Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Mile1234567890
Nox
Level 32
God Stats
8W - 0L
1,384 SR
Queue Stats
33W - 11L
1,746 Elo+
Party 2
Achilles
Achilles
Spade501
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 131L
1,746 Elo+
Party 2
Medusa
Medusa
codineriver
Medusa
Level 29
God Stats
6W - 4L
1,446 SR
Queue Stats
49W - 35L
1,666 Elo+
Party 1
Artio
Artio
gon2a
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,237 Elo+
Solo
Team Averages
Level 51
1,466 SR
1,579 Elo+

VS

Team Averages
Level 44
1,527 SR
1,644 Elo+
Nu Wa
Nu Wa
BenzDoraemon
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
HeroOfYore
Izanami
Level 72
God Stats
34W - 25L
1,477 SR
Queue Stats
39W - 37L
1,709 Elo+
Party 3
Ratatoskr
Ratatoskr
MrProvidence
Ratatoskr
Level 65
God Stats
7W - 8L
1,638 SR
Queue Stats
40W - 38L
1,709 Elo+
Party 3
Terra
Terra
Prostick11
Terra
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Chaac
Chaac
UnsteadyChloride
Chaac
Level 29
God Stats
2W - 5L
1,523 SR
Queue Stats
24W - 22L
1,799 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 1 / 6
11,544
577
11,044
13,537
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 10
11,012
551
12,348
7,405
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Spade501
Achilles
19
4 / 3 / 6
11,670
584
14,294
16,637
19,258
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
16 / 1 / 5
12,472
624
23,779
12,657
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
gon2a
Artio
16
1 / 1 / 16
10,722
536
5,240
19,707
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,731
487
8,815
13,729
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
HeroOfYore
Izanami
15
2 / 7 / 1
9,221
461
8,932
15,468
5,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
MrProvidence
Ratatoskr
15
2 / 3 / 1
9,605
480
7,403
14,768
6,357
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
13
0 / 10 / 3
8,567
428
3,989
22,238
20,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 4 / 0
9,824
491
5,440
18,593
9,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
9
10
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
6
9
L
3
7
2
0.57
L
Izanami
HeroOfYore
Izanami
2
7
1
0.36
W
4
4
10
2.25
L
Ratatoskr
MrProvidence
Ratatoskr
2
3
1
0.83
L
Terra
0
10
3
0.15
W
Achilles
Spade501
Achilles
4
3
6
2.33
L
2
4
0
0.5
W
Medusa
16
1
5
18.5
W
Artio
gon2a
Artio
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,705
Damage
34,579
69,943
Taken
84,796
55,470
Mitigated
46,256
21,370
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,044
4,674
0
5,732
13,537
5,781
2,403
2,180
11,357
0
92,280
L
8,815
3,116
62
2,190
13,729
4,522
1,332
7,576
5,879
51,909
0
L
Izanami
HeroOfYore
Izanami
8,932
5,374
0
3,108
15,468
5,009
0
1,553
13,915
0
63,474
W
12,348
355
119
1,125
7,405
2,436
1,008
4,235
3,170
68,571
0
L
Ratatoskr
MrProvidence
Ratatoskr
7,403
1,619
0
4,471
14,768
6,357
0
2,852
11,758
0
69,906
L
Terra
3,989
458
2,506
3,875
22,238
20,551
0
4,521
17,689
17,776
0
W
Achilles
Spade501
Achilles
14,294
3,378
313
3,204
16,637
19,258
348
548
16,089
705
82,020
L
5,440
1,343
0
7,767
18,593
9,817
698
735
17,834
0
60,047
W
Medusa
23,779
11,222
0
2,275
12,657
6,429
4,610
2,340
10,317
0
131,380
W
Artio
gon2a
Artio
5,240
1,063
1,504
7,098
19,707
21,566
437
3,501
16,206
20,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,420
Gold Earned
46,948
616
Minions Killed
485
0
Camps Cleared
0
2,037,648
Distance Traveled
1,769,253
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,544
577
139
7
0
423,853
5
L
Nu Wa
9,731
487
98
5
0
308,004
2
L
Izanami
9,221
461
113
6
0
347,330
1
W
Nox
11,012
551
132
7
0
394,291
2
L
Ratatoskr
9,605
480
110
6
0
433,722
3
L
Terra
8,567
428
31
2
0
335,299
6
W
Achilles
11,670
584
152
8
0
391,986
5
L
Chaac
9,824
491
133
7
0
344,898
2
W
Medusa
12,472
624
169
8
0
394,935
4
W
Artio
10,722
536
24
1
0
432,583
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role