Player Matchup

Bakasura
Bakasura
Denkk_
Bakasura
Level 88
God Stats
3W - 3L
1,715 SR
Queue Stats
106W - 96L
1,599 Elo+
Party 3
Chaac
Chaac
Kaptainn_
Chaac
Level 100
God Stats
7W - 7L
1,661 SR
Queue Stats
103W - 101L
1,601 Elo+
Party 3
Hou Yi
Hou Yi
Timouunnnn
Hou Yi
Level 17
God Stats
5W - 2L
1,909 SR
Queue Stats
7W - 9L
1,598 Elo+
Party 3
Kumbhakarna
Kumbhakarna
kryss69
Kumbhakarna
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 130L
1,555 Elo+
Party 3
Poseidon
Poseidon
nClouud
Poseidon
Level 46
God Stats
14W - 10L
1,734 SR
Queue Stats
30W - 38L
1,596 Elo+
Party 3
Team Averages
Level 71
1,704 SR
1,590 Elo+

VS

Team Averages
Level 64
1,599 SR
1,405 Elo+
Cthulhu
Cthulhu
Bach69420
Cthulhu
Level 66
God Stats
7W - 5L
1,531 SR
Queue Stats
34W - 40L
1,478 Elo+
Party 1
Hercules
Hercules
Dwalk74
Hercules
Level 62
God Stats
2W - 0L
1,267 SR
Queue Stats
4W - 6L
1,239 Elo+
Party 2
Rama
Rama
F34R3DMantis55
Rama
Level 97
God Stats
6W - 4L
1,883 SR
Queue Stats
36W - 34L
1,478 Elo+
Party 1
Bacchus
Bacchus
Hardfastball3
Bacchus
Level 48
God Stats
2W - 1L
1,598 SR
Queue Stats
35W - 38L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
TheStranger69
Danzaburou
Level 49
God Stats
1W - 2L
1,715 SR
Queue Stats
133W - 161L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Denkk_
Bakasura
19
7 / 7 / 7
12,480
780
19,596
21,692
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kaptainn_
Chaac
19
4 / 5 / 8
11,664
729
22,916
21,639
24,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Timouunnnn
Hou Yi
16
4 / 8 / 3
10,044
628
8,539
12,464
4,498
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
kryss69
Kumbhakarna
17
1 / 1 / 9
10,747
672
9,621
14,652
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
nClouud
Poseidon
15
0 / 6 / 7
9,316
582
10,467
9,570
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bach69420
Cthulhu
18
1 / 4 / 15
12,026
752
12,098
24,453
21,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Dwalk74
Hercules
17
1 / 4 / 6
11,309
707
7,055
28,709
20,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
19 / 1 / 3
14,401
900
30,497
14,339
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
19
5 / 1 / 13
12,753
797
11,285
14,670
22,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
TheStranger69
Danzaburou
18
1 / 6 / 5
11,484
718
7,979
13,566
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
16
Kills
27
27
Deaths
16
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bach69420
Cthulhu
1
4
15
2.13
L
Bakasura
Denkk_
Bakasura
7
7
7
1.5
W
Hercules
Dwalk74
Hercules
1
4
6
1
W
19
1
3
20.5
W
Bacchus
5
1
13
11.5
L
Chaac
Kaptainn_
Chaac
4
5
8
1.6
W
Danzaburou
TheStranger69
Danzaburou
1
6
5
0.58
L
Hou Yi
Timouunnnn
Hou Yi
4
8
3
0.69
L
Kumbhakarna
kryss69
Kumbhakarna
1
1
9
5.5
L
Poseidon
nClouud
Poseidon
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,139
Damage
68,914
80,017
Taken
95,737
59,672
Mitigated
77,057
16,552
Healing
40,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bach69420
Cthulhu
12,098
1,822
3,883
8,374
24,453
21,579
174
5,028
18,030
32,913
0
L
Bakasura
Denkk_
Bakasura
19,596
13,873
1,206
3,745
21,692
9,302
0
7,801
13,891
0
34,071
W
Hercules
Dwalk74
Hercules
7,055
1,197
771
12,646
28,709
20,454
331
6,205
21,405
5
26,780
W
30,497
24,242
1,102
8,381
14,339
6,450
3,899
2,154
11,301
0
72,172
W
Bacchus
11,285
1,048
353
1,973
14,670
22,927
0
4,070
9,750
32,749
0
L
Chaac
Kaptainn_
Chaac
22,916
3,837
348
7,537
21,639
24,312
0
6,645
14,994
0
62,965
W
Danzaburou
TheStranger69
Danzaburou
7,979
3,744
135
3,114
13,566
5,647
1,402
2,631
9,926
0
39,526
L
Hou Yi
Timouunnnn
Hou Yi
8,539
3,076
0
0
12,464
4,498
0
2,413
10,051
0
11,312
L
Kumbhakarna
kryss69
Kumbhakarna
9,621
505
768
2,033
14,652
18,557
141
4,519
10,133
19,251
0
L
Poseidon
nClouud
Poseidon
10,467
443
522
393
9,570
3,003
0
2,005
7,565
21,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
61,973
177
Minions Killed
280
0
Camps Cleared
0
1,498,039
Distance Traveled
1,554,542
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,026
752
51
3
0
329,240
2
L
Bakasura
12,480
780
43
3
0
320,937
1
W
Hercules
11,309
707
40
3
0
300,598
1
W
Rama
14,401
900
104
7
0
329,384
2
W
Bacchus
12,753
797
31
2
0
329,980
0
L
Chaac
11,664
729
90
6
0
308,667
0
W
Danzaburou
11,484
718
54
3
0
265,340
0
L
Hou Yi
10,044
628
9
1
0
244,866
3
L
Kumbhakarna
10,747
672
17
1
0
345,031
1
L
Poseidon
9,316
582
18
1
0
278,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role