Player Matchup

Chiron
Chiron
Gold V
AeroSaiyan
Chiron
Gold V
Level 149
God Stats
8W - 2L
1,500 SR
Queue Stats
139W - 137L
1,596 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
BudgetRevan
Sun Wukong
Gold V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,594 MMR
Solo
Atlas
Atlas
Silver I
JoeHuck Ruck
Atlas
Silver I
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,593 MMR
Solo
Tiamat
Tiamat
Gold II
addydaddy456
Tiamat
Gold II
Level 125
God Stats
0W - 7L
1,500 SR
Queue Stats
235W - 237L
1,601 MMR
Solo
Loki
Loki
Silver I
westy_is_boss
Loki
Silver I
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
481W - 467L
1,614 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,500 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,464 SR
1,582 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
BigBodyDan_
Mulan
Silver I
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,593 MMR
Party 1
Medusa
Medusa
Silver I
Sgtferko
Medusa
Silver I
Level 119
God Stats
4W - 5L
1,318 SR
Queue Stats
81W - 70L
1,593 MMR
Party 1
Awilix
Awilix
Gold II
cheezitdr3
Awilix
Gold II
Level 160
God Stats
26W - 25L
1,500 SR
Queue Stats
761W - 769L
1,610 MMR
Solo
Raijin
Raijin
Gold II
van456456
Raijin
Gold II
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
680W - 685L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AeroSaiyan
Chiron
17
4 / 4 / 4
11,007
579
6,478
13,612
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
BudgetRevan
Sun Wukong
18
4 / 2 / 0
10,865
572
11,278
21,767
13,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
1 / 2 / 4
7,229
380
3,027
5,734
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
0 / 4 / 5
9,892
521
12,070
14,342
7,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 3
9,846
518
8,037
12,613
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesCliodhnaBastetAres

VS

Bans
OdinMorgan Le FayArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 8
9,883
520
6,786
15,147
12,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 2
11,325
596
9,628
12,251
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Sgtferko
Medusa
20
6 / 4 / 4
12,283
646
12,968
13,380
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
cheezitdr3
Awilix
17
7 / 6 / 3
10,790
568
13,117
17,987
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
van456456
Raijin
17
0 / 2 / 6
10,417
548
8,269
11,764
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
17
17
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
8
3
L
Chiron
AeroSaiyan
Chiron
4
4
4
1.5
W
2
0
2
3
L
Sun Wukong
BudgetRevan
Sun Wukong
4
2
0
2
L
1
2
4
1.5
W
Medusa
Sgtferko
Medusa
6
4
4
2
L
Tiamat
0
4
5
0.63
W
Awilix
cheezitdr3
Awilix
7
6
3
1.42
W
Raijin
van456456
Raijin
0
2
6
1.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
50,768
68,068
Taken
70,529
32,582
Mitigated
42,792
26,157
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,786
1,234
638
2,520
15,147
12,983
0
4,774
10,373
17,958
0
L
Chiron
AeroSaiyan
Chiron
6,478
1,656
219
6,581
13,612
4,066
460
2,016
11,536
0
78,822
W
9,628
759
0
6,617
12,251
14,332
55
835
11,416
12,832
72,015
L
Sun Wukong
BudgetRevan
Sun Wukong
11,278
1,533
0
8,484
21,767
13,925
0
5,912
14,948
0
81,707
L
3,027
1,326
0
1,521
5,734
2,174
0
1,131
4,563
11,882
0
W
Medusa
Sgtferko
Medusa
12,968
4,919
0
5,939
13,380
4,401
1,578
1,385
11,995
0
109,067
L
Tiamat
12,070
1,413
0
5,485
14,342
7,716
0
6,139
8,154
81,813
0
W
Awilix
cheezitdr3
Awilix
13,117
5,245
0
3,845
17,987
6,842
29
2,466
15,521
0
86,635
W
Raijin
van456456
Raijin
8,269
1,238
0
3,859
11,764
4,234
0
5,925
5,839
95,048
0
L
8,037
1,777
0
3,867
12,613
4,701
0
1,717
10,784
0
68,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
54,698
625
Minions Killed
703
0
Camps Cleared
0
1,743,114
Distance Traveled
1,958,470
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,883
520
10
1
0
411,954
2
L
Chiron
11,007
579
155
8
0
351,972
6
W
Mulan
11,325
596
195
10
0
404,184
4
L
Sun Wukong
10,865
572
165
9
0
403,446
4
L
Atlas
7,229
380
33
2
0
218,823
4
W
Medusa
12,283
646
184
10
0
383,730
3
L
Tiamat
9,892
521
151
8
0
364,198
5
W
Awilix
10,790
568
120
6
0
395,672
7
W
Raijin
10,417
548
194
10
0
362,930
15
L
Loki
9,846
518
121
6
0
404,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role