Player Matchup

Ne Zha
Ne Zha
Alwaysaballer
Ne Zha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Solo
He Bo
He Bo
BORN_IMO
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,421 Elo+
Party 1
Hera
Hera
Gennixior
Hera
Level 51
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 65L
1,518 Elo+
Solo
Bellona
Bellona
MATIASTRONCHA
Bellona
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
379W - 402L
1,368 Elo+
Solo
Nemesis
Nemesis
Spidey-Drew
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,395 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,428 Elo+

VS

Team Averages
Level 94
1,457 SR
1,463 Elo+
Nox
Nox
BabelsTower
Nox
Level 109
God Stats
3W - 7L
1,285 SR
Queue Stats
141W - 153L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Buudaa128
Danzaburou
Level 119
God Stats
11W - 14L
1,500 SR
Queue Stats
412W - 423L
1,297 Elo+
Party 2
Medusa
Medusa
Gert044
Medusa
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 112L
1,765 Elo+
Solo
Fenrir
Fenrir
angelmh9310
Fenrir
Level 123
God Stats
8W - 3L
1,500 SR
Queue Stats
448W - 478L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
vindr3d
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 17
15,364
809
22,811
21,570
13,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
BORN_IMO
He Bo
20
9 / 8 / 15
14,224
749
20,026
17,684
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
20
8 / 6 / 15
13,312
701
19,233
14,461
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
20
4 / 4 / 23
14,231
749
15,845
26,878
31,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Spidey-Drew
Nemesis
18
3 / 6 / 16
11,833
623
6,421
15,005
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 15
13,196
695
9,821
12,532
4,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Buudaa128
Danzaburou
20
4 / 6 / 13
13,443
708
16,966
18,452
7,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Gert044
Medusa
20
14 / 5 / 9
15,167
798
28,320
19,662
8,547
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
8 / 10 / 7
12,615
664
13,591
22,493
17,278
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
vindr3d
Amaterasu
18
3 / 10 / 13
12,097
637
8,292
18,858
7,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
89
37
Kills
32
32
Deaths
37
86
Assists
57
Player
Kills
Deaths
Assists
KDA
W
13
8
17
2.69
W
He Bo
BORN_IMO
He Bo
9
8
15
2.06
L
3
6
15
1.75
L
Danzaburou
Buudaa128
Danzaburou
4
6
13
1.75
W
Hera
8
6
15
2.58
L
Medusa
Gert044
Medusa
14
5
9
3.7
W
Bellona
4
4
23
3.88
W
Nemesis
Spidey-Drew
Nemesis
3
6
16
1.83
L
Fenrir
8
10
7
1.15
L
Amaterasu
vindr3d
Amaterasu
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,336
Damage
76,990
95,598
Taken
91,997
65,216
Mitigated
45,457
30,073
Healing
24,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,811
6,999
1,277
5,270
21,570
13,602
1,151
2,586
18,984
0
45,185
W
He Bo
BORN_IMO
He Bo
20,026
679
1,943
3,027
17,684
6,537
398
1,263
16,421
39,181
0
L
9,821
142
1,550
1,034
12,532
4,602
826
4,110
8,422
36,206
0
L
Danzaburou
Buudaa128
Danzaburou
16,966
4,736
1,194
3,810
18,452
7,049
499
9,875
8,577
0
31,461
W
Hera
19,233
5,189
1,667
2,765
14,461
5,415
1,725
2,017
12,444
30,652
0
L
Medusa
Gert044
Medusa
28,320
16,683
1,820
6,163
19,662
8,547
432
7,106
12,556
0
63,566
W
Bellona
15,845
1,977
3,835
8,994
26,878
31,986
1,619
2,917
23,961
0
45,729
W
Nemesis
Spidey-Drew
Nemesis
6,421
1,908
0
1,295
15,005
7,676
0
1,038
13,967
0
12,342
L
Fenrir
13,591
1,898
2,198
3,483
22,493
17,278
252
9,448
13,045
0
19,603
L
Amaterasu
vindr3d
Amaterasu
8,292
4,263
1,505
1,918
18,858
7,981
1,064
8,720
10,138
0
14,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,964
Gold Earned
66,518
170
Minions Killed
187
0
Camps Cleared
0
1,613,138
Distance Traveled
1,488,761
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,364
809
36
2
0
326,336
0
W
He Bo
14,224
749
32
2
0
309,212
1
L
Nox
13,196
695
55
3
0
304,169
0
L
Danzaburou
13,443
708
34
2
0
304,255
0
W
Hera
13,312
701
33
2
0
280,647
0
L
Medusa
15,167
798
68
4
0
318,652
0
W
Bellona
14,231
749
60
3
0
348,468
5
W
Nemesis
11,833
623
9
0
0
348,475
0
L
Fenrir
12,615
664
11
1
0
290,070
0
L
Amaterasu
12,097
637
19
1
0
271,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role