,262
13,729
7,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
40
Kills
12
13
Deaths
40
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Denkk_
Gilgamesh
15
6
9
3.25
L
Guan Yu
Hellartonz
Guan Yu
4
9
3
0.61
L
Kukulkan
IndolentBard
Kukulkan
4
7
1
0.64
W
18
1
15
25.5
L
Sylvanus
Khodabear
Sylvanus
0
6
6
0.5
L
Hachiman
PotentBadger
Hachiman
4
7
1
0.64
L
Ah Puch
Shottalley
Ah Puch
0
11
1
0.05
W
Hou Yi
Timouunnnn
Hou Yi
3
4
7
1.63
W
Sylvanus
kryss69
Sylvanus
3
2
20
6.5
W
Vulcan
nClouud
Vulcan
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,123
Damage
38,630
60,776
Taken
91,956
33,485
Mitigated
63,681
23,118
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Denkk_
Gilgamesh
20,846
4,268
0
1,879
14,925
8,271
274
3,087
11,598
0
47,430
L
Guan Yu
Hellartonz
Guan Yu
10,905
1,081
918
2,821
21,847
21,941
0
13,786
7,743
0
20,048
L
Kukulkan
IndolentBard
Kukulkan
8,661
1,235
0
970
14,028
5,718
0
7,485
5,761
40,878
0
W
32,733
11,635
147
10,354
17,062
6,512
6,478
5,296
11,506
97,026
0
L
Sylvanus
Khodabear
Sylvanus
4,038
795
3,187
6,446
26,729
23,069
0
17,900
8,460
12,312
0
L
Hachiman
PotentBadger
Hachiman
8,764
4,078
0
2,116
15,623
5,905
1,162
7,285
8,014
0
39,509
L
Ah Puch
Shottalley
Ah Puch
6,262
684
0
41
13,729
7,048
0
6,944
6,496
15,342
0
W
Hou Yi
Timouunnnn
Hou Yi
7,539
1,224
0
296
8,918
3,387
159
2,303
6,078
0
17,438
W
Sylvanus
kryss69
Sylvanus
9,274
2,824
2,484
7,750
17,294
14,367
716
6,643
9,371
22,874
0
W
Vulcan
nClouud
Vulcan
11,731
4,736
0
208
2,577
948
606
1,632
945
36,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
48,783
280
Minions Killed
208
0
Camps Cleared
0
1,384,442
Distance Traveled
1,152,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,847
918
38
3
0
291,457
2
L
Guan Yu
10,096
721
27
2
0
244,509
0
L
Kukulkan
10,658
761
93
7
0
244,174
4
W
Sol
14,220
1,016
132
9
0
298,442
1
L
Sylvanus
9,188
656
9
1
0
245,385
1
L
Hachiman
10,467
748
62
4
0
236,571
0
L
Ah Puch
8,374
598
17
1
0
181,922
1
W
Hou Yi
10,241
732
20
1
0
241,020
1
W
Sylvanus
11,553
825
38
3
0
258,465
0
W
Vulcan
10,452
747
52
4
0
295,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role