Player Matchup

Ares
Ares
Darkrion
Ares
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 117L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
ItzStheno
Kukulkan
Level 147
God Stats
1W - 7L
1,715 SR
Queue Stats
642W - 610L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Omega1018
Jing Wei
Level 107
God Stats
2W - 2L
2,010 SR
Queue Stats
272W - 258L
1,548 Elo+
Party 1
Janus
Janus
Warsong1248
Janus
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
168W - 147L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
XxM3D1NA10xX
Sun Wukong
Level 26
God Stats
5W - 3L
2,010 SR
Queue Stats
408W - 380L
1,823 Elo+
Party 1
Team Averages
Level 109
1,747 SR
1,611 Elo+

VS

Team Averages
Level 37
1,442 SR
1,473 Elo+
Medusa
Medusa
ASmallBusiness
Medusa
Level 31
God Stats
11W - 8L
1,397 SR
Queue Stats
14W - 12L
1,456 Elo+
Party 2
Anubis
Anubis
AmberIsStinky
Anubis
Level 41
God Stats
2W - 1L
1,314 SR
Queue Stats
87W - 79L
1,606 Elo+
Solo
Nike
Nike
Paxwelll
Nike
Level 40
God Stats
18W - 18L
1,500 SR
Queue Stats
266W - 260L
1,596 Elo+
Solo
Cerberus
Cerberus
RainyDeviru
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,456 Elo+
Party 2
Thanatos
Thanatos
cxlszy
Thanatos
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 215L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 6 / 7
9,457
450
10,387
19,289
22,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ItzStheno
Kukulkan
19
4 / 2 / 4
11,710
558
12,688
11,639
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Omega1018
Jing Wei
18
5 / 7 / 4
11,015
525
8,648
19,458
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 10 / 7
9,075
432
6,196
12,142
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
XxM3D1NA10xX
Sun Wukong
14
2 / 4 / 1
9,318
444
7,259
12,178
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 4
12,677
604
14,932
10,444
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
11 / 5 / 5
11,913
567
20,929
15,729
7,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
18
3 / 1 / 2
11,507
548
9,269
13,709
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RainyDeviru
Cerberus
15
1 / 3 / 12
10,148
483
8,189
18,539
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
cxlszy
Thanatos
17
3 / 6 / 4
10,524
501
4,007
17,212
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
15
Kills
29
29
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
11
5
5
2.7
L
Ares
3
6
7
1.08
L
Kukulkan
ItzStheno
Kukulkan
4
2
4
3
L
Jing Wei
Omega1018
Jing Wei
5
7
4
1
W
Nike
3
1
2
4
W
Cerberus
RainyDeviru
Cerberus
1
3
12
2.33
L
1
10
7
0.45
L
Sun Wukong
XxM3D1NA10xX
Sun Wukong
2
4
1
0.63
W
Thanatos
cxlszy
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
57,326
74,706
Taken
75,633
46,518
Mitigated
47,423
14,531
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,932
6,880
0
1,028
10,444
4,662
4,254
4,578
5,820
0
108,553
W
20,929
310
0
6,373
15,729
7,476
707
10,942
4,787
75,875
0
L
Ares
10,387
704
0
1,604
19,289
22,209
0
8,645
10,591
23,879
0
L
Kukulkan
ItzStheno
Kukulkan
12,688
1,011
0
3,183
11,639
3,982
0
5,291
6,103
87,113
0
L
Jing Wei
Omega1018
Jing Wei
8,648
6,831
0
4,727
19,458
6,447
0
5,939
13,468
0
77,798
W
Nike
9,269
1,932
0
3,877
13,709
8,828
730
2,541
10,628
0
63,845
W
Cerberus
RainyDeviru
Cerberus
8,189
758
175
2,936
18,539
19,919
394
7,026
11,378
26,022
0
L
6,196
648
290
818
12,142
4,459
502
6,388
5,709
44,245
2,387
L
Sun Wukong
XxM3D1NA10xX
Sun Wukong
7,259
374
0
3,909
12,178
9,421
16
2,855
8,819
0
36,597
W
Thanatos
cxlszy
Thanatos
4,007
1,162
0
12,490
17,212
6,538
855
4,004
13,118
0
71,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
56,769
464
Minions Killed
552
0
Camps Cleared
0
1,948,556
Distance Traveled
1,974,928
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,677
604
174
8
0
435,967
2
W
Anubis
11,913
567
120
6
0
334,418
0
L
Ares
9,457
450
18
1
0
390,356
5
L
Kukulkan
11,710
558
152
7
0
426,325
5
L
Jing Wei
11,015
525
141
7
0
370,236
1
W
Nike
11,507
548
124
6
0
407,527
2
W
Cerberus
10,148
483
31
1
0
407,147
2
L
Janus
9,075
432
72
3
0
354,139
0
L
Sun Wukong
9,318
444
81
4
0
407,500
5
W
Thanatos
10,524
501
103
5
0
389,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role