Player Matchup

Terra
Terra
BoeTheJug
Terra
Level 46
God Stats
10W - 6L
1,580 SR
Queue Stats
128W - 117L
1,498 Elo+
Party 2
Scylla
Scylla
DarkFlameMastah
Scylla
Level 105
God Stats
2W - 3L
1,824 SR
Queue Stats
121W - 66L
1,491 Elo+
Party 3
Chaac
Chaac
DoodleBobRob
Chaac
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 67L
1,491 Elo+
Party 3
Izanami
Izanami
HottiePink
Izanami
Level 20
God Stats
8W - 9L
1,500 SR
Queue Stats
143W - 88L
1,491 Elo+
Party 3
Serqet
Serqet
UrAdoptedLoI
Serqet
Level 134
God Stats
4W - 11L
1,500 SR
Queue Stats
701W - 616L
1,449 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,484 Elo+

VS

Team Averages
Level 91
1,545 SR
1,518 Elo+
Danzaburou
Danzaburou
Alcavia
Danzaburou
Level 121
God Stats
5W - 4L
1,506 SR
Queue Stats
157W - 119L
1,608 Elo+
Party 1
Xing Tian
Xing Tian
Light0fShoal
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,676 Elo+
Solo
King Arthur
King Arthur
iamthird
King Arthur
Level 116
God Stats
3W - 3L
1,764 SR
Queue Stats
229W - 209L
1,436 Elo+
Party 1
Vamana
Vamana
notacrabperson
Vamana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 134L
1,410 Elo+
Party 1
Zeus
Zeus
wafflefryguy
Zeus
Level 31
God Stats
10W - 9L
1,455 SR
Queue Stats
157W - 130L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BoeTheJug
Terra
16
4 / 1 / 12
10,751
597
10,829
16,319
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 4
8,984
499
8,236
8,489
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 5
10,925
607
18,208
16,380
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
HottiePink
Izanami
19
8 / 3 / 1
12,502
695
8,770
10,868
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
19
4 / 2 / 3
11,031
613
4,124
11,707
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alcavia
Danzaburou
16
1 / 5 / 4
9,393
522
8,219
11,890
3,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Light0fShoal
Xing Tian
12
0 / 4 / 6
7,727
429
6,536
16,645
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
iamthird
King Arthur
15
0 / 4 / 0
8,357
464
5,425
14,550
10,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 4
10,676
593
9,530
16,737
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 7 / 4
9,431
524
12,836
9,341
3,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
23
Kills
11
11
Deaths
23
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alcavia
Danzaburou
1
5
4
0.6
W
Terra
BoeTheJug
Terra
4
1
12
10
W
1
3
4
1
W
6
2
5
4.25
W
Izanami
HottiePink
Izanami
8
3
1
2.83
L
Xing Tian
Light0fShoal
Xing Tian
0
4
6
0.75
W
Serqet
4
2
3
2.75
L
King Arthur
iamthird
King Arthur
0
4
0
0
L
7
3
4
3
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,167
Damage
42,546
63,763
Taken
69,163
50,704
Mitigated
38,904
19,450
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alcavia
Danzaburou
8,219
4,711
0
3,493
11,890
3,840
0
4,252
7,534
0
77,160
W
Terra
BoeTheJug
Terra
10,829
1,782
1,547
6,267
16,319
20,697
55
6,763
9,336
28,545
5,213
W
8,236
437
0
1,101
8,489
2,623
852
2,365
5,970
42,772
0
W
18,208
3,290
670
7,095
16,380
18,457
782
3,615
12,696
0
64,825
W
Izanami
HottiePink
Izanami
8,770
6,532
0
2,232
10,868
3,778
2,942
2,588
8,212
0
108,333
L
Xing Tian
Light0fShoal
Xing Tian
6,536
1,041
399
4,680
16,645
13,547
0
6,006
10,129
18,945
0
W
Serqet
4,124
792
0
538
11,707
5,149
0
3,456
8,177
0
85,811
L
King Arthur
iamthird
King Arthur
5,425
1,145
0
3,064
14,550
10,522
0
1,079
12,609
0
55,804
L
9,530
4,723
0
3,144
16,737
7,836
0
2,382
13,718
0
77,871
L
12,836
1,448
0
250
9,341
3,159
0
4,711
4,416
59,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
45,584
608
Minions Killed
533
0
Camps Cleared
0
1,855,868
Distance Traveled
1,766,011
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,393
522
139
8
0
347,892
3
W
Terra
10,751
597
50
3
0
412,924
7
W
Scylla
8,984
499
90
5
0
341,729
2
W
Chaac
10,925
607
122
7
0
348,361
1
W
Izanami
12,502
695
190
11
0
333,557
5
L
Xing Tian
7,727
429
34
2
0
345,924
2
W
Serqet
11,031
613
156
9
0
419,297
1
L
King Arthur
8,357
464
117
7
0
370,883
1
L
Vamana
10,676
593
118
7
0
387,482
1
L
Zeus
9,431
524
125
7
0
313,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role